Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Fix legacy handshake with hostnames that include IP addresses (#571)
Dieser Commit ist enthalten in:
Ursprung
9a15c7e170
Commit
bfe2358386
@ -1,6 +1,6 @@
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# Velocity
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# Velocity
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[![Build Status](https://img.shields.io/jenkins/s/https/ci.velocitypowered.com/job/velocity.svg)](https://ci.velocitypowered.com/job/velocity/)
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[![Build Status](https://img.shields.io/jenkins/s/https/ci.velocitypowered.com/job/velocity.svg)](https://ci.velocitypowered.com/job/velocity-3.0.0/)
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[![Join our Discord](https://img.shields.io/discord/472484458856185878.svg?logo=discord&label=)](https://discord.gg/8cB9Bgf)
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A Minecraft server proxy with unparalleled server support, scalability,
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A Minecraft server proxy with unparalleled server support, scalability,
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@ -122,7 +122,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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.orElseGet(() -> registeredServer.getServerInfo().getAddress())
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.orElseGet(() -> registeredServer.getServerInfo().getAddress())
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.getHostString())
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.getHostString())
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.append('\0')
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.append('\0')
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.append(proxyPlayer.getRemoteAddress().getHostString())
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.append(proxyPlayer.getRemoteAddress().getAddress().getHostAddress())
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.append('\0')
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.append('\0')
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.append(proxyPlayer.getGameProfile().getUndashedId())
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.append(proxyPlayer.getGameProfile().getUndashedId())
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.append('\0');
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.append('\0');
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