Mirror von
https://github.com/ViaVersion/ViaBackwards.git
synchronisiert 2024-11-20 06:50:10 +01:00
Let PAaaS generate the sound changes
Dieser Commit ist enthalten in:
Ursprung
d98a511757
Commit
34d9ccbd5b
@ -68,7 +68,7 @@ public class ChangedPacketIds extends Rewriter<Protocol1_11_1To1_12> {
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p.registerOutgoing(State.PLAY, 0x45, 0x43); // Spawn Position
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p.registerOutgoing(State.PLAY, 0x45, 0x43); // Spawn Position
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p.registerOutgoing(State.PLAY, 0x46, 0x44); // Time Update
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p.registerOutgoing(State.PLAY, 0x46, 0x44); // Time Update
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p.registerOutgoing(State.PLAY, 0x47, 0x45); // Title
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p.registerOutgoing(State.PLAY, 0x47, 0x45); // Title
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p.registerOutgoing(State.PLAY, 0x48, 0x46); // Sound Effect
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// 0x48 -> 0x46 Sound Effect handled in SoundPackets1_12.java
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p.registerOutgoing(State.PLAY, 0x49, 0x47); // Player List Header And Footer
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p.registerOutgoing(State.PLAY, 0x49, 0x47); // Player List Header And Footer
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p.registerOutgoing(State.PLAY, 0x4A, 0x48); // Collect Item
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p.registerOutgoing(State.PLAY, 0x4A, 0x48); // Collect Item
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p.registerOutgoing(State.PLAY, 0x4B, 0x49); // Entity Teleport
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p.registerOutgoing(State.PLAY, 0x4B, 0x49); // Entity Teleport
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@ -0,0 +1,138 @@
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/*
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* Copyright (c) 2016 Matsv
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package nl.matsv.viabackwards.protocol.protocol1_12to1_11_1.packets;
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import nl.matsv.viabackwards.api.rewriters.SoundRewriter;
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import nl.matsv.viabackwards.protocol.protocol1_12to1_11_1.Protocol1_11_1To1_12;
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import us.myles.ViaVersion.api.PacketWrapper;
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import us.myles.ViaVersion.api.remapper.PacketHandler;
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import us.myles.ViaVersion.api.remapper.PacketRemapper;
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import us.myles.ViaVersion.api.type.Type;
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import us.myles.ViaVersion.packets.State;
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public class SoundPackets1_12 extends SoundRewriter<Protocol1_11_1To1_12> {
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@Override
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protected void registerPackets(Protocol1_11_1To1_12 protocol) {
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// Named sound effect
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protocol.registerOutgoing(State.PLAY, 0x19, 0x19, new PacketRemapper() {
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@Override
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public void registerMap() {
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map(Type.STRING); // 0 - Sound name
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map(Type.VAR_INT); // 1 - Sound Category
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map(Type.INT); // 2 - x
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map(Type.INT); // 3 - y
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map(Type.INT); // 4 - z
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map(Type.FLOAT); // 5 - Volume
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map(Type.FLOAT); // 6 - Pitch
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}
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});
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// Sound effect
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protocol.registerOutgoing(State.PLAY, 0x48, 0x46, new PacketRemapper() {
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@Override
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public void registerMap() {
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map(Type.VAR_INT); // 0 - Sound name
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map(Type.VAR_INT); // 1 - Sound Category
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map(Type.INT); // 2 - x
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map(Type.INT); // 3 - y
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map(Type.INT); // 4 - z
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map(Type.FLOAT); // 5 - Volume
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map(Type.FLOAT); // 6 - Pitch
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handler(new PacketHandler() {
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@Override
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public void handle(PacketWrapper wrapper) throws Exception {
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int oldId = wrapper.get(Type.VAR_INT, 0);
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int newId = handleSounds(oldId);
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if (newId == -1)
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wrapper.cancel();
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else {
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if (hasPitch(oldId))
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wrapper.set(Type.FLOAT, 0, handlePitch(oldId));
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wrapper.set(Type.VAR_INT, 0, newId);
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}
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}
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});
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}
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});
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}
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@Override
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protected void registerRewrites() {
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// TODO find good replacement sounds
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// Automatically generated from PAaaS
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added(26, -1); // block.end_portal.spawn
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added(27, -1); // block.end_portal_frame.fill
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added(72, -1); // block.note.bell
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added(73, -1); // block.note.chime
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added(74, -1); // block.note.flute
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added(75, -1); // block.note.guitar
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added(80, -1); // block.note.xylophone
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added(150, -1); // entity.boat.paddle_land
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added(151, -1); // entity.boat.paddle_water
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added(152, -1); // entity.bobber.retrieve
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added(195, -1); // entity.endereye.death
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added(274, -1); // entity.illusion_illager.ambient
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added(275, -1); // entity.illusion_illager.cast_spell
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added(276, -1); // entity.illusion_illager.death
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added(277, -1); // entity.illusion_illager.hurt
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added(278, -1); // entity.illusion_illager.mirror_move
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added(279, -1); // entity.illusion_illager.prepare_blindness
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added(280, -1); // entity.illusion_illager.prepare_mirror
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added(319, -1); // entity.parrot.ambient
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added(320, -1); // entity.parrot.death
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added(321, -1); // entity.parrot.eat
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added(322, -1); // entity.parrot.fly
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added(323, -1); // entity.parrot.hurt
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added(324, -1); // entity.parrot.imitate.blaze
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added(325, -1); // entity.parrot.imitate.creeper
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added(326, -1); // entity.parrot.imitate.elder_guardian
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added(327, -1); // entity.parrot.imitate.enderdragon
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added(328, -1); // entity.parrot.imitate.enderman
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added(329, -1); // entity.parrot.imitate.endermite
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added(330, -1); // entity.parrot.imitate.evocation_illager
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added(331, -1); // entity.parrot.imitate.ghast
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added(332, -1); // entity.parrot.imitate.husk
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added(333, -1); // entity.parrot.imitate.illusion_illager
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added(334, -1); // entity.parrot.imitate.magmacube
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added(335, -1); // entity.parrot.imitate.polar_bear
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added(336, -1); // entity.parrot.imitate.shulker
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added(337, -1); // entity.parrot.imitate.silverfish
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added(338, -1); // entity.parrot.imitate.skeleton
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added(339, -1); // entity.parrot.imitate.slime
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added(340, -1); // entity.parrot.imitate.spider
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added(341, -1); // entity.parrot.imitate.stray
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added(342, -1); // entity.parrot.imitate.vex
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added(343, -1); // entity.parrot.imitate.vindication_illager
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added(344, -1); // entity.parrot.imitate.witch
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added(345, -1); // entity.parrot.imitate.wither
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added(346, -1); // entity.parrot.imitate.wither_skeleton
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added(347, -1); // entity.parrot.imitate.wolf
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added(348, -1); // entity.parrot.imitate.zombie
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added(349, -1); // entity.parrot.imitate.zombie_pigman
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added(350, -1); // entity.parrot.imitate.zombie_villager
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added(351, -1); // entity.parrot.step
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added(368, -1); // entity.player.hurt_drown
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added(369, -1); // entity.player.hurt_on_fire
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added(544, -1); // ui.toast.in
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added(545, -1); // ui.toast.out
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added(546, -1); // ui.toast.challenge_complete
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}
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}
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