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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-18 05:50:09 +01:00
Commit graph

2165 Commits

Autor SHA1 Nachricht Datum
Andrew Steinborn
6e41ce7f15 Minecraft 1.15.2 2020-01-21 13:28:27 -05:00
Andrew Steinborn
be867a8ca9 Minecraft 1.15.2 2020-01-21 13:28:01 -05:00
Andrew Steinborn
c3fab89bd7 Don't attempt to retain the buffer if it goes to a closed connection 2020-01-20 17:37:21 -05:00
Andrew Steinborn
92571a65db Another experiment for memory leaks: Create a brand-new buffer for passthrough uncompressed content 2020-01-14 22:18:05 -05:00
Andrew Steinborn
c14ceb315d Return the magic-3 loop again... :( 2020-01-01 10:14:15 -05:00
Andrew Steinborn
a15c8ecc2b Merge branch 'dev/1.1.0' into decode-multiple 2019-12-31 21:43:11 -05:00
Andrew Steinborn
08df080771 Try to diagnose memory leak 2019-12-31 21:43:02 -05:00
Alex
9f340347b6 Allow users to specify a reason in the shutdown command 2019-12-30 23:20:55 -07:00
Alex
941800ce96 Add VelocityServer#shutdown(boolean, TextComponent) 2019-12-30 23:20:25 -07:00
Andrew Steinborn
fb0446f4fc Add DisconnectEvent#disconnectedDuringLogin() 2019-12-24 23:56:39 -05:00
Andrew Steinborn
ad8c6677ed Begin 1.0.5-SNAPSHOT 2019-12-23 02:02:39 -05:00
Andrew Steinborn
78af6f7cdf Velocity 1.0.4 2019-12-23 01:59:15 -05:00
Andrew Steinborn
1e50615993 Minecraft 1.15.1 2019-12-17 13:58:44 -05:00
Andrew Steinborn
2073d79771 Minecraft 1.15.1 2019-12-17 13:57:48 -05:00
Andrew Steinborn
deede70070 Rename mystery field in JoinGame 2019-12-17 13:57:48 -05:00
Andrew Steinborn
4c09024952 Minecraft 1.15.1 2019-12-17 13:57:23 -05:00
Andrew Steinborn
c3068ea26b Rename mystery field in JoinGame 2019-12-14 17:45:54 -05:00
Andrew Steinborn
fa489f6014 Rename mystery field in JoinGame 2019-12-14 17:45:10 -05:00
Andrew Steinborn
b56302b17e Minecraft 1.15 (backport from 1.1.0) 2019-12-10 12:22:24 -05:00
Andrew Steinborn
b92d0d2657 Merge branch 'dev/1.1.0' into decode-multiple 2019-12-10 11:47:22 -05:00
Andrew Steinborn
07c2024307 Minecraft 1.15 2019-12-10 11:47:10 -05:00
Andrew Steinborn
02ae891be9 Merge branch 'dev/1.1.0' into decode-multiple 2019-12-09 18:03:41 -05:00
Andrew Steinborn
b5aeeab2a8
Minecraft 1.15-pre7 2019-12-09 18:00:08 -05:00
Andrew Steinborn
97da6753b5 Merge branch 'dev/1.1.0' into decode-multiple 2019-12-06 03:10:25 -05:00
Andrew Steinborn
8c3f7e2ecc Optimize DNS resolution logic for AsyncHttpClient 2019-12-01 15:17:17 -05:00
Andrew Steinborn
75359256b3 Introduce velocity.natives-tmpdir property for properly handling noexec /tmp 2019-11-29 14:27:27 -05:00
Andrew Steinborn
e06e2e4cf9 Introduce velocity.natives-tmpdir property for properly handling noexec /tmp 2019-11-29 14:26:59 -05:00
Andrew Steinborn
d8dba8a96c Graceful fallback when /tmp is amounted noexec on Linux
Fixes #260
2019-11-29 12:04:46 -05:00
Andrew Steinborn
2f55912995 Graceful fallback when /tmp is amounted noexec on Linux
Fixes #260
2019-11-29 12:04:12 -05:00
Andrew Steinborn
667610c251 Fix command block tab complete on <=1.12.2 2019-11-28 15:28:02 -05:00
Andrew Steinborn
d137d6ce46 Fix command block tab complete on <=1.12.2 2019-11-28 15:22:26 -05:00
Andrew Steinborn
d1acd5b6d5 Merge branch 'dev/1.1.0' into decode-multiple 2019-11-28 13:23:46 -05:00
Andrew Steinborn
50b50f3cbb Fix 1.13+ tab complete for server commands 2019-11-28 13:12:53 -05:00
Andrew Steinborn
ae82bb21af Merge branch 'dev/1.1.0' into decode-multiple 2019-11-27 01:09:21 -05:00
Andrew Steinborn
68e5372b2e QuietException should be a RuntimeException 2019-11-27 01:04:48 -05:00
Andrew Steinborn
467fe34da3 Provide useful information for "unexpectedly disconnected from server"
Fixes #233
2019-11-27 01:01:50 -05:00
Andrew Steinborn
94035366c2
Merge pull request #255 from VelocityPowered/bungeequack-integrate
Integrate BungeeQuack functionality into Velocity
2019-11-26 16:33:37 -05:00
Andrew Steinborn
0c14eabe6b Fix Checkstyle issues 2019-11-26 16:32:50 -05:00
Andrew Steinborn
87ad188f92 Finalize integrated BungeeQuack 2019-11-26 16:27:30 -05:00
Andrew Steinborn
b08f27b5c4 Merge branch 'dev/1.1.0' into bungeequack-integrate 2019-11-26 15:52:53 -05:00
Andrew Steinborn
0b6fc06e67 Initial 1.15-pre2 support 2019-11-26 15:10:22 -05:00
Andrew Steinborn
bfeca40b17 Make sure we only tab-complete commands for which we have access to 2019-11-26 14:08:16 -05:00
Andrew Steinborn
2baa162d91 Make sure we only tab-complete commands for which we have access to 2019-11-26 14:07:55 -05:00
Andrew Steinborn
893391202b Manually backport e29e20b from Velocity 1.1.0 2019-11-26 13:47:58 -05:00
Andrew Steinborn
e29e20b1e8 Fix 1.13+ tab-complete with command but no arguments
As a nice side-effect, this simplifies the tab complete code
a bit.
2019-11-26 13:44:21 -05:00
Andrew Steinborn
ae14eb8ccb Fix potential UDP speculative reflection attack 2019-11-23 01:07:29 -05:00
Andrew Steinborn
da63406ee7 Fix potential UDP speculative reflection attack 2019-11-23 01:06:00 -05:00
Andrew Steinborn
8725178d6d Flush queued packets to the client in case we can't write 2019-11-17 14:52:12 -05:00
Andrew Steinborn
3eeea8e8f8 Add limited flush consolidation, if the remote server supports it. 2019-11-17 11:14:56 -05:00
Andrew Steinborn
d2b8271eb4 Allow running Velocity without any servers.
This is a niche setup, however if your network is 100% dynamically configured, this is a handy feature to have available.

To support this functionality, a new PlayerChooseInitialServerEvent event was added to allow the initial server to connect to be changed as desired.
2019-11-16 23:17:09 -05:00