Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
7eea1a3ac6
This has the potential to cut the time that players spend at the "logging in..." (or "encrypting..." for 1.13+) screen by a fair amount (gains of 200+ ms were noted for my own home connection). While this sounds minor, I really do like to aim for all the details and this is one of them. |
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api | ||
gradle/wrapper | ||
native | ||
proxy | ||
.gitignore | ||
build.gradle | ||
gradlew | ||
gradlew.bat | ||
Jenkinsfile | ||
LICENSE | ||
README.md | ||
settings.gradle |
Velocity
Velocity is a next-generation Minecraft: Java Edition proxy suite. It is designed specifically with mass-scale Minecraft in mind.
Goals
- Simple, easy to understand codebase.
- High performance: handle thousands of players on one proxy.
- Flexible API built for mass-scale Minecraft.
- Licensed under the MIT license.
- First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)
Building
Velocity is built with Gradle. We recommend using the
wrapper script (./gradlew
) as our CI builds using it.
It is sufficient to run ./gradlew build
to run the full build cycle.
Status
Velocity is far from finished, but most of the essential pieces are in place: you can switch between two servers running Minecraft 1.9-1.13. More versions and functionality is planned.
You should join us on irc.spi.gt #velocity
or send us a pull request.