Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Allow custom connection and read timeouts.
Dieser Commit ist enthalten in:
Ursprung
2b1d55a0fc
Commit
871319d679
@ -273,6 +273,14 @@ public class VelocityConfiguration extends AnnotatedConfig {
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return announceForge;
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}
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public int getConnectTimeout() {
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return advanced.getConnectionTimeout();
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}
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public int getReadTimeout() {
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return advanced.getReadTimeout();
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}
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@Override
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public String toString() {
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return MoreObjects.toStringHelper(this)
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@ -420,21 +428,23 @@ public class VelocityConfiguration extends AnnotatedConfig {
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"Disable by setting to 0"})
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@ConfigKey("login-ratelimit")
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private int loginRatelimit = 3000;
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@Comment({"Specify a custom timeout for connection timeouts here. The default is five seconds."})
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@ConfigKey("connection-timeout")
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private int connectionTimeout = 5000;
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@Comment({"Specify a read timeout for connections here. The default is 30 seconds."})
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@ConfigKey("read-timeout")
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private int readTimeout = 30000;
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private Advanced() {
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}
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private Advanced(int compressionThreshold, int compressionLevel, int loginRatelimit) {
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this.compressionThreshold = compressionThreshold;
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this.compressionLevel = compressionLevel;
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this.loginRatelimit = loginRatelimit;
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}
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private Advanced(Toml toml) {
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if (toml != null) {
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this.compressionThreshold = toml.getLong("compression-threshold", 1024L).intValue();
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this.compressionLevel = toml.getLong("compression-level", -1L).intValue();
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this.loginRatelimit = toml.getLong("login-ratelimit", 3000L).intValue();
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this.connectionTimeout = toml.getLong("connection-timeout", 5000L).intValue();
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this.readTimeout = toml.getLong("read-timeout", 30000L).intValue();
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}
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}
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@ -442,33 +452,31 @@ public class VelocityConfiguration extends AnnotatedConfig {
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return compressionThreshold;
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}
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public void setCompressionThreshold(int compressionThreshold) {
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this.compressionThreshold = compressionThreshold;
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}
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public int getCompressionLevel() {
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return compressionLevel;
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}
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public void setCompressionLevel(int compressionLevel) {
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this.compressionLevel = compressionLevel;
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}
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public int getLoginRatelimit() {
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return loginRatelimit;
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}
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public void setLoginRatelimit(int loginRatelimit) {
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this.loginRatelimit = loginRatelimit;
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public int getConnectionTimeout() {
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return connectionTimeout;
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}
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public int getReadTimeout() {
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return readTimeout;
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}
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@Override
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public String toString() {
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return "Advanced{"
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+ "compressionThreshold=" + compressionThreshold
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+ ", compressionLevel=" + compressionLevel
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+ ", loginRatelimit=" + loginRatelimit
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+ '}';
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return "Advanced{" +
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"compressionThreshold=" + compressionThreshold +
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", compressionLevel=" + compressionLevel +
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", loginRatelimit=" + loginRatelimit +
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", connectionTimeout=" + connectionTimeout +
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", readTimeout=" + readTimeout +
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'}';
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}
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}
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@ -500,18 +508,10 @@ public class VelocityConfiguration extends AnnotatedConfig {
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return queryEnabled;
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}
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public void setQueryEnabled(boolean queryEnabled) {
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this.queryEnabled = queryEnabled;
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}
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public int getQueryPort() {
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return queryPort;
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}
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public void setQueryPort(int queryPort) {
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this.queryPort = queryPort;
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}
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@Override
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public String toString() {
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return "Query{"
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@ -33,8 +33,6 @@ import static com.velocitypowered.proxy.network.Connections.HANDLER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_DECODER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_ENCODER;
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import static com.velocitypowered.proxy.network.Connections.READ_TIMEOUT;
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import static com.velocitypowered.proxy.network.Connections.CONNECTION_TIMEOUT_SECONDS;
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import static com.velocitypowered.proxy.network.Connections.SERVER_READ_TIMEOUT_SECONDS;
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public class VelocityServerConnection implements MinecraftConnectionAssociation, ServerConnection {
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static final AttributeKey<CompletableFuture<ConnectionRequestBuilder.Result>> CONNECTION_NOTIFIER =
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@ -56,13 +54,11 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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public CompletableFuture<ConnectionRequestBuilder.Result> connect() {
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CompletableFuture<ConnectionRequestBuilder.Result> result = new CompletableFuture<>();
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server.initializeGenericBootstrap()
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.option(ChannelOption.TCP_NODELAY, true)
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.option(ChannelOption.CONNECT_TIMEOUT_MILLIS, CONNECTION_TIMEOUT_SECONDS * 1000)
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.handler(new ChannelInitializer<Channel>() {
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@Override
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protected void initChannel(Channel ch) throws Exception {
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ch.pipeline()
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.addLast(READ_TIMEOUT, new ReadTimeoutHandler(SERVER_READ_TIMEOUT_SECONDS, TimeUnit.SECONDS))
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.addLast(READ_TIMEOUT, new ReadTimeoutHandler(server.getConfiguration().getReadTimeout(), TimeUnit.SECONDS))
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(FRAME_ENCODER, MinecraftVarintLengthEncoder.INSTANCE)
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.addLast(MINECRAFT_DECODER, new MinecraftDecoder(ProtocolConstants.Direction.CLIENTBOUND))
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@ -75,7 +75,7 @@ public final class ConnectionManager {
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@Override
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protected void initChannel(final Channel ch) {
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ch.pipeline()
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.addLast(READ_TIMEOUT, new ReadTimeoutHandler(CLIENT_READ_TIMEOUT_SECONDS, TimeUnit.SECONDS))
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.addLast(READ_TIMEOUT, new ReadTimeoutHandler(server.getConfiguration().getReadTimeout(), TimeUnit.SECONDS))
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.addLast(LEGACY_PING_DECODER, new LegacyPingDecoder())
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.addLast(FRAME_DECODER, new MinecraftVarintFrameDecoder())
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.addLast(LEGACY_PING_ENCODER, LegacyPingEncoder.INSTANCE)
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@ -89,7 +89,6 @@ public final class ConnectionManager {
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ch.pipeline().addLast(Connections.HANDLER, connection);
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}
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})
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.childOption(ChannelOption.CONNECT_TIMEOUT_MILLIS, CONNECTION_TIMEOUT_SECONDS * 1000)
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.childOption(ChannelOption.TCP_NODELAY, true)
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.childOption(ChannelOption.IP_TOS, 0x18)
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.localAddress(address);
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@ -126,7 +125,9 @@ public final class ConnectionManager {
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public Bootstrap createWorker() {
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return new Bootstrap()
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.channel(this.transportType.socketChannelClass)
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.group(this.workerGroup);
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.group(this.workerGroup)
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.option(ChannelOption.TCP_NODELAY, true)
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.option(ChannelOption.CONNECT_TIMEOUT_MILLIS, server.getConfiguration().getConnectTimeout());
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}
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public void shutdown() {
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@ -13,8 +13,4 @@ public interface Connections {
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String MINECRAFT_DECODER = "minecraft-decoder";
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String MINECRAFT_ENCODER = "minecraft-encoder";
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String READ_TIMEOUT = "read-timeout";
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int CLIENT_READ_TIMEOUT_SECONDS = 30; // client -> proxy
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int SERVER_READ_TIMEOUT_SECONDS = 30; // proxy -> server
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int CONNECTION_TIMEOUT_SECONDS = 5;
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}
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