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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-12-24 15:20:35 +01:00
Datei suchen
Daniel Naylor ccd37e5b9c Track the forge handshake and re-engineer Forge support
The system is now organised into connection types and phases. Most of the core Velocity logic is now isolated from the Forge logic to allow for simpler maintainance and to try to support future loaders (Forge 1.13?) in a cleaner fashion.

There are a couple of points where Forge specific calls are in the main body, but these have been minimised.

Also send keepalives from Velocity to during backend server switch and after Forge handshake, to try to help Forge clients
2018-11-25 10:18:48 +00:00
api Rework and expose ProtocolVersion to the API 2018-11-20 17:15:48 -06:00
config/checkstyle Reformat with Google code style and enforce Checkstyle. 2018-10-27 23:45:36 -04:00
gradle Reformat with Google code style and enforce Checkstyle. 2018-10-27 23:45:36 -04:00
native Add Javadoc and remove all Checkstyle issues from API and natives. 2018-11-15 19:04:39 -05:00
proxy Track the forge handshake and re-engineer Forge support 2018-11-25 10:18:48 +00:00
.gitignore Ignore all out/ directories from IntelliJ. 2018-10-26 16:11:03 -04:00
build.gradle Checker Framework integration (#126) 2018-10-27 21:45:42 -04:00
CONTRIBUTING.md Note code style. 2018-10-28 01:34:24 -04:00
gradlew Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
gradlew.bat Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
Jenkinsfile Oh well... 2018-10-15 21:40:34 -04:00
LICENSE MIT license 2018-07-24 14:14:52 -04:00
README.md Update README. 2018-10-25 02:03:54 -04:00
settings.gradle Reformat with Google code style and enforce Checkstyle. 2018-10-27 23:45:36 -04:00

Velocity

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A Minecraft server proxy with unparalleled server support, scalability, and flexibility.

Velocity is licensed under the MIT license for ultimate permissiveness and expanding the pool of potential contributors and users.

Goals

  • A codebase that is easy to dive into and consistently follows best practices for Java projects as much as reasonably possible.
  • High performance: handle thousands of players on one proxy.
  • A new, refreshing API built from the ground up to be flexible and powerful whilst avoiding design mistakes and suboptimal designs from other proxies.
  • First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Building

Velocity is built with Gradle. We recommend using the wrapper script (./gradlew) as our CI builds using it.

It is sufficient to run ./gradlew build to run the full build cycle.

Running

Once you've built Velocity, you can copy and run the -all JAR from proxy/build/libs. Velocity will generate a default configuration file and you can configure it from there.

Alternatively, you can get the proxy JAR from the downloads page.

Status

Velocity is currently in an alpha state: it is prone to change at any time and is currently only suitable for small servers and development/testing.

Velocity supports Minecraft 1.8-1.13.2. Velocity is best supported with Paper and SpongeVanilla. Minecraft Forge is fully supported but mod compatibility may vary. Generally, Velocity will support many mods better than BungeeCord or Waterfall do but compatibility can not always be ensured.