Mirror von
https://github.com/ViaVersion/ViaBackwards.git
synchronisiert 2024-12-26 16:12:43 +01:00
Fix vehicle exiting
Dieser Commit ist enthalten in:
Ursprung
8737b2b51a
Commit
49febd1e63
@ -26,6 +26,7 @@ import com.viaversion.viabackwards.protocol.v1_21_2to1_21.rewriter.ComponentRewr
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import com.viaversion.viabackwards.protocol.v1_21_2to1_21.rewriter.EntityPacketRewriter1_21_2;
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import com.viaversion.viabackwards.protocol.v1_21_2to1_21.storage.InventoryStateIdStorage;
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import com.viaversion.viabackwards.protocol.v1_21_2to1_21.storage.ItemTagStorage;
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import com.viaversion.viabackwards.protocol.v1_21_2to1_21.storage.SneakingStorage;
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import com.viaversion.viaversion.api.connection.UserConnection;
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import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_20_5;
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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@ -149,6 +150,7 @@ public final class Protocol1_21_2To1_21 extends BackwardsProtocol<ClientboundPac
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addEntityTracker(user, new EntityTrackerBase(user, EntityTypes1_20_5.PLAYER));
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user.put(new InventoryStateIdStorage());
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user.put(new ItemTagStorage());
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user.put(new SneakingStorage());
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}
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@Override
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@ -20,6 +20,7 @@ package com.viaversion.viabackwards.protocol.v1_21_2to1_21.rewriter;
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import com.viaversion.nbt.tag.Tag;
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import com.viaversion.viabackwards.api.rewriters.EntityRewriter;
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import com.viaversion.viabackwards.protocol.v1_21_2to1_21.Protocol1_21_2To1_21;
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import com.viaversion.viabackwards.protocol.v1_21_2to1_21.storage.SneakingStorage;
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import com.viaversion.viaversion.api.minecraft.RegistryEntry;
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import com.viaversion.viaversion.api.minecraft.entities.EntityType;
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import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_21_2;
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@ -34,6 +35,7 @@ import com.viaversion.viaversion.protocols.v1_20_5to1_21.packet.ClientboundConfi
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import com.viaversion.viaversion.protocols.v1_20_5to1_21.packet.ClientboundPackets1_21;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.packet.ClientboundPacket1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.packet.ClientboundPackets1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.packet.ServerboundPackets1_21_2;
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import com.viaversion.viaversion.util.Key;
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import java.util.ArrayList;
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import java.util.BitSet;
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@ -183,17 +185,26 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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entityMotionPacket.send(Protocol1_21_2To1_21.class);
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});
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protocol.registerServerbound(ServerboundPackets1_20_5.PLAYER_COMMAND, wrapper -> {
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wrapper.passthrough(Types.VAR_INT);
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final int action = wrapper.passthrough(Types.VAR_INT);
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if (action == 0) {
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wrapper.user().get(SneakingStorage.class).setPlayerCommandTrackedSneaking(true);
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} else if (action == 1) {
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wrapper.user().get(SneakingStorage.class).setPlayerCommandTrackedSneaking(false);
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}
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});
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// Now also sent by the player if not in a vehicle, but we can't emulate that here, and otherwise only used in predicates
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// TODO Why leaving vehicle no worky
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protocol.registerServerbound(ServerboundPackets1_20_5.PLAYER_INPUT, wrapper -> {
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final float sideways = wrapper.read(Types.FLOAT);
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final float forward = wrapper.read(Types.FLOAT);
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final byte flags = wrapper.read(Types.BYTE);
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byte updatedFlags = 0;
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if (forward < 0) {
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if (forward > 0) {
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updatedFlags |= 1;
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} else if (forward > 0) {
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} else if (forward < 0) {
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updatedFlags |= 1 << 1;
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}
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@ -203,16 +214,29 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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updatedFlags |= 1 << 3;
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}
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if ((flags & 1) != 0) {
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if ((flags & 1) != 0) { // Jumping
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updatedFlags |= 1 << 4;
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}
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if ((flags & 2) != 0) {
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final boolean sneaking = (flags & 2) != 0;
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if (sneaking) {
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updatedFlags |= 1 << 5;
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}
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// Sprinting we don't know...
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wrapper.write(Types.BYTE, updatedFlags);
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// Player input no longer sets the sneaking state on the server
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// Send the change separately if needed (= when in a vehicle and player commands aren't sent by the old client)
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final SneakingStorage sneakingStorage = wrapper.user().get(SneakingStorage.class);
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if (sneakingStorage.setSneaking(sneaking)) {
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final PacketWrapper playerCommandPacket = wrapper.create(ServerboundPackets1_21_2.PLAYER_COMMAND);
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playerCommandPacket.write(Types.VAR_INT, tracker(wrapper.user()).clientEntityId());
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playerCommandPacket.write(Types.VAR_INT, sneaking ? 0 : 1); // Start/stop sneaking
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playerCommandPacket.write(Types.VAR_INT, 0); // Data
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playerCommandPacket.sendToServer(Protocol1_21_2To1_21.class);
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}
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});
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protocol.registerServerbound(ServerboundPackets1_20_5.MOVE_PLAYER_POS, wrapper -> {
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@ -0,0 +1,34 @@
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/*
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* This file is part of ViaBackwards - https://github.com/ViaVersion/ViaBackwards
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* Copyright (C) 2016-2024 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.viaversion.viabackwards.protocol.v1_21_2to1_21.storage;
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import com.viaversion.viaversion.api.connection.StorableObject;
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public final class SneakingStorage implements StorableObject {
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private boolean playerCommandTrackedSneaking;
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public void setPlayerCommandTrackedSneaking(final boolean playerCommandTrackedSneaking) {
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this.playerCommandTrackedSneaking = playerCommandTrackedSneaking;
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}
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public boolean setSneaking(final boolean sneaking) {
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final boolean changed = this.playerCommandTrackedSneaking != sneaking;
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this.playerCommandTrackedSneaking = sneaking;
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return changed;
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}
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}
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