Mirror von
https://github.com/ViaVersion/ViaBackwards.git
synchronisiert 2024-11-17 13:30:14 +01:00
Handle chunk loading game state in 1.20.3 -> 1.20.2 (#643)
Dieser Commit ist enthalten in:
Ursprung
e24a170e77
Commit
2dd19c778b
@ -24,7 +24,9 @@ import com.viaversion.viabackwards.api.rewriters.TranslatableRewriter;
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import com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.rewriter.BlockItemPacketRewriter1_20_3;
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import com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.rewriter.EntityPacketRewriter1_20_3;
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import com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.storage.ResourcepackIDStorage;
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import com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.storage.SpawnPositionStorage;
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import com.viaversion.viaversion.api.connection.UserConnection;
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import com.viaversion.viaversion.api.minecraft.Position;
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import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_20_3;
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import com.viaversion.viaversion.api.protocol.packet.ClientboundPacketType;
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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@ -34,6 +36,7 @@ import com.viaversion.viaversion.api.protocol.remapper.PacketHandler;
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import com.viaversion.viaversion.api.protocol.remapper.PacketHandlers;
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import com.viaversion.viaversion.api.type.Type;
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import com.viaversion.viaversion.data.entity.EntityTrackerBase;
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import com.viaversion.viaversion.libs.fastutil.Pair;
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import com.viaversion.viaversion.libs.opennbt.tag.builtin.Tag;
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import com.viaversion.viaversion.protocols.protocol1_19_4to1_19_3.rewriter.CommandRewriter1_19_4;
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import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.packet.ClientboundConfigurationPackets1_20_2;
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@ -47,6 +50,7 @@ import com.viaversion.viaversion.protocols.protocol1_20_3to1_20_2.packet.Serverb
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import com.viaversion.viaversion.rewriter.ComponentRewriter.ReadType;
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import com.viaversion.viaversion.rewriter.StatisticsRewriter;
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import com.viaversion.viaversion.rewriter.TagRewriter;
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import java.util.BitSet;
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import java.util.UUID;
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@ -309,6 +313,27 @@ public final class Protocol1_20_2To1_20_3 extends BackwardsProtocol<ClientboundP
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}
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}
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});
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registerClientbound(ClientboundPackets1_20_3.SPAWN_POSITION, wrapper -> {
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final Position position = wrapper.passthrough(Type.POSITION1_14);
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final float angle = wrapper.passthrough(Type.FLOAT);
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wrapper.user().get(SpawnPositionStorage.class).setSpawnPosition(Pair.of(position, angle));
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});
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registerClientbound(ClientboundPackets1_20_3.GAME_EVENT, wrapper -> {
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final short reason = wrapper.passthrough(Type.UNSIGNED_BYTE);
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if (reason == 13) { // Level chunks load start
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wrapper.cancel();
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final Pair<Position, Float> spawnPositionAndAngle = wrapper.user().get(SpawnPositionStorage.class).getSpawnPosition();
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// To emulate the old behavior, we send a fake spawn pos packet containing the actual spawn pos which forces
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// the 1.20.2 client to close the downloading terrain screen like the new game state does
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final PacketWrapper spawnPosition = wrapper.create(ClientboundPackets1_20_2.SPAWN_POSITION);
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spawnPosition.write(Type.POSITION1_14, spawnPositionAndAngle.first()); // position
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spawnPosition.write(Type.FLOAT, spawnPositionAndAngle.second()); // angle
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spawnPosition.send(Protocol1_20_2To1_20_3.class, true);
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}
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});
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cancelClientbound(ClientboundPackets1_20_3.RESOURCE_PACK_POP);
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registerServerbound(ServerboundPackets1_20_2.RESOURCE_PACK_STATUS, resourcePackStatusHandler());
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@ -328,7 +353,6 @@ public final class Protocol1_20_2To1_20_3 extends BackwardsProtocol<ClientboundP
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};
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}
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private PacketHandler resourcePackHandler() {
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return wrapper -> {
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final UUID uuid = wrapper.read(Type.UUID);
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@ -355,6 +379,7 @@ public final class Protocol1_20_2To1_20_3 extends BackwardsProtocol<ClientboundP
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@Override
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public void init(final UserConnection connection) {
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connection.put(new SpawnPositionStorage());
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addEntityTracker(connection, new EntityTrackerBase(connection, EntityTypes1_20_3.PLAYER));
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}
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@ -19,12 +19,14 @@ package com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.rewriter;
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import com.viaversion.viabackwards.api.rewriters.EntityRewriter;
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import com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.Protocol1_20_2To1_20_3;
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import com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.storage.SpawnPositionStorage;
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import com.viaversion.viaversion.api.data.ParticleMappings;
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import com.viaversion.viaversion.api.minecraft.Particle;
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import com.viaversion.viaversion.api.minecraft.entities.EntityType;
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import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_20_3;
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import com.viaversion.viaversion.api.minecraft.metadata.MetaType;
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import com.viaversion.viaversion.api.protocol.packet.State;
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import com.viaversion.viaversion.api.protocol.remapper.PacketHandler;
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import com.viaversion.viaversion.api.protocol.remapper.PacketHandlers;
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import com.viaversion.viaversion.api.type.Type;
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import com.viaversion.viaversion.api.type.types.version.Types1_20_2;
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@ -68,20 +70,30 @@ public final class EntityPacketRewriter1_20_3 extends EntityRewriter<Clientbound
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map(Type.BOOLEAN); // Limited crafting
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map(Type.STRING); // Dimension key
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map(Type.STRING); // World
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handler(spawnPositionHandler());
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handler(worldDataTrackerHandlerByKey());
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}
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});
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protocol.registerClientbound(ClientboundPackets1_20_3.RESPAWN, new PacketHandlers() {
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@Override
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public void register() {
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map(Type.STRING); // Dimension
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map(Type.STRING); // World
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handler(spawnPositionHandler());
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handler(worldDataTrackerHandlerByKey());
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}
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});
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}
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private PacketHandler spawnPositionHandler() {
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return wrapper -> {
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final String world = wrapper.get(Type.STRING, 1);
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wrapper.user().get(SpawnPositionStorage.class).setDimension(world);
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};
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}
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@Override
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protected void registerRewrites() {
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filter().handler((event, meta) -> {
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@ -0,0 +1,53 @@
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/*
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* This file is part of ViaBackwards - https://github.com/ViaVersion/ViaBackwards
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* Copyright (C) 2023 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.viaversion.viabackwards.protocol.protocol1_20_2to1_20_3.storage;
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import com.viaversion.viaversion.api.connection.StorableObject;
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import com.viaversion.viaversion.api.minecraft.Position;
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import com.viaversion.viaversion.libs.fastutil.Pair;
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import java.util.Objects;
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public class SpawnPositionStorage implements StorableObject {
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public static final Pair<Position, Float> DEFAULT_SPAWN_POSITION = Pair.of(new Position(8, 64, 8), 0.0F); // Default values copied from the original client
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private Pair<Position, Float> spawnPosition;
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private String dimension;
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public Pair<Position, Float> getSpawnPosition() {
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return spawnPosition;
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}
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public void setSpawnPosition(final Pair<Position, Float> spawnPosition) {
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this.spawnPosition = spawnPosition;
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}
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/**
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* Sets the dimension and resets the spawn position to the default value if the dimension changed.
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*
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* @param dimension The new dimension
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*/
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public void setDimension(final String dimension) {
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final boolean changed = !Objects.equals(this.dimension, dimension);
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this.dimension = dimension;
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if (changed) {
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this.spawnPosition = DEFAULT_SPAWN_POSITION;
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}
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}
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}
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