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Mirror von https://github.com/ViaVersion/ViaBackwards.git synchronisiert 2024-12-26 16:12:43 +01:00

We need playerteleport for caching, not entityteleport

Dieser Commit ist enthalten in:
KennyTV 2020-01-14 14:15:40 +01:00
Ursprung d7f67065be
Commit 1857244eae
4 geänderte Dateien mit 31 neuen und 58 gelöschten Zeilen

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@ -26,6 +26,18 @@ public abstract class PlayerPositionStorage extends StoredObject {
return z;
}
public void setX(final double x) {
this.x = x;
}
public void setY(final double y) {
this.y = y;
}
public void setZ(final double z) {
this.z = z;
}
public void setCoordinates(PacketWrapper wrapper, boolean relative) throws Exception {
setCoordinates(wrapper.get(Type.DOUBLE, 0), wrapper.get(Type.DOUBLE, 1), wrapper.get(Type.DOUBLE, 2), relative);
}

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@ -65,13 +65,14 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
out(State.PLAY, 0x20, 0x1E); // Change Game State
out(State.PLAY, 0x21, 0x1F); // Keep Alive (clientbound)
out(State.PLAY, 0x27, 0x25); // Entity
out(State.PLAY, 0x28, 0x26); // Entity Relative Move
out(State.PLAY, 0x29, 0x27); // Entity Look And Relative Move
out(State.PLAY, 0x2A, 0x28); // Entity Look
out(State.PLAY, 0x2B, 0x29); // Vehicle Move (clientbound)
out(State.PLAY, 0x2C, 0x2A); // Open Sign Editor
out(State.PLAY, 0x2D, 0x2B, cancel()); // Craft Recipe Response TODO MODIFIED
out(State.PLAY, 0x2E, 0x2C); // Player Abilities (clientbound)
out(State.PLAY, 0x2F, 0x2D); // Combat Event
out(State.PLAY, 0x32, 0x2F); // Player Position And Look (clientbound)
out(State.PLAY, 0x33, 0x30); // Use Bed
out(State.PLAY, 0x34, 0x31, cancel()); // Unlock Recipes TODO MODIFIED
out(State.PLAY, 0x36, 0x33); // Remove Entity Effect
@ -93,6 +94,7 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
out(State.PLAY, 0x4B, 0x48); // Title
out(State.PLAY, 0x4E, 0x4A); // Player List Header And Footer
out(State.PLAY, 0x4F, 0x4B); // Collect Item
out(State.PLAY, 0x50, 0x4C); // Entity Teleport
out(State.PLAY, 0x51, 0x4D, cancel()); // Advancements
out(State.PLAY, 0x52, 0x4E); // Entity Properties
out(State.PLAY, 0x53, 0x4F); // Entity Effect

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@ -30,54 +30,37 @@ public class EntityPackets1_13 extends EntityRewriter<Protocol1_12_2To1_13> {
@Override
protected void registerPackets(Protocol1_12_2To1_13 protocol) {
// Entity teleport
protocol.registerOutgoing(State.PLAY, 0x50, 0x4C, new PacketRemapper() {
// Player Position And Look (clientbound)
protocol.out(State.PLAY, 0x32, 0x2F, new PacketRemapper() {
@Override
public void registerMap() {
map(Type.VAR_INT);
map(Type.DOUBLE);
map(Type.DOUBLE);
map(Type.DOUBLE);
map(Type.FLOAT);
map(Type.FLOAT);
map(Type.BYTE);
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
if (!ViaBackwards.getConfig().isFix1_13FacePlayer()) return;
PlayerPositionStorage1_13 playerStorage = wrapper.user().get(PlayerPositionStorage1_13.class);
if (playerStorage.getEntityId() == wrapper.get(Type.VAR_INT, 0)) {
playerStorage.setCoordinates(wrapper, false);
}
byte bitField = wrapper.get(Type.BYTE, 0);
playerStorage.setX(toSet(bitField, 0, playerStorage.getX(), wrapper.get(Type.DOUBLE, 0)));
playerStorage.setY(toSet(bitField, 1, playerStorage.getY(), wrapper.get(Type.DOUBLE, 1)));
playerStorage.setZ(toSet(bitField, 2, playerStorage.getZ(), wrapper.get(Type.DOUBLE, 2)));
}
private double toSet(int field, int bitIndex, double origin, double packetValue) {
// If bit is set, coordinate is relative
return (field & (1 << bitIndex)) != 0 ? origin + packetValue : packetValue;
}
});
}
});
// Entity relative move + Entity look and relative move
PacketRemapper relativeMoveHandler = new PacketRemapper() {
@Override
public void registerMap() {
map(Type.VAR_INT);
map(Type.SHORT);
map(Type.SHORT);
map(Type.SHORT);
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
if (!ViaBackwards.getConfig().isFix1_13FacePlayer()) return;
PlayerPositionStorage1_13 playerStorage = wrapper.user().get(PlayerPositionStorage1_13.class);
if (playerStorage.getEntityId() == wrapper.get(Type.VAR_INT, 0)) {
double x = wrapper.get(Type.SHORT, 0) / EntityPositionHandler.RELATIVE_MOVE_FACTOR;
double y = wrapper.get(Type.SHORT, 1) / EntityPositionHandler.RELATIVE_MOVE_FACTOR;
double z = wrapper.get(Type.SHORT, 2) / EntityPositionHandler.RELATIVE_MOVE_FACTOR;
playerStorage.setCoordinates(x, y, z, true);
}
}
});
}
};
protocol.registerOutgoing(State.PLAY, 0x28, 0x26, relativeMoveHandler);
protocol.registerOutgoing(State.PLAY, 0x29, 0x27, relativeMoveHandler);
//Spawn Object
// Spawn Object
protocol.out(State.PLAY, 0x00, 0x00, new PacketRemapper() {
@Override
public void registerMap() {
@ -187,16 +170,6 @@ public class EntityPackets1_13 extends EntityRewriter<Protocol1_12_2To1_13> {
map(Types1_13.METADATA_LIST, Types1_12.METADATA_LIST);
handler(getTrackerAndMetaHandler(Types1_12.METADATA_LIST, Entity1_13Types.EntityType.PLAYER));
handler(new PacketHandler() {
@Override
public void handle(PacketWrapper wrapper) throws Exception {
if (!ViaBackwards.getConfig().isFix1_13FacePlayer()) return;
PlayerPositionStorage1_13 positionStorage = wrapper.user().get(PlayerPositionStorage1_13.class);
if (positionStorage.getEntityId() == wrapper.get(Type.VAR_INT, 0)) {
positionStorage.setCoordinates(wrapper, false);
}
}
});
}
});
@ -229,10 +202,6 @@ public class EntityPackets1_13 extends EntityRewriter<Protocol1_12_2To1_13> {
handler(getTrackerHandler(Entity1_13Types.EntityType.PLAYER, Type.INT));
handler(getDimensionHandler(1));
handler(wrapper -> {
if (!ViaBackwards.getConfig().isFix1_13FacePlayer()) return;
wrapper.user().get(PlayerPositionStorage1_13.class).setEntityId(wrapper.get(Type.INT, 0));
});
}
});

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@ -5,17 +5,7 @@ import us.myles.ViaVersion.api.data.UserConnection;
public class PlayerPositionStorage1_13 extends PlayerPositionStorage {
private int entityId;
public PlayerPositionStorage1_13(UserConnection user) {
super(user);
}
public int getEntityId() {
return entityId;
}
public void setEntityId(int entityId) {
this.entityId = entityId;
}
}