Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Fix tablist header and footer desync (#1103)
Dieser Commit ist enthalten in:
Ursprung
f8cdf4fa1a
Commit
fe052e5163
@ -91,10 +91,9 @@ public class TransitionSessionHandler implements MinecraftSessionHandler {
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@Override
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@Override
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public boolean handle(JoinGame packet) {
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public boolean handle(JoinGame packet) {
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MinecraftConnection smc = serverConn.ensureConnected();
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MinecraftConnection smc = serverConn.ensureConnected();
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RegisteredServer previousServer = serverConn.getPreviousServer().orElse(null);
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final RegisteredServer previousServer = serverConn.getPreviousServer().orElse(null);
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VelocityServerConnection existingConnection = serverConn.getPlayer().getConnectedServer();
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final ConnectedPlayer player = serverConn.getPlayer();
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final ConnectedPlayer player = serverConn.getPlayer();
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final VelocityServerConnection existingConnection = player.getConnectedServer();
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if (existingConnection != null) {
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if (existingConnection != null) {
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// Shut down the existing server connection.
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// Shut down the existing server connection.
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@ -103,11 +102,11 @@ public class TransitionSessionHandler implements MinecraftSessionHandler {
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// Send keep alive to try to avoid timeouts
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// Send keep alive to try to avoid timeouts
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player.sendKeepAlive();
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player.sendKeepAlive();
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// Reset Tablist header and footer to prevent desync
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player.clearPlayerListHeaderAndFooter();
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}
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}
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// Reset Tablist header and footer to prevent desync
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player.clearPlayerListHeaderAndFooter();
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// The goods are in hand! We got JoinGame. Let's transition completely to the new state.
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// The goods are in hand! We got JoinGame. Let's transition completely to the new state.
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smc.setAutoReading(false);
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smc.setAutoReading(false);
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server.getEventManager()
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server.getEventManager()
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