Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
More proper plugin messaging support.
Dieser Commit ist enthalten in:
Ursprung
b345d3aba3
Commit
8a73e3f12b
@ -4,6 +4,7 @@ import com.velocitypowered.proxy.connection.client.ClientPlaySessionHandler;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.packets.*;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import io.netty.buffer.ByteBuf;
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public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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@ -41,7 +42,16 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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}
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connection.getProxyPlayer().getConnection().write(packet);
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} else if (packet instanceof PluginMessage) {
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playerHandler.handlePluginMessage((PluginMessage) packet, true);
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PluginMessage pm = (PluginMessage) packet;
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if (!canForwardMessage(pm)) {
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return;
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}
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if (pm.getChannel().equals("MC|Brand")) {
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pm = PluginMessageUtil.rewriteMCBrand(pm);
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}
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connection.getProxyPlayer().getConnection().write(pm);
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} else {
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// Just forward the packet on. We don't have anything to handle at this time.
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connection.getProxyPlayer().getConnection().write(packet);
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@ -57,4 +67,14 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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public void exception(Throwable throwable) {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), throwable);
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}
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private boolean canForwardMessage(PluginMessage message) {
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// TODO: Update for 1.13
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ClientPlaySessionHandler playerHandler =
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(ClientPlaySessionHandler) connection.getProxyPlayer().getConnection().getSessionHandler();
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return message.getChannel().startsWith("MC|") ||
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message.getChannel().startsWith("FML") ||
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message.getChannel().equals("FORGE") ||
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playerHandler.getClientPluginMsgChannels().contains(message.getChannel());
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}
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}
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@ -4,12 +4,11 @@ import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.backend.ServerConnection;
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import com.velocitypowered.proxy.data.ServerInfo;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.packets.*;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import com.velocitypowered.proxy.util.ThrowableUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import io.netty.channel.EventLoop;
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import net.kyori.text.TextComponent;
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import net.kyori.text.format.TextColor;
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@ -31,6 +30,8 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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private long lastPing = -1;
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private boolean spawned = false;
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private final List<UUID> serverBossBars = new ArrayList<>();
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private final Set<String> clientPluginMsgChannels = new HashSet<>();
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private PluginMessage brandMessage;
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private int currentDimension;
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public ClientPlaySessionHandler(ConnectedPlayer player) {
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@ -78,7 +79,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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if (packet instanceof PluginMessage) {
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handlePluginMessage((PluginMessage) packet, false);
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handleClientPluginMessage((PluginMessage) packet);
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return;
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}
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@ -133,7 +134,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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// Resend client settings packet to remote server if we have it, this preserves client settings across
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// transitions.
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if (player.getClientSettings() != null) {
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player.getConnectedServer().getChannel().write(player.getClientSettings());
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player.getConnectedServer().getChannel().delayedWrite(player.getClientSettings());
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}
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// Remove old boss bars.
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@ -143,9 +144,22 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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deletePacket.setAction(1); // remove
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player.getConnection().delayedWrite(deletePacket);
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}
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serverBossBars.clear();
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// Tell the server about this client's plugin messages. Velocity will forward them on to the client.
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if (!clientPluginMsgChannels.isEmpty()) {
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player.getConnectedServer().getChannel().delayedWrite(
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PluginMessageUtil.constructChannelsPacket("REGISTER", clientPluginMsgChannels));
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}
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// Tell the server the client's brand
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if (brandMessage != null) {
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player.getConnectedServer().getChannel().delayedWrite(brandMessage);
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}
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// Flush everything
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player.getConnection().flush();
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player.getConnectedServer().getChannel().flush();
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}
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public void setCurrentDimension(int currentDimension) {
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@ -156,18 +170,18 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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return serverBossBars;
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}
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public void handlePluginMessage(PluginMessage packet, boolean fromBackend) {
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logger.info("Got plugin message packet {}", packet);
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public void handleClientPluginMessage(PluginMessage packet) {
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logger.info("Got client plugin message packet {}", packet);
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// TODO: this certainly isn't the right approach, need a better way!
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/*if (packet.getChannel().equals("REGISTER")) {
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if (packet.getChannel().equals("REGISTER")) {
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List<String> actuallyRegistered = new ArrayList<>();
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List<String> channels = PluginMessageUtil.getChannels(packet);
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for (String channel : channels) {
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if (pluginMessageChannels.size() >= MAX_PLUGIN_CHANNELS && !pluginMessageChannels.contains(channel)) {
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if (clientPluginMsgChannels.size() >= MAX_PLUGIN_CHANNELS &&
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!clientPluginMsgChannels.contains(channel)) {
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throw new IllegalStateException("Too many plugin message channels registered");
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}
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if (pluginMessageChannels.add(channel)) {
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if (clientPluginMsgChannels.add(channel)) {
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actuallyRegistered.add(channel);
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}
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}
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@ -175,11 +189,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (actuallyRegistered.size() > 0) {
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logger.info("Rewritten register packet: {}", actuallyRegistered);
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PluginMessage newRegisterPacket = PluginMessageUtil.constructChannelsPacket("REGISTER", actuallyRegistered);
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if (fromBackend) {
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player.getConnection().write(newRegisterPacket);
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} else {
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player.getConnectedServer().getChannel().write(newRegisterPacket);
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}
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player.getConnectedServer().getChannel().write(newRegisterPacket);
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}
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return;
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@ -187,32 +197,20 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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if (packet.getChannel().equals("UNREGISTER")) {
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List<String> channels = PluginMessageUtil.getChannels(packet);
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pluginMessageChannels.removeAll(channels);
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}*/
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clientPluginMsgChannels.removeAll(channels);
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}
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if (packet.getChannel().equals("MC|Brand")) {
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// Rewrite this packet to indicate that Velocity is running. Hurrah!
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ByteBuf currentBrandBuf = Unpooled.wrappedBuffer(packet.getData());
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ByteBuf buf = Unpooled.buffer();
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byte[] rewrittenBrand;
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try {
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String currentBrand = ProtocolUtils.readString(currentBrandBuf);
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logger.info("Remote server brand: {}", currentBrand);
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ProtocolUtils.writeString(buf, currentBrand + " (Velocity)");
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rewrittenBrand = new byte[buf.readableBytes()];
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buf.readBytes(rewrittenBrand);
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} finally {
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buf.release();
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}
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packet.setData(rewrittenBrand);
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packet = PluginMessageUtil.rewriteMCBrand(packet);
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this.brandMessage = packet;
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}
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// No other special handling?
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if (fromBackend) {
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player.getConnection().write(packet);
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} else {
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player.getConnectedServer().getChannel().write(packet);
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}
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player.getConnectedServer().getChannel().write(packet);
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}
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public Set<String> getClientPluginMsgChannels() {
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return clientPluginMsgChannels;
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}
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}
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@ -3,7 +3,10 @@ package com.velocitypowered.proxy.protocol.util;
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import com.google.common.base.Joiner;
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import com.google.common.base.Preconditions;
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import com.google.common.collect.ImmutableList;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.packets.PluginMessage;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import java.nio.charset.StandardCharsets;
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import java.util.Collection;
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@ -24,4 +27,23 @@ public enum PluginMessageUtil {
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message.setData(Joiner.on("\0").join(channels).getBytes(StandardCharsets.UTF_8));
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return message;
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}
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public static PluginMessage rewriteMCBrand(PluginMessage message) {
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ByteBuf currentBrandBuf = Unpooled.wrappedBuffer(message.getData());
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ByteBuf rewrittenBuf = Unpooled.buffer();
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byte[] rewrittenBrand;
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try {
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String currentBrand = ProtocolUtils.readString(currentBrandBuf);
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ProtocolUtils.writeString(rewrittenBuf, currentBrand + " (Velocity)");
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rewrittenBrand = new byte[rewrittenBuf.readableBytes()];
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rewrittenBuf.readBytes(rewrittenBrand);
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} finally {
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rewrittenBuf.release();
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}
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PluginMessage newMsg = new PluginMessage();
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newMsg.setChannel("MC|Brand");
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newMsg.setData(rewrittenBrand);
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return newMsg;
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}
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}
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