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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-12-24 15:20:35 +01:00
Datei suchen
Andrew Steinborn 8588e7f1fe Optimize native handling further.
We now try to work within the boundaries given by the native. In the
case of Java natives, we work with byte arrays. With natives, always use
direct buffers.

However, the numbers do favor the natives, since they work with direct
byte buffers, without any copying. For the most part, this commit is
intended to improve the lives of Velocity users on Windows.
2018-12-30 06:16:04 -05:00
api Grab most of the low-hanging fruit. 2018-12-29 17:22:36 -05:00
config/checkstyle Reformat with Google code style and enforce Checkstyle. 2018-10-27 23:45:36 -04:00
gradle Grab most of the low-hanging fruit. 2018-12-29 17:22:36 -05:00
native Optimize native handling further. 2018-12-30 06:16:04 -05:00
proxy Optimize native handling further. 2018-12-30 06:16:04 -05:00
.gitignore Ignore all out/ directories from IntelliJ. 2018-10-26 16:11:03 -04:00
build.gradle [WIP] Inject commands for Minecraft 1.13+ 2018-12-29 09:28:24 -05:00
CONTRIBUTING.md Update CONTRIBUTING.md since we now enforce Checkstyle. 2018-12-30 03:31:32 -05:00
gradlew Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
gradlew.bat Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
Jenkinsfile Disallow all concurrent builds. 2018-12-07 17:25:04 -05:00
LICENSE MIT license 2018-07-24 14:14:52 -04:00
README.md Update README.md 2018-12-26 03:42:21 -05:00
settings.gradle Reformat with Google code style and enforce Checkstyle. 2018-10-27 23:45:36 -04:00

Velocity

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A Minecraft server proxy with unparalleled server support, scalability, and flexibility.

Velocity is licensed under the MIT license for ultimate permissiveness and expanding the pool of potential contributors and users.

Goals

  • A codebase that is easy to dive into and consistently follows best practices for Java projects as much as reasonably possible.
  • High performance: handle thousands of players on one proxy.
  • A new, refreshing API built from the ground up to be flexible and powerful whilst avoiding design mistakes and suboptimal designs from other proxies.
  • First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Building

Velocity is built with Gradle. We recommend using the wrapper script (./gradlew) as our CI builds using it.

It is sufficient to run ./gradlew build to run the full build cycle.

Running

Once you've built Velocity, you can copy and run the -all JAR from proxy/build/libs. Velocity will generate a default configuration file and you can configure it from there.

Alternatively, you can get the proxy JAR from the downloads page.

Status

Velocity is currently in an alpha state: it is prone to change at any time and is currently only suitable for small servers and development/testing.

Velocity supports Minecraft 1.8-1.13.2. Velocity is best supported with Paper and SpongeVanilla. Minecraft Forge is fully supported but mod compatibility may vary. Generally, Velocity will support many mods better than BungeeCord or Waterfall do but compatibility can not always be ensured.