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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-17 05:20:14 +01:00

Enable TCP_NODELAY on Minecraft proxy connections too

Dieser Commit ist enthalten in:
Andrew Steinborn 2018-09-07 23:29:49 -04:00
Ursprung 5dbf8f1736
Commit f75a51638c

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@ -55,6 +55,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
public CompletableFuture<ConnectionRequestBuilder.Result> connect() { public CompletableFuture<ConnectionRequestBuilder.Result> connect() {
CompletableFuture<ConnectionRequestBuilder.Result> result = new CompletableFuture<>(); CompletableFuture<ConnectionRequestBuilder.Result> result = new CompletableFuture<>();
server.initializeGenericBootstrap() server.initializeGenericBootstrap()
.option(ChannelOption.TCP_NODELAY, true)
.handler(new ChannelInitializer<Channel>() { .handler(new ChannelInitializer<Channel>() {
@Override @Override
protected void initChannel(Channel ch) throws Exception { protected void initChannel(Channel ch) throws Exception {