Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-12-24 15:20:35 +01:00
cbd07b1434
* Initial ResourcePack refactor * Implement sendResourcePacks method * Initializes the ResourcePackHandler at player initialization * Move adventure to velocity resource pack conversion to the same class * Added some internal resource pack documentation * Refactored Modern ResourcePack handling * Handle RemoveResourcePackPacket from backend server * Fixed license * Use removeIf instead of manual iteration * Improve ModernResourcePackHandler * fix hash conversion * bundle resource packs * keep old constructors of PlayerResourcePackStatusEvent * add @Nullable to PlayerResourcePackStatusEvent#getPackId * Use a single instance of BundleDelimiterPacket * Throw UnSupportedOperationException on operations not supported by LegacyResourcePackHandler * Use a single instance on empty packets * Handle active packet bundle sending from backend server in case of sending a packet bundle of resource packs * Improve packet bundling * Fixed login for players with version 1.20.2 --------- Co-authored-by: Gero <gecam59@gmail.com> |
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.github | ||
api | ||
build-logic | ||
config/checkstyle | ||
gradle | ||
native | ||
proxy | ||
.gitignore | ||
build.gradle.kts | ||
CONTRIBUTING.md | ||
crowdin.yml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
HEADER.txt | ||
LICENSE | ||
README.md | ||
settings.gradle.kts |
Velocity
A Minecraft server proxy with unparalleled server support, scalability, and flexibility.
Velocity is licensed under the GPLv3 license.
Goals
- A codebase that is easy to dive into and consistently follows best practices for Java projects as much as reasonably possible.
- High performance: handle thousands of players on one proxy.
- A new, refreshing API built from the ground up to be flexible and powerful whilst avoiding design mistakes and suboptimal designs from other proxies.
- First-class support for Paper, Sponge, Fabric and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)
Building
Velocity is built with Gradle. We recommend using the
wrapper script (./gradlew
) as our CI builds using it.
It is sufficient to run ./gradlew build
to run the full build cycle.
Running
Once you've built Velocity, you can copy and run the -all
JAR from
proxy/build/libs
. Velocity will generate a default configuration file
and you can configure it from there.
Alternatively, you can get the proxy JAR from the downloads page.