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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-12-24 15:20:35 +01:00

Document ServerPreConnectEvent more carefully.

Dieser Commit ist enthalten in:
Andrew Steinborn 2018-11-25 14:54:03 -05:00
Ursprung 8f859b980c
Commit edfdcf3d53

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@ -30,6 +30,10 @@ public final class ServerPreConnectEvent implements
this.result = ServerResult.allowed(originalServer);
}
/**
* Returns the player connecting to the server.
* @return the player connecting to the server
*/
public Player getPlayer() {
return player;
}
@ -44,6 +48,12 @@ public final class ServerPreConnectEvent implements
this.result = Preconditions.checkNotNull(result, "result");
}
/**
* Returns the server that the player originally tried to connect to. To get the server the
* player will connect to, see the {@link ServerResult} of this event. To get the server the
* player is currently on when this event is fired, use {@link Player#getCurrentServer()}.
* @return the server that the player originally tried to connect to
*/
public RegisteredServer getOriginalServer() {
return originalServer;
}