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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-09-29 06:30:16 +02:00

Merge pull request #73 from Leymooo/post-login

Add PostLoginEvent. Resolve #72
Dieser Commit ist enthalten in:
Andrew Steinborn 2018-09-11 19:12:44 -04:00 committet von GitHub
Commit ab2c887e2c
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
2 geänderte Dateien mit 33 neuen und 1 gelöschten Zeilen

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@ -0,0 +1,28 @@
package com.velocitypowered.api.event.connection;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.proxy.Player;
/**
* This event is fired once the player has been successfully authenticated and
* fully initialized and player will be connected to server after this event
*/
public class PostLoginEvent {
private final Player player;
public PostLoginEvent(Player player) {
this.player = Preconditions.checkNotNull(player, "player");
}
public Player getPlayer() {
return player;
}
@Override
public String toString() {
return "PostLoginEvent{"
+ "player=" + player
+ '}';
}
}

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@ -2,6 +2,7 @@ package com.velocitypowered.proxy.connection.client;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.event.connection.LoginEvent;
import com.velocitypowered.api.event.connection.PostLoginEvent;
import com.velocitypowered.api.event.connection.PreLoginEvent;
import com.velocitypowered.api.event.connection.PreLoginEvent.PreLoginComponentResult;
import com.velocitypowered.api.event.permission.PermissionsSetupEvent;
@ -39,6 +40,7 @@ import java.util.Optional;
import java.util.concurrent.ThreadLocalRandom;
public class LoginSessionHandler implements MinecraftSessionHandler {
private static final Logger logger = LogManager.getLogger(LoginSessionHandler.class);
private static final String MOJANG_SERVER_AUTH_URL =
"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s&ip=%s";
@ -244,7 +246,9 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
logger.info("{} has connected", player);
inbound.setSessionHandler(new InitialConnectSessionHandler(player));
player.createConnectionRequest(toTry.get()).fireAndForget();
server.getEventManager().fire(new PostLoginEvent(player)).thenRun(() -> {
player.createConnectionRequest(toTry.get()).fireAndForget();
});
}
@Override