Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-12-24 23:30:26 +01:00
Update/chat order queue (#801)
* Implement chat queue for ordered chat. * Update system to handle spoofed chat as well. * Fix checkstyle erroring on bad indentation. * Fix ChatQueue to use whenComplete instead of thenRun * Merge upstream. * Checkstyle * Deny denied commands.
Dieser Commit ist enthalten in:
Ursprung
1a3fba4250
Commit
e5b84ecf1d
@ -58,6 +58,7 @@ import com.velocitypowered.proxy.protocol.packet.TabCompleteRequest;
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import com.velocitypowered.proxy.protocol.packet.TabCompleteResponse;
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import com.velocitypowered.proxy.protocol.packet.TabCompleteResponse.Offer;
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import com.velocitypowered.proxy.protocol.packet.chat.ChatBuilder;
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import com.velocitypowered.proxy.protocol.packet.chat.ChatQueue;
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import com.velocitypowered.proxy.protocol.packet.chat.LegacyChat;
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import com.velocitypowered.proxy.protocol.packet.chat.PlayerChat;
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import com.velocitypowered.proxy.protocol.packet.chat.PlayerCommand;
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@ -139,10 +140,10 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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private void processCommandMessage(String message, @Nullable SignedChatCommand signedCommand,
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MinecraftPacket original) {
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server.getCommandManager().callCommandEvent(player, message)
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MinecraftPacket original, Instant passedTimestamp) {
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this.player.getChatQueue().queuePacket(server.getCommandManager().callCommandEvent(player, message)
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.thenComposeAsync(event -> processCommandExecuteResult(message,
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event.getResult(), signedCommand))
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event.getResult(), signedCommand, passedTimestamp))
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.whenComplete((ignored, throwable) -> {
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if (server.getConfiguration().isLogCommandExecutions()) {
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logger.info("{} -> executed command /{}", player, message);
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@ -154,7 +155,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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player.sendMessage(Component.translatable("velocity.command.generic-error",
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NamedTextColor.RED));
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return null;
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});
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}), passedTimestamp);
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}
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private void processPlayerChat(String message, @Nullable SignedChatMessage signedMessage,
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@ -163,48 +164,61 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (smc == null) {
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return;
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}
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PlayerChatEvent event = new PlayerChatEvent(player, message);
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server.getEventManager().fire(event)
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.thenAcceptAsync(pme -> {
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if (signedMessage == null) {
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PlayerChatEvent event = new PlayerChatEvent(player, message);
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callChat(original, event, null).thenAccept(smc::write);
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} else {
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Instant messageTimestamp = signedMessage.getExpiryTemporal();
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PlayerChatEvent event = new PlayerChatEvent(player, message);
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this.player.getChatQueue().queuePacket(callChat(original, event, signedMessage), messageTimestamp);
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}
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}
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private CompletableFuture<MinecraftPacket> callChat(MinecraftPacket original, PlayerChatEvent event,
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@Nullable SignedChatMessage signedMessage) {
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return server.getEventManager().fire(event)
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.thenApply(pme -> {
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PlayerChatEvent.ChatResult chatResult = pme.getResult();
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if (chatResult.isAllowed()) {
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Optional<String> eventMsg = pme.getResult().getMessage();
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if (eventMsg.isPresent()) {
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String messageNew = eventMsg.get();
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if (player.getIdentifiedKey() != null) {
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if (!messageNew.equals(signedMessage.getMessage())) {
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if (signedMessage != null && !messageNew.equals(signedMessage.getMessage())) {
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if (player.getIdentifiedKey().getKeyRevision().compareTo(IdentifiedKey.Revision.LINKED_V2) >= 0) {
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// Bad, very bad.
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logger.fatal("A plugin tried to change a signed chat message. "
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+ "This is no longer possible in 1.19.1 and newer. "
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+ "Disconnecting player " + player.getUsername());
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+ "This is no longer possible in 1.19.1 and newer. "
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+ "Disconnecting player " + player.getUsername());
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player.disconnect(Component.text("A proxy plugin caused an illegal protocol state. "
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+ "Contact your network administrator."));
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+ "Contact your network administrator."));
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} else {
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logger.warn("A plugin changed a signed chat message. The server may not accept it.");
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smc.write(ChatBuilder.builder(player.getProtocolVersion())
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.message(messageNew).toServer());
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return ChatBuilder.builder(player.getProtocolVersion())
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.message(messageNew).toServer();
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}
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} else {
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smc.write(original);
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return original;
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}
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} else {
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smc.write(ChatBuilder.builder(player.getProtocolVersion())
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.message(messageNew).toServer());
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return ChatBuilder.builder(player.getProtocolVersion())
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.message(messageNew).toServer();
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}
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} else {
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smc.write(original);
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return original;
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}
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} else {
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if (player.getIdentifiedKey().getKeyRevision().compareTo(IdentifiedKey.Revision.LINKED_V2) >= 0) {
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logger.fatal("A plugin tried to cancel a signed chat message."
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+ " This is no longer possible in 1.19.1 and newer. "
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+ "Disconnecting player " + player.getUsername());
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+ " This is no longer possible in 1.19.1 and newer. "
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+ "Disconnecting player " + player.getUsername());
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player.disconnect(Component.text("A proxy plugin caused an illegal protocol state. "
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+ "Contact your network administrator."));
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+ "Contact your network administrator."));
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}
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}
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}, smc.eventLoop())
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return null;
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})
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.exceptionally((ex) -> {
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logger.error("Exception while handling player chat for {}", player, ex);
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return null;
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@ -260,12 +274,12 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (!packet.isUnsigned()) {
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SignedChatCommand signedCommand = packet.signedContainer(player.getIdentifiedKey(), player.getUniqueId(), false);
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if (signedCommand != null) {
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processCommandMessage(packet.getCommand(), signedCommand, packet);
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processCommandMessage(packet.getCommand(), signedCommand, packet, packet.getTimestamp());
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return true;
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}
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}
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processCommandMessage(packet.getCommand(), null, packet);
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processCommandMessage(packet.getCommand(), null, packet, packet.getTimestamp());
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return true;
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}
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@ -303,7 +317,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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if (msg.startsWith("/")) {
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processCommandMessage(msg.substring(1), null, packet);
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processCommandMessage(msg.substring(1), null, packet, Instant.now());
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} else {
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processPlayerChat(msg, null, packet);
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}
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@ -723,77 +737,72 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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private CompletableFuture<Void> processCommandExecuteResult(String originalCommand,
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CommandResult result,
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@Nullable SignedChatCommand signedCommand) {
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private CompletableFuture<MinecraftPacket> processCommandExecuteResult(String originalCommand,
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CommandResult result,
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@Nullable SignedChatCommand signedCommand,
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Instant passedTimestamp) {
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IdentifiedKey playerKey = player.getIdentifiedKey();
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if (result == CommandResult.denied() && playerKey != null) {
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if (signedCommand != null && playerKey.getKeyRevision()
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.compareTo(IdentifiedKey.Revision.LINKED_V2) >= 0) {
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logger.fatal("A plugin tried to deny a command with signable component(s). "
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+ "This is not supported. "
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+ "Disconnecting player " + player.getUsername());
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+ "This is not supported. "
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+ "Disconnecting player " + player.getUsername());
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player.disconnect(Component.text("A proxy plugin caused an illegal protocol state. "
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+ "Contact your network administrator."));
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+ "Contact your network administrator."));
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}
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return CompletableFuture.completedFuture(null);
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}
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MinecraftConnection smc;
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try {
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smc = player.ensureAndGetCurrentServer().ensureConnected();
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} catch (Exception ex) {
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player.disconnect(Component.translatable("velocity.error.player-connection-error",
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NamedTextColor.RED));
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return CompletableFuture.completedFuture(null);
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}
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String commandToRun = result.getCommand().orElse(originalCommand);
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if (result.isForwardToServer()) {
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ChatBuilder write = ChatBuilder
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.builder(player.getProtocolVersion())
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.timestamp(passedTimestamp)
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.asPlayer(player);
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if (signedCommand != null && commandToRun.equals(signedCommand.getBaseCommand())) {
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write.message(signedCommand);
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} else {
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if (signedCommand != null && playerKey != null && playerKey.getKeyRevision()
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.compareTo(IdentifiedKey.Revision.LINKED_V2) >= 0) {
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.compareTo(IdentifiedKey.Revision.LINKED_V2) >= 0) {
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logger.fatal("A plugin tried to change a command with signed component(s). "
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+ "This is not supported. "
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+ "Disconnecting player " + player.getUsername());
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+ "This is not supported. "
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+ "Disconnecting player " + player.getUsername());
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player.disconnect(Component.text("A proxy plugin caused an illegal protocol state. "
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+ "Contact your network administrator."));
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+ "Contact your network administrator."));
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return CompletableFuture.completedFuture(null);
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}
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write.message("/" + commandToRun);
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}
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return CompletableFuture.runAsync(() -> smc.write(write.toServer()), smc.eventLoop());
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return CompletableFuture.completedFuture(write.toServer());
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} else {
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return server.getCommandManager().executeImmediatelyAsync(player, commandToRun)
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.thenAcceptAsync(hasRun -> {
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.thenApply(hasRun -> {
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if (!hasRun) {
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ChatBuilder write = ChatBuilder
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.builder(player.getProtocolVersion())
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.timestamp(passedTimestamp)
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.asPlayer(player);
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if (signedCommand != null && commandToRun.equals(signedCommand.getBaseCommand())) {
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write.message(signedCommand);
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} else {
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if (signedCommand != null && playerKey != null && playerKey.getKeyRevision()
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.compareTo(IdentifiedKey.Revision.LINKED_V2) >= 0) {
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.compareTo(IdentifiedKey.Revision.LINKED_V2) >= 0) {
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logger.fatal("A plugin tried to change a command with signed component(s). "
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+ "This is not supported. "
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+ "Disconnecting player " + player.getUsername());
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+ "This is not supported. "
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+ "Disconnecting player " + player.getUsername());
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player.disconnect(Component.text("A proxy plugin caused an illegal protocol state. "
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+ "Contact your network administrator."));
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return;
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+ "Contact your network administrator."));
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return null;
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}
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write.message("/" + commandToRun);
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}
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smc.write(write.toServer());
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return write.toServer();
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}
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}, smc.eventLoop());
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return null;
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});
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}
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}
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@ -66,6 +66,7 @@ import com.velocitypowered.proxy.protocol.packet.KeepAlive;
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import com.velocitypowered.proxy.protocol.packet.PluginMessage;
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import com.velocitypowered.proxy.protocol.packet.ResourcePackRequest;
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import com.velocitypowered.proxy.protocol.packet.chat.ChatBuilder;
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import com.velocitypowered.proxy.protocol.packet.chat.ChatQueue;
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import com.velocitypowered.proxy.protocol.packet.chat.LegacyChat;
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import com.velocitypowered.proxy.protocol.packet.title.GenericTitlePacket;
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import com.velocitypowered.proxy.server.VelocityRegisteredServer;
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@ -155,19 +156,20 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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private @Nullable ResourcePackInfo pendingResourcePack;
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private @Nullable ResourcePackInfo appliedResourcePack;
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private final @NotNull Pointers pointers = Player.super.pointers().toBuilder()
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.withDynamic(Identity.UUID, this::getUniqueId)
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.withDynamic(Identity.NAME, this::getUsername)
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.withDynamic(Identity.DISPLAY_NAME, () -> Component.text(this.getUsername()))
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.withDynamic(Identity.LOCALE, this::getEffectiveLocale)
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.withStatic(PermissionChecker.POINTER, getPermissionChecker())
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.withStatic(FacetPointers.TYPE, Type.PLAYER)
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.build();
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.withDynamic(Identity.UUID, this::getUniqueId)
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.withDynamic(Identity.NAME, this::getUsername)
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.withDynamic(Identity.DISPLAY_NAME, () -> Component.text(this.getUsername()))
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.withDynamic(Identity.LOCALE, this::getEffectiveLocale)
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.withStatic(PermissionChecker.POINTER, getPermissionChecker())
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.withStatic(FacetPointers.TYPE, Type.PLAYER)
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.build();
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private @Nullable String clientBrand;
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private @Nullable Locale effectiveLocale;
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private @Nullable IdentifiedKey playerKey;
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private ChatQueue chatQueue;
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ConnectedPlayer(VelocityServer server, GameProfile profile, MinecraftConnection connection,
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@Nullable InetSocketAddress virtualHost, boolean onlineMode, @Nullable IdentifiedKey playerKey) {
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@Nullable InetSocketAddress virtualHost, boolean onlineMode, @Nullable IdentifiedKey playerKey) {
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this.server = server;
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this.profile = profile;
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this.connection = connection;
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@ -183,6 +185,11 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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this.tabList = new VelocityTabListLegacy(this, server);
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}
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this.playerKey = playerKey;
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this.chatQueue = new ChatQueue(this);
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}
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ChatQueue getChatQueue() {
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return chatQueue;
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}
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@Override
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@ -220,6 +227,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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/**
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* Makes sure the player is connected to a server and returns the server they are connected to.
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*
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* @return the server the player is connected to
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*/
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public VelocityServerConnection ensureAndGetCurrentServer() {
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@ -320,21 +328,21 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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Component translated = translateMessage(message);
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connection.write(ChatBuilder.builder(this.getProtocolVersion())
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.component(translated).forIdentity(identity).toClient());
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.component(translated).forIdentity(identity).toClient());
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}
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@Override
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public void sendMessage(@NonNull Identity identity, @NonNull Component message,
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@NonNull MessageType type) {
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@NonNull MessageType type) {
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Preconditions.checkNotNull(message, "message");
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Preconditions.checkNotNull(type, "type");
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Component translated = translateMessage(message);
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connection.write(ChatBuilder.builder(this.getProtocolVersion())
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.component(translated).forIdentity(identity)
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.setType(type == MessageType.CHAT ? ChatBuilder.ChatType.CHAT : ChatBuilder.ChatType.SYSTEM)
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.toClient());
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.component(translated).forIdentity(identity)
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.setType(type == MessageType.CHAT ? ChatBuilder.ChatType.CHAT : ChatBuilder.ChatType.SYSTEM)
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.toClient());
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}
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@Override
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@ -345,7 +353,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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if (playerVersion.compareTo(ProtocolVersion.MINECRAFT_1_11) >= 0) {
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// Use the title packet instead.
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GenericTitlePacket pkt = GenericTitlePacket.constructTitlePacket(
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GenericTitlePacket.ActionType.SET_ACTION_BAR, playerVersion);
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GenericTitlePacket.ActionType.SET_ACTION_BAR, playerVersion);
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pkt.setComponent(ProtocolUtils.getJsonChatSerializer(playerVersion)
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.serialize(translated));
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connection.write(pkt);
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@ -465,7 +473,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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public void clearTitle() {
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if (this.getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_8) >= 0) {
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connection.write(GenericTitlePacket.constructTitlePacket(
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GenericTitlePacket.ActionType.HIDE, this.getProtocolVersion()));
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GenericTitlePacket.ActionType.HIDE, this.getProtocolVersion()));
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}
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}
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@ -473,7 +481,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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public void resetTitle() {
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if (this.getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_8) >= 0) {
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connection.write(GenericTitlePacket.constructTitlePacket(
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GenericTitlePacket.ActionType.RESET, this.getProtocolVersion()));
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GenericTitlePacket.ActionType.RESET, this.getProtocolVersion()));
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}
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}
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@ -497,7 +505,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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}
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private ConnectionRequestBuilder createConnectionRequest(RegisteredServer server,
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@Nullable VelocityServerConnection previousConnection) {
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@Nullable VelocityServerConnection previousConnection) {
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return new ConnectionRequestBuilderImpl(server, previousConnection);
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}
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@ -532,7 +540,8 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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/**
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* Disconnects the player from the proxy.
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* @param reason the reason for disconnecting the player
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*
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* @param reason the reason for disconnecting the player
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* @param duringLogin whether the disconnect happened during login
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*/
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public void disconnect0(Component reason, boolean duringLogin) {
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@ -559,12 +568,13 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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/**
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* Handles unexpected disconnects.
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* @param server the server we disconnected from
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*
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* @param server the server we disconnected from
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* @param throwable the exception
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* @param safe whether or not we can safely reconnect to a new server
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* @param safe whether or not we can safely reconnect to a new server
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*/
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public void handleConnectionException(RegisteredServer server, Throwable throwable,
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boolean safe) {
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boolean safe) {
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if (!isActive()) {
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// If the connection is no longer active, it makes no sense to try and recover it.
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return;
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@ -597,12 +607,13 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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/**
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* Handles unexpected disconnects.
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* @param server the server we disconnected from
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*
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* @param server the server we disconnected from
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* @param disconnect the disconnect packet
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* @param safe whether or not we can safely reconnect to a new server
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* @param safe whether or not we can safely reconnect to a new server
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*/
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public void handleConnectionException(RegisteredServer server, Disconnect disconnect,
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boolean safe) {
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boolean safe) {
|
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if (!isActive()) {
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// If the connection is no longer active, it makes no sense to try and recover it.
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return;
|
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@ -628,7 +639,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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}
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private void handleConnectionException(RegisteredServer rs,
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@Nullable Component kickReason, Component friendlyReason, boolean safe) {
|
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@Nullable Component kickReason, Component friendlyReason, boolean safe) {
|
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if (!isActive()) {
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// If the connection is no longer active, it makes no sense to try and recover it.
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return;
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@ -661,7 +672,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
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}
|
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private void handleKickEvent(KickedFromServerEvent originalEvent, Component friendlyReason,
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boolean kickedFromCurrent) {
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boolean kickedFromCurrent) {
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server.getEventManager().fire(originalEvent)
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.thenAcceptAsync(event -> {
|
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// There can't be any connection in flight now.
|
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@ -696,7 +707,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
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// Impossible/nonsensical cases
|
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case ALREADY_CONNECTED:
|
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case CONNECTION_IN_PROGRESS:
|
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// Fatal case
|
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// Fatal case
|
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case CONNECTION_CANCELLED:
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Component fallbackMsg = res.getMessageComponent();
|
||||
if (fallbackMsg == null) {
|
||||
@ -753,7 +764,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
* server.
|
||||
*
|
||||
* @param current the "current" server that the player is on, useful as an override
|
||||
*
|
||||
* @return the next server to try
|
||||
*/
|
||||
private Optional<RegisteredServer> getNextServerToTry(@Nullable RegisteredServer current) {
|
||||
@ -897,8 +907,16 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
Preconditions.checkArgument(input.length() <= LegacyChat.MAX_SERVERBOUND_MESSAGE_LENGTH,
|
||||
"input cannot be greater than " + LegacyChat.MAX_SERVERBOUND_MESSAGE_LENGTH
|
||||
+ " characters in length");
|
||||
ensureBackendConnection().write(ChatBuilder.builder(getProtocolVersion())
|
||||
.asPlayer(this).message(input).toServer());
|
||||
if (getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_19) >= 0) {
|
||||
this.chatQueue.hijack(ChatBuilder.builder(getProtocolVersion()).asPlayer(this).message(input),
|
||||
(instant, item) -> {
|
||||
item.timestamp(instant);
|
||||
return item.toServer();
|
||||
});
|
||||
} else {
|
||||
ensureBackendConnection().write(ChatBuilder.builder(getProtocolVersion())
|
||||
.asPlayer(this).message(input).toServer());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -943,7 +961,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
while (!outstandingResourcePacks.isEmpty()) {
|
||||
queued = outstandingResourcePacks.peek();
|
||||
if (queued.getShouldForce() && getProtocolVersion()
|
||||
.compareTo(ProtocolVersion.MINECRAFT_1_17) >= 0) {
|
||||
.compareTo(ProtocolVersion.MINECRAFT_1_17) >= 0) {
|
||||
break;
|
||||
}
|
||||
onResourcePackResponse(PlayerResourcePackStatusEvent.Status.DECLINED);
|
||||
@ -985,19 +1003,19 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
public boolean onResourcePackResponse(PlayerResourcePackStatusEvent.Status status) {
|
||||
final boolean peek = status == PlayerResourcePackStatusEvent.Status.ACCEPTED;
|
||||
final ResourcePackInfo queued = peek
|
||||
? outstandingResourcePacks.peek() : outstandingResourcePacks.poll();
|
||||
? outstandingResourcePacks.peek() : outstandingResourcePacks.poll();
|
||||
|
||||
server.getEventManager().fire(new PlayerResourcePackStatusEvent(this, status, queued))
|
||||
.thenAcceptAsync(event -> {
|
||||
if (event.getStatus() == PlayerResourcePackStatusEvent.Status.DECLINED
|
||||
&& event.getPackInfo() != null && event.getPackInfo().getShouldForce()
|
||||
&& (!event.isOverwriteKick() || event.getPlayer()
|
||||
.getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_17) >= 0)
|
||||
) {
|
||||
event.getPlayer().disconnect(Component
|
||||
.translatable("multiplayer.requiredTexturePrompt.disconnect"));
|
||||
}
|
||||
});
|
||||
.thenAcceptAsync(event -> {
|
||||
if (event.getStatus() == PlayerResourcePackStatusEvent.Status.DECLINED
|
||||
&& event.getPackInfo() != null && event.getPackInfo().getShouldForce()
|
||||
&& (!event.isOverwriteKick() || event.getPlayer()
|
||||
.getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_17) >= 0)
|
||||
) {
|
||||
event.getPlayer().disconnect(Component
|
||||
.translatable("multiplayer.requiredTexturePrompt.disconnect"));
|
||||
}
|
||||
});
|
||||
|
||||
switch (status) {
|
||||
case ACCEPTED:
|
||||
@ -1023,7 +1041,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
}
|
||||
|
||||
return queued != null
|
||||
&& queued.getOriginalOrigin() != ResourcePackInfo.Origin.DOWNSTREAM_SERVER;
|
||||
&& queued.getOriginalOrigin() != ResourcePackInfo.Origin.DOWNSTREAM_SERVER;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1061,6 +1079,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
|
||||
/**
|
||||
* Return all the plugin message channels "known" to the client.
|
||||
*
|
||||
* @return the channels
|
||||
*/
|
||||
public Collection<String> getKnownChannels() {
|
||||
@ -1085,7 +1104,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
private final @Nullable VelocityRegisteredServer previousServer;
|
||||
|
||||
ConnectionRequestBuilderImpl(RegisteredServer toConnect,
|
||||
@Nullable VelocityServerConnection previousConnection) {
|
||||
@Nullable VelocityServerConnection previousConnection) {
|
||||
this.toConnect = Preconditions.checkNotNull(toConnect, "info");
|
||||
this.previousServer = previousConnection == null ? null : previousConnection.getServer();
|
||||
}
|
||||
@ -1103,7 +1122,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
return Optional.of(ConnectionRequestBuilder.Status.CONNECTION_IN_PROGRESS);
|
||||
}
|
||||
if (connectedServer != null
|
||||
&& connectedServer.getServer().getServerInfo().equals(server.getServerInfo())) {
|
||||
&& connectedServer.getServer().getServerInfo().equals(server.getServerInfo())) {
|
||||
return Optional.of(ALREADY_CONNECTED);
|
||||
}
|
||||
return Optional.empty();
|
||||
|
@ -31,6 +31,7 @@ import net.kyori.adventure.identity.Identity;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
|
||||
import org.checkerframework.checker.nullness.qual.Nullable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class ChatBuilder {
|
||||
|
||||
@ -43,11 +44,13 @@ public class ChatBuilder {
|
||||
|
||||
private @Nullable Player sender;
|
||||
private @Nullable Identity senderIdentity;
|
||||
private @NotNull Instant timestamp;
|
||||
|
||||
private ChatType type = ChatType.CHAT;
|
||||
|
||||
private ChatBuilder(ProtocolVersion version) {
|
||||
this.version = version;
|
||||
this.timestamp = Instant.now();
|
||||
}
|
||||
|
||||
public static ChatBuilder builder(ProtocolVersion version) {
|
||||
@ -115,6 +118,11 @@ public class ChatBuilder {
|
||||
return this;
|
||||
}
|
||||
|
||||
public ChatBuilder timestamp(Instant timestamp) {
|
||||
this.timestamp = timestamp;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ChatBuilder asServer() {
|
||||
this.sender = null;
|
||||
return this;
|
||||
@ -153,7 +161,7 @@ public class ChatBuilder {
|
||||
} else {
|
||||
// Well crap
|
||||
if (message.startsWith("/")) {
|
||||
return new PlayerCommand(message.substring(1), ImmutableList.of(), Instant.now());
|
||||
return new PlayerCommand(message.substring(1), ImmutableList.of(), timestamp);
|
||||
} else {
|
||||
// This will produce an error on the server, but needs to be here.
|
||||
return new PlayerChat(message);
|
||||
|
@ -0,0 +1,157 @@
|
||||
/*
|
||||
* Copyright (C) 2018 Velocity Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.protocol.packet.chat;
|
||||
|
||||
import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import java.time.Instant;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
/**
|
||||
* A precisely ordered queue which allows for outside entries into the ordered queue through piggybacking timestamps.
|
||||
*/
|
||||
public class ChatQueue {
|
||||
private final Object internalLock;
|
||||
private final ConnectedPlayer player;
|
||||
private CompletableFuture<WrappedPacket> packetFuture;
|
||||
|
||||
/**
|
||||
* Instantiates a {@link ChatQueue} for a specific {@link ConnectedPlayer}.
|
||||
*
|
||||
* @param player the {@link ConnectedPlayer} to maintain the queue for.
|
||||
*/
|
||||
public ChatQueue(ConnectedPlayer player) {
|
||||
this.player = player;
|
||||
this.packetFuture = CompletableFuture.completedFuture(new WrappedPacket(Instant.EPOCH, null));
|
||||
this.internalLock = new Object();
|
||||
}
|
||||
|
||||
/**
|
||||
* Queues a packet sent from the player - all packets must wait until this processes to send their packets.
|
||||
* <br />
|
||||
* This maintains order on the server-level for the client insertions of commands and messages. All entries are locked
|
||||
* through an internal object lock.
|
||||
*
|
||||
* @param nextPacket the {@link CompletableFuture} which will provide the next-processed packet.
|
||||
* @param timestamp the {@link Instant} timestamp of this packet so we can allow piggybacking.
|
||||
*/
|
||||
public void queuePacket(CompletableFuture<MinecraftPacket> nextPacket, Instant timestamp) {
|
||||
synchronized (internalLock) { // wait for the lock to resolve - we don't want to drop packets
|
||||
MinecraftConnection smc = player.ensureAndGetCurrentServer().ensureConnected();
|
||||
|
||||
CompletableFuture<WrappedPacket> nextInLine = WrappedPacket.wrap(timestamp, nextPacket);
|
||||
awaitChat(smc, this.packetFuture, nextInLine); // we await chat, binding `this.packetFuture` -> `nextInLine`
|
||||
this.packetFuture = nextInLine;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Hijacks the latest sent packet's timestamp to provide an in-order packet without polling the physical, or prior
|
||||
* packets sent through the stream.
|
||||
*
|
||||
* @param packet the {@link MinecraftPacket} to send.
|
||||
* @param instantMapper the {@link InstantPacketMapper} which maps the prior timestamp and current packet to a new
|
||||
* packet.
|
||||
* @param <K> the type of base to expect when mapping the packet.
|
||||
* @param <V> the type of packet for instantMapper type-checking.
|
||||
*/
|
||||
public <K, V extends MinecraftPacket> void hijack(K packet, InstantPacketMapper<K, V> instantMapper) {
|
||||
synchronized (internalLock) {
|
||||
CompletableFuture<K> trueFuture = CompletableFuture.completedFuture(packet);
|
||||
MinecraftConnection smc = player.ensureAndGetCurrentServer().ensureConnected();
|
||||
|
||||
this.packetFuture = hijackCurrentPacket(smc, this.packetFuture, trueFuture, instantMapper);
|
||||
}
|
||||
}
|
||||
|
||||
private static BiConsumer<WrappedPacket, Throwable> writePacket(MinecraftConnection connection) {
|
||||
return (wrappedPacket, throwable) -> {
|
||||
if (wrappedPacket != null && !connection.isClosed()) {
|
||||
wrappedPacket.write(connection);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static <T extends MinecraftPacket> void awaitChat(
|
||||
MinecraftConnection connection,
|
||||
CompletableFuture<WrappedPacket> binder,
|
||||
CompletableFuture<WrappedPacket> future
|
||||
) {
|
||||
// the binder will run -> then the future will get the `write packet` caller
|
||||
binder.whenComplete((ignored1, ignored2) -> future.whenComplete(writePacket(connection)));
|
||||
}
|
||||
|
||||
private static <K, V extends MinecraftPacket> CompletableFuture<WrappedPacket> hijackCurrentPacket(
|
||||
MinecraftConnection connection,
|
||||
CompletableFuture<WrappedPacket> binder,
|
||||
CompletableFuture<K> future,
|
||||
InstantPacketMapper<K, V> packetMapper
|
||||
) {
|
||||
CompletableFuture<WrappedPacket> awaitedFuture = new CompletableFuture<>();
|
||||
// the binder will complete -> then the future will get the `write packet` caller
|
||||
binder.whenComplete((previous, ignored) -> {
|
||||
// map the new packet into a better "designed" packet with the hijacked packet's timestamp
|
||||
WrappedPacket.wrap(previous.timestamp, future.thenApply(item -> packetMapper.map(previous.timestamp, item)))
|
||||
.whenCompleteAsync(writePacket(connection), connection.eventLoop())
|
||||
.whenComplete((packet, throwable) -> awaitedFuture.complete(throwable != null ? null : packet));
|
||||
});
|
||||
return awaitedFuture;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides an {@link Instant} based timestamp mapper from an existing object to create a packet.
|
||||
*
|
||||
* @param <K> The base object type to map.
|
||||
* @param <V> The resulting packet type.
|
||||
*/
|
||||
public interface InstantPacketMapper<K, V extends MinecraftPacket> {
|
||||
/**
|
||||
* Maps a value into a packet with it and a timestamp.
|
||||
*
|
||||
* @param nextInstant the {@link Instant} timestamp to use for tracking.
|
||||
* @param currentObject the current item to map to the packet.
|
||||
* @return The resulting packet from the mapping.
|
||||
*/
|
||||
V map(Instant nextInstant, K currentObject);
|
||||
}
|
||||
|
||||
private static class WrappedPacket {
|
||||
private final Instant timestamp;
|
||||
private final MinecraftPacket packet;
|
||||
|
||||
private WrappedPacket(Instant timestamp, MinecraftPacket packet) {
|
||||
this.timestamp = timestamp;
|
||||
this.packet = packet;
|
||||
}
|
||||
|
||||
public void write(MinecraftConnection connection) {
|
||||
if (packet != null) {
|
||||
connection.write(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private static CompletableFuture<WrappedPacket> wrap(Instant timestamp,
|
||||
CompletableFuture<MinecraftPacket> nextPacket) {
|
||||
return nextPacket
|
||||
.thenApply(pkt -> new WrappedPacket(timestamp, pkt))
|
||||
.exceptionally(ignored -> new WrappedPacket(timestamp, null));
|
||||
}
|
||||
}
|
||||
}
|
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