Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Allow existing players to be kicked from server if in online-mode
Fixes #226
Dieser Commit ist enthalten in:
Ursprung
40c8343494
Commit
85e5fb4827
@ -70,6 +70,7 @@ import java.util.function.IntFunction;
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import java.util.stream.Collectors;
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import net.kyori.text.Component;
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import net.kyori.text.TextComponent;
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import net.kyori.text.TranslatableComponent;
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import net.kyori.text.serializer.gson.GsonComponentSerializer;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -454,6 +455,9 @@ public class VelocityServer implements ProxyServer {
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* @return {@code true} if we can register the connection, {@code false} if not
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*/
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public boolean canRegisterConnection(ConnectedPlayer connection) {
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if (configuration.isOnlineMode() && configuration.isOnlineModeKickExistingPlayers()) {
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return true;
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}
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String lowerName = connection.getUsername().toLowerCase(Locale.US);
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return !(connectionsByName.containsKey(lowerName)
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|| connectionsByUuid.containsKey(connection.getUniqueId()));
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@ -466,12 +470,24 @@ public class VelocityServer implements ProxyServer {
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*/
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public boolean registerConnection(ConnectedPlayer connection) {
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String lowerName = connection.getUsername().toLowerCase(Locale.US);
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if (connectionsByName.putIfAbsent(lowerName, connection) != null) {
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return false;
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}
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if (connectionsByUuid.putIfAbsent(connection.getUniqueId(), connection) != null) {
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connectionsByName.remove(lowerName, connection);
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return false;
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if (!this.configuration.isOnlineModeKickExistingPlayers()) {
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if (connectionsByName.putIfAbsent(lowerName, connection) != null) {
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return false;
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}
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if (connectionsByUuid.putIfAbsent(connection.getUniqueId(), connection) != null) {
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connectionsByName.remove(lowerName, connection);
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return false;
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}
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} else {
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ConnectedPlayer existing = connectionsByUuid.get(connection.getUniqueId());
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if (existing != null) {
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existing.disconnect(TranslatableComponent.of("multiplayer.disconnect.duplicate_login"));
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}
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// We can now replace the entries as needed.
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connectionsByName.put(lowerName, connection);
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connectionsByUuid.put(connection.getUniqueId(), connection);
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}
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return true;
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}
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@ -77,6 +77,11 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
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@ConfigKey("announce-forge")
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private boolean announceForge = false;
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@Comment({"If enabled (default is false) and the proxy is in online mode, Velocity will kick",
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"any existing player who is online if a duplicate connection attempt is made."})
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@ConfigKey("kick-existing-players")
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private boolean onlineModeKickExistingPlayers = false;
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@Table("[servers]")
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private final Servers servers;
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@ -109,7 +114,8 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
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private VelocityConfiguration(String bind, String motd, int showMaxPlayers, boolean onlineMode,
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boolean announceForge, PlayerInfoForwarding playerInfoForwardingMode, byte[] forwardingSecret,
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Servers servers, ForcedHosts forcedHosts, Advanced advanced, Query query, Metrics metrics) {
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boolean onlineModeKickExistingPlayers, Servers servers, ForcedHosts forcedHosts,
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Advanced advanced, Query query, Metrics metrics) {
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this.bind = bind;
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this.motd = motd;
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this.showMaxPlayers = showMaxPlayers;
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@ -117,6 +123,7 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
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this.announceForge = announceForge;
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this.playerInfoForwardingMode = playerInfoForwardingMode;
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this.forwardingSecret = forwardingSecret;
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this.onlineModeKickExistingPlayers = onlineModeKickExistingPlayers;
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this.servers = servers;
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this.forcedHosts = forcedHosts;
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this.advanced = advanced;
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@ -425,6 +432,7 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
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toml.getBoolean("announce-forge", false),
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PlayerInfoForwarding.valueOf(forwardingModeName),
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forwardingSecret,
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toml.getBoolean("kick-existing-players", false),
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servers,
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forcedHosts,
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advanced,
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@ -443,6 +451,10 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
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return builder.toString();
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}
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public boolean isOnlineModeKickExistingPlayers() {
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return onlineModeKickExistingPlayers;
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}
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private static class Servers {
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@IsMap
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