Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Add PlayerPluginMessageRegisterEvent
Dieser Commit ist enthalten in:
Ursprung
7e42c5b2e7
Commit
d47b339908
@ -0,0 +1,37 @@
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package com.velocitypowered.api.event.player;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.proxy.Player;
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import java.util.List;
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/**
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* This event is fired when a client ({@link Player}) sends a plugin message through the
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* register channel.
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*/
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public final class PlayerPluginMessageRegisterEvent {
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private final Player player;
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private final List<String> channels;
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public PlayerPluginMessageRegisterEvent(Player player, List<String> channels) {
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this.player = Preconditions.checkNotNull(player, "player");
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this.channels = Preconditions.checkNotNull(channels, "channels");
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}
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public Player getPlayer() {
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return player;
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}
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public List<String> getChannels() {
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return channels;
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}
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@Override
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public String toString() {
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return "PlayerPluginMessageRegisterEvent{"
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+ "player=" + player
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+ ", channels=" + channels
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+ '}';
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}
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}
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@ -8,6 +8,7 @@ import static com.velocitypowered.proxy.protocol.util.PluginMessageUtil.construc
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import com.velocitypowered.api.event.command.CommandExecuteEvent.CommandResult;
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import com.velocitypowered.api.event.connection.PluginMessageEvent;
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import com.velocitypowered.api.event.player.PlayerChatEvent;
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import com.velocitypowered.api.event.player.PlayerPluginMessageRegisterEvent;
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import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
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import com.velocitypowered.api.event.player.TabCompleteEvent;
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import com.velocitypowered.api.network.ProtocolVersion;
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@ -190,7 +191,10 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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logger.warn("A plugin message was received while the backend server was not "
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+ "ready. Channel: {}. Packet discarded.", packet.getChannel());
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} else if (PluginMessageUtil.isRegister(packet)) {
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player.getKnownChannels().addAll(PluginMessageUtil.getChannels(packet));
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List<String> channels = PluginMessageUtil.getChannels(packet);
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player.getKnownChannels().addAll(channels);
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server.getEventManager().fireAndForget(new PlayerPluginMessageRegisterEvent(player,
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channels));
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backendConn.write(packet.retain());
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} else if (PluginMessageUtil.isUnregister(packet)) {
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player.getKnownChannels().removeAll(PluginMessageUtil.getChannels(packet));
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