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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-12-24 23:30:26 +01:00
Datei suchen
Andrew Steinborn bc1dc457e7 Initial scoreboard objects
We need to make these nicer, but for internal use they're fine.
2018-07-30 16:36:15 -04:00
gradle/wrapper Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
src Initial scoreboard objects 2018-07-30 16:36:15 -04:00
.gitignore Add configuration stuff (this is not done yet) 2018-07-27 13:32:15 -04:00
build.gradle Correctly handle boss bars on server transfers 2018-07-30 01:03:42 -04:00
gradlew Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
gradlew.bat Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
Jenkinsfile Really fix caching 2018-07-26 02:29:41 -04:00
LICENSE MIT license 2018-07-24 14:14:52 -04:00
README.md Update README 2018-07-29 20:37:27 -04:00
settings.gradle various things 2018-07-25 22:58:56 -07:00

Velocity

Velocity is a next-generation Minecraft: Java Edition proxy suite. It is designed specifically with mass-scale Minecraft in mind.

Goals

  • Simple, easy to understand codebase.
  • High performance: handle thousands of players on one proxy.
  • Flexible API built for mass-scale Minecraft.
  • Licensed under the MIT license.
  • First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Status

Velocity is far from finished, but most of the essential pieces are in place: you can switch between two servers running Minecraft 1.10-1.12.2. More versions and functionality is planned.

You should join us on irc.spi.gt #velocity or send us a pull request.