diff --git a/common/src/main/java/com/viaversion/viabackwards/protocol/v1_16to1_15_2/Protocol1_16To1_15_2.java b/common/src/main/java/com/viaversion/viabackwards/protocol/v1_16to1_15_2/Protocol1_16To1_15_2.java index 348c60c3..c90c5b88 100644 --- a/common/src/main/java/com/viaversion/viabackwards/protocol/v1_16to1_15_2/Protocol1_16To1_15_2.java +++ b/common/src/main/java/com/viaversion/viabackwards/protocol/v1_16to1_15_2/Protocol1_16To1_15_2.java @@ -73,7 +73,7 @@ public class Protocol1_16To1_15_2 extends BackwardsProtocol { + registerClientbound(State.STATUS, ClientboundStatusPackets.STATUS_RESPONSE, wrapper -> { String original = wrapper.passthrough(Types.STRING); JsonObject object = GsonUtil.getGson().fromJson(original, JsonObject.class); JsonElement description = object.get("description"); @@ -116,7 +116,7 @@ public class Protocol1_16To1_15_2 extends BackwardsProtocol { + registerClientbound(State.LOGIN, ClientboundLoginPackets.GAME_PROFILE, wrapper -> { // Transform uuid to plain string UUID uuid = wrapper.read(Types.UUID); wrapper.write(Types.STRING, uuid.toString()); diff --git a/common/src/main/java/com/viaversion/viabackwards/protocol/v1_19_1to1_19/Protocol1_19_1To1_19.java b/common/src/main/java/com/viaversion/viabackwards/protocol/v1_19_1to1_19/Protocol1_19_1To1_19.java index 89a89324..b5f5bfd6 100644 --- a/common/src/main/java/com/viaversion/viabackwards/protocol/v1_19_1to1_19/Protocol1_19_1To1_19.java +++ b/common/src/main/java/com/viaversion/viabackwards/protocol/v1_19_1to1_19/Protocol1_19_1To1_19.java @@ -297,7 +297,7 @@ public final class Protocol1_19_1To1_19 extends BackwardsProtocol { + registerClientbound(State.LOGIN, ClientboundLoginPackets.GAME_PROFILE, wrapper -> { // We can't set the internal state to configuration here as protocols down the line will expect the state to be play // Add this *before* sending the ack since the server might immediately answer wrapper.user().put(new ConfigurationPacketStorage()); @@ -88,7 +88,7 @@ public final class Protocol1_20_2To1_20 extends BackwardsProtocol { + registerClientbound(State.CONFIGURATION, ClientboundConfigurationPackets1_20_2.FINISH_CONFIGURATION, wrapper -> { wrapper.cancel(); wrapper.user().getProtocolInfo().setServerState(State.PLAY); wrapper.user().get(ConfigurationPacketStorage.class).setFinished(true); @@ -97,7 +97,7 @@ public final class Protocol1_20_2To1_20 extends BackwardsProtocol { + registerServerbound(State.LOGIN, ServerboundLoginPackets.HELLO, wrapper -> { wrapper.passthrough(Types.STRING); // Name // TODO Bad