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Mirror von https://github.com/ViaVersion/ViaBackwards.git synchronisiert 2024-12-27 00:22:53 +01:00

Handle entity/dimension tracking correctly

Dieser Commit ist enthalten in:
Matsv 2019-01-19 12:11:11 +01:00
Ursprung 6634cd1377
Commit bc0cb10406
2 geänderte Dateien mit 70 neuen und 22 gelöschten Zeilen

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@ -23,7 +23,6 @@ import us.myles.ViaVersion.api.PacketWrapper;
import us.myles.ViaVersion.api.data.UserConnection; import us.myles.ViaVersion.api.data.UserConnection;
import us.myles.ViaVersion.api.remapper.PacketHandler; import us.myles.ViaVersion.api.remapper.PacketHandler;
import us.myles.ViaVersion.api.remapper.PacketRemapper; import us.myles.ViaVersion.api.remapper.PacketRemapper;
import us.myles.ViaVersion.api.type.Type;
import us.myles.ViaVersion.packets.State; import us.myles.ViaVersion.packets.State;
import us.myles.ViaVersion.protocols.protocol1_9_3to1_9_1_2.storage.ClientWorld; import us.myles.ViaVersion.protocols.protocol1_9_3to1_9_1_2.storage.ClientWorld;
@ -61,23 +60,6 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
out(State.PLAY, 0x24, 0x22, cancel()); // Spawn Particle TODO MODIFIED out(State.PLAY, 0x24, 0x22, cancel()); // Spawn Particle TODO MODIFIED
out(State.PLAY, 0x25, 0x23, new PacketRemapper() {
@Override
public void registerMap() {
map(Type.INT); // 0 - Entity ID
map(Type.UNSIGNED_BYTE); // 1 - Gamemode
map(Type.INT); // 2 - Dimension
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
ClientWorld clientChunks = wrapper.user().get(ClientWorld.class);
int dimensionId = wrapper.get(Type.INT, 1);
clientChunks.setEnvironment(dimensionId);
}
});
}
}); // Join Game
out(State.PLAY, 0x27, 0x25); // Entity out(State.PLAY, 0x27, 0x25); // Entity
out(State.PLAY, 0x28, 0x26); // Entity Relative Move out(State.PLAY, 0x28, 0x26); // Entity Relative Move
out(State.PLAY, 0x29, 0x27); // Entity Look And Relative Move out(State.PLAY, 0x29, 0x27); // Entity Look And Relative Move
@ -92,17 +74,14 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
out(State.PLAY, 0x32, 0x2F); // Player Position And Look (clientbound) out(State.PLAY, 0x32, 0x2F); // Player Position And Look (clientbound)
out(State.PLAY, 0x33, 0x30); // Use Bed out(State.PLAY, 0x33, 0x30); // Use Bed
out(State.PLAY, 0x34, 0x31, cancel()); // Unlock Recipes TODO MODIFIED out(State.PLAY, 0x34, 0x31, cancel()); // Unlock Recipes TODO MODIFIED
out(State.PLAY, 0x35, 0x32); // Destroy Entities
out(State.PLAY, 0x36, 0x33); // Remove Entity Effect out(State.PLAY, 0x36, 0x33); // Remove Entity Effect
out(State.PLAY, 0x37, 0x34); // Resource Pack Send out(State.PLAY, 0x37, 0x34); // Resource Pack Send
out(State.PLAY, 0x38, 0x35); // Respawn
out(State.PLAY, 0x39, 0x36); // Entity Head Look out(State.PLAY, 0x39, 0x36); // Entity Head Look
out(State.PLAY, 0x3A, 0x37); // Select Advancement Tab out(State.PLAY, 0x3A, 0x37); // Select Advancement Tab
out(State.PLAY, 0x3B, 0x38); // World Border out(State.PLAY, 0x3B, 0x38); // World Border
out(State.PLAY, 0x3C, 0x39); // Camera out(State.PLAY, 0x3C, 0x39); // Camera
out(State.PLAY, 0x3D, 0x3A); // Held Item Change (clientbound) out(State.PLAY, 0x3D, 0x3A); // Held Item Change (clientbound)
out(State.PLAY, 0x3E, 0x3B); // Display Scoreboard out(State.PLAY, 0x3E, 0x3B); // Display Scoreboard
out(State.PLAY, 0x3F, 0x3C, cancel()); // Entity Metadata
out(State.PLAY, 0x40, 0x3D); // Attach Entity out(State.PLAY, 0x40, 0x3D); // Attach Entity
out(State.PLAY, 0x41, 0x3E); // Entity Velocity out(State.PLAY, 0x41, 0x3E); // Entity Velocity
out(State.PLAY, 0x43, 0x40); // Set Experience out(State.PLAY, 0x43, 0x40); // Set Experience

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@ -13,6 +13,7 @@ import us.myles.ViaVersion.api.type.Type;
import us.myles.ViaVersion.api.type.types.version.Types1_12; import us.myles.ViaVersion.api.type.types.version.Types1_12;
import us.myles.ViaVersion.api.type.types.version.Types1_13; import us.myles.ViaVersion.api.type.types.version.Types1_13;
import us.myles.ViaVersion.packets.State; import us.myles.ViaVersion.packets.State;
import us.myles.ViaVersion.protocols.protocol1_9_3to1_9_1_2.storage.ClientWorld;
import java.util.Optional; import java.util.Optional;
@ -133,6 +134,7 @@ public class EntityPackets1_13 extends EntityRewriter<Protocol1_12_2To1_13> {
map(Type.SHORT); map(Type.SHORT);
map(Type.SHORT); map(Type.SHORT);
map(Types1_13.METADATA_LIST, Types1_12.METADATA_LIST); map(Types1_13.METADATA_LIST, Types1_12.METADATA_LIST);
handler(new PacketHandler() { handler(new PacketHandler() {
@Override @Override
public void handle(PacketWrapper wrapper) throws Exception { public void handle(PacketWrapper wrapper) throws Exception {
@ -219,7 +221,74 @@ public class EntityPackets1_13 extends EntityRewriter<Protocol1_12_2To1_13> {
} }
}); });
} // Join game
protocol.out(State.PLAY, 0x25, 0x23, new PacketRemapper() {
@Override
public void registerMap() {
map(Type.INT); // 0 - Entity ID
map(Type.UNSIGNED_BYTE); // 1 - Gamemode
map(Type.INT); // 2 - Dimension
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
ClientWorld clientChunks = wrapper.user().get(ClientWorld.class);
int dimensionId = wrapper.get(Type.INT, 1);
clientChunks.setEnvironment(dimensionId);
}
});
}
});
// Respawn Packet (save dimension id)
protocol.registerOutgoing(State.PLAY, 0x38, 0x35, new PacketRemapper() {
@Override
public void registerMap() {
map(Type.INT); // 0 - Dimension ID
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
ClientWorld clientWorld = wrapper.user().get(ClientWorld.class);
int dimensionId = wrapper.get(Type.INT, 0);
clientWorld.setEnvironment(dimensionId);
}
});
}
});
// Destroy Entities Packet
protocol.registerOutgoing(State.PLAY, 0x35, 0x32, new PacketRemapper() {
@Override
public void registerMap() {
map(Type.VAR_INT_ARRAY); // 0 - Entity IDS
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
for (int entity : wrapper.get(Type.VAR_INT_ARRAY, 0))
getEntityTracker(wrapper.user()).removeEntity(entity);
}
});
}
});
// Entity Metadata packet
protocol.registerOutgoing(State.PLAY, 0x3F, 0x3C, new PacketRemapper() {
@Override
public void registerMap() {
// TODO HANDLE
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
wrapper.cancel();
}
});
}
});
}
@Override @Override
protected void registerRewrites() { protected void registerRewrites() {