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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-17 05:20:14 +01:00

Further cleanup.

Dieser Commit ist enthalten in:
Andrew Steinborn 2018-11-15 20:49:30 -05:00
Ursprung 480f87a760
Commit 866067bbed
5 geänderte Dateien mit 12 neuen und 17 gelöschten Zeilen

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@ -243,7 +243,7 @@ public class VelocityServer implements ProxyServer {
logger.info("Shutting down the proxy..."); logger.info("Shutting down the proxy...");
for (ConnectedPlayer player : ImmutableList.copyOf(connectionsByUuid.values())) { for (ConnectedPlayer player : ImmutableList.copyOf(connectionsByUuid.values())) {
player.close(TextComponent.of("Proxy shutting down.")); player.disconnect(TextComponent.of("Proxy shutting down."));
} }
this.cm.shutdown(); this.cm.shutdown();

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@ -253,7 +253,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override @Override
public void exception(Throwable throwable) { public void exception(Throwable throwable) {
player.close(TextComponent.builder() player.disconnect(TextComponent.builder()
.content("An exception occurred in your connection: ") .content("An exception occurred in your connection: ")
.color(TextColor.RED) .color(TextColor.RED)
.append(TextComponent.of(ThrowableUtils.briefDescription(throwable), TextColor.WHITE)) .append(TextComponent.of(ThrowableUtils.briefDescription(throwable), TextColor.WHITE))

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@ -411,10 +411,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
} }
} }
public void close(TextComponent reason) {
connection.closeWith(Disconnect.create(reason));
}
private MinecraftConnection ensureBackendConnection() { private MinecraftConnection ensureBackendConnection() {
VelocityServerConnection sc = this.connectedServer; VelocityServerConnection sc = this.connectedServer;
if (sc == null) { if (sc == null) {

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@ -19,8 +19,6 @@ import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.config.PlayerInfoForwarding; import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.connection.MinecraftConnection; import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler; import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.VelocityConstants;
import com.velocitypowered.proxy.protocol.ProtocolConstants;
import com.velocitypowered.proxy.protocol.StateRegistry; import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.Disconnect; import com.velocitypowered.proxy.protocol.packet.Disconnect;
import com.velocitypowered.proxy.protocol.packet.EncryptionRequest; import com.velocitypowered.proxy.protocol.packet.EncryptionRequest;
@ -44,8 +42,6 @@ import java.util.Arrays;
import java.util.Optional; import java.util.Optional;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import net.kyori.text.Component; import net.kyori.text.Component;
import net.kyori.text.TextComponent;
import net.kyori.text.format.TextColor;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull; import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
@ -195,7 +191,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
if (!result.isForceOfflineMode() && (server.getConfiguration().isOnlineMode() || result if (!result.isForceOfflineMode() && (server.getConfiguration().isOnlineMode() || result
.isOnlineModeAllowed())) { .isOnlineModeAllowed())) {
// Request encryption. // Request encryption.
EncryptionRequest request = generateRequest(); EncryptionRequest request = generateEncryptionRequest();
this.verify = Arrays.copyOf(request.getVerifyToken(), 4); this.verify = Arrays.copyOf(request.getVerifyToken(), 4);
inbound.write(request); inbound.write(request);
} else { } else {
@ -204,7 +200,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
}, inbound.eventLoop()); }, inbound.eventLoop());
} }
private EncryptionRequest generateRequest() { private EncryptionRequest generateEncryptionRequest() {
byte[] verify = new byte[4]; byte[] verify = new byte[4];
ThreadLocalRandom.current().nextBytes(verify); ThreadLocalRandom.current().nextBytes(verify);
@ -251,23 +247,22 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
if (reason.isPresent()) { if (reason.isPresent()) {
player.disconnect(reason.get()); player.disconnect(reason.get());
} else { } else {
handleProxyLogin(player); finishLogin(player);
} }
}, inbound.eventLoop()); }, inbound.eventLoop());
}); });
} }
private void handleProxyLogin(ConnectedPlayer player) { private void finishLogin(ConnectedPlayer player) {
Optional<RegisteredServer> toTry = player.getNextServerToTry(); Optional<RegisteredServer> toTry = player.getNextServerToTry();
if (!toTry.isPresent()) { if (!toTry.isPresent()) {
player.close(TextComponent.of("No available servers", TextColor.RED)); player.disconnect(VelocityMessages.NO_AVAILABLE_SERVERS);
return; return;
} }
if (!server.registerConnection(player)) { if (!server.registerConnection(player)) {
inbound.closeWith( player.disconnect(VelocityMessages.ALREADY_CONNECTED);
Disconnect.create(TextComponent.of("You are already on this proxy!", TextColor.RED)));
return; return;
} }

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@ -10,6 +10,10 @@ public class VelocityMessages {
.of("This server only accepts connections from online-mode clients.", TextColor.RED); .of("This server only accepts connections from online-mode clients.", TextColor.RED);
public static final Component NO_PROXY_BEHIND_PROXY = TextComponent public static final Component NO_PROXY_BEHIND_PROXY = TextComponent
.of("Running Velocity behind Velocity isn't supported.", TextColor.RED); .of("Running Velocity behind Velocity isn't supported.", TextColor.RED);
public static final Component NO_AVAILABLE_SERVERS = TextComponent
.of("No available servers", TextColor.RED);
public static final Component ALREADY_CONNECTED = TextComponent
.of("You are already connected to this proxy!", TextColor.RED);
private VelocityMessages() { private VelocityMessages() {
throw new AssertionError(); throw new AssertionError();