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Mirror von https://github.com/ViaVersion/ViaBackwards.git synchronisiert 2024-12-27 00:22:53 +01:00

Implement tab-complete

Dieser Commit ist enthalten in:
Matsv 2019-01-19 18:54:26 +01:00
Ursprung c9067354c0
Commit be8c1b69dc
2 geänderte Dateien mit 154 neuen und 112 gelöschten Zeilen

Datei anzeigen

@ -27,6 +27,12 @@ import us.myles.ViaVersion.packets.State;
import us.myles.ViaVersion.protocols.protocol1_9_3to1_9_1_2.storage.ClientWorld;
public class Protocol1_12_2To1_13 extends BackwardsProtocol {
static {
BackwardsMappings.init();
PaintingMapping.init();
SoundMapping.init();
}
@Override
protected void registerPackets() {
new BlockItemPackets1_13().register(this);
@ -40,7 +46,6 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
out(State.PLAY, 0x07, 0x07, cancel()); // Statistics TODO MODIFIED
out(State.PLAY, 0x09, 0x09, cancel()); // Update Block Entity TODO MODIFIED
out(State.PLAY, 0x0E, 0x0F); // Chat Message (clientbound)
out(State.PLAY, 0x10, 0x0E, cancel()); // Tab-Complete (clientbound) TODO MODIFIED
out(State.PLAY, 0x11, -1, cancel()); // Declare Commands TODO NEW
out(State.PLAY, 0x12, 0x11); // Confirm Transaction (clientbound)
out(State.PLAY, 0x13, 0x12); // Close Window (clientbound)
@ -54,11 +59,6 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
out(State.PLAY, 0x1F, 0x1D); // Unload Chunk
out(State.PLAY, 0x20, 0x1E); // Change Game State
out(State.PLAY, 0x21, 0x1F); // Keep Alive (clientbound)
// Chunk Data -> moved to BlockItemPackets
out(State.PLAY, 0x24, 0x22, cancel()); // Spawn Particle TODO MODIFIED
out(State.PLAY, 0x27, 0x25); // Entity
out(State.PLAY, 0x28, 0x26); // Entity Relative Move
@ -100,8 +100,6 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
out(State.PLAY, 0x54, -1, cancel()); // Declare Recipes TODO NEW
out(State.PLAY, 0x55, -1, cancel()); // Tags (the client won't need this)
in(State.PLAY, 0x05, 0x01, cancel()); // Tab-Complete (serverbound) TODO MODIFIED
in(State.PLAY, 0x06, 0x05); // Confirm Transaction (serverbound)
in(State.PLAY, 0x07, 0x06); // Enchant Item
in(State.PLAY, 0x09, 0x08); // Close Window (serverbound)
@ -160,10 +158,4 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
};
}
static {
BackwardsMappings.init();
PaintingMapping.init();
SoundMapping.init();
}
}

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@ -132,6 +132,56 @@ public class PlayerPacket1_13 extends Rewriter<Protocol1_12_2To1_13> {
}
});
// Tab-Complete (clientbound) TODO MODIFIED
protocol.out(State.PLAY, 0x10, 0x0E, new PacketRemapper() {
@Override
public void registerMap() {
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
int key = wrapper.read(Type.VAR_INT);
int start = wrapper.read(Type.VAR_INT);
int length = wrapper.read(Type.VAR_INT);
int count = wrapper.passthrough(Type.VAR_INT);
for (int i = 0; i < count; i++) {
String match = wrapper.read(Type.STRING);
wrapper.write(Type.STRING, (start == 0 ? "/" : "") + match);
// Ignore tooltip
wrapper.read(Type.OPTIONAL_CHAT);
}
}
});
}
});
// Tab-Complete (serverbound)
protocol.in(State.PLAY, 0x05, 0x01, new PacketRemapper() {
@Override
public void registerMap() {
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
// Send a fake key
wrapper.write(Type.VAR_INT, 13337);
String command = wrapper.read(Type.STRING);
if (command.startsWith("/"))
command = command.substring(1);
wrapper.write(Type.STRING, command);
// Ignore fields
wrapper.read(Type.BOOLEAN);
wrapper.read(Type.OPTIONAL_POSITION);
}
});
}
});
//Plugin Message
protocol.in(State.PLAY, 0x0A, 0x09, new PacketRemapper() {
@Override