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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-09-30 07:00:12 +02:00
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6 Commits

Autor SHA1 Nachricht Datum
xDark
4958bb76e7 Add timeout property in default configuration 2020-07-29 17:30:24 +03:00
Hugo Manrique
6cc6e0f641
New command API (#330) 2020-07-29 03:43:16 -04:00
Andrew Steinborn
ecec5e487a Add logging to command executions by players (#332) 2020-07-20 22:03:07 -04:00
Andrew Steinborn
cb261c6513 Better handle not failing over on a read timeout
The existing Velocity logic was pretty optimistic, hoping the player connection would stay alive long enough to accept a connection to another server. Now, if we notice a read timeout on the server end, we'll treat the disconnect as "unsafe" and disconnect the player immediately.

I've added a configuration option to solve the issue in the way BungeeCord does it. This could cause issues with servers that extensively modify the server pipeline and could degrade the user experience, though. Let's try this more conservative and see if it helps,
2020-07-20 21:55:33 -04:00
Tim
da92d83b14 Make the logging of commands configurable 2020-07-19 21:49:12 +02:00
Andrew Steinborn
28d2366c73 Switch Velocity from existing toml4j+homebrew TOML serializer to night-config.
This allows us to allow many more valid configurations and allows us to eliminate a bunch of ugly hacks.
2020-06-24 21:31:39 -04:00