Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Merge pull request #57 from Leymooo/client-settings
Add PlayerSettings API
Dieser Commit ist enthalten in:
Commit
78a2bd313a
@ -0,0 +1,24 @@
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package com.velocitypowered.api.event.player;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.playersettings.PlayerSettings;
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import com.velocitypowered.api.proxy.Player;
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public class PlayerSettingsChangedEvent {
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private final Player player;
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private final PlayerSettings playerSettings;
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public PlayerSettingsChangedEvent(Player player, PlayerSettings playerSettings) {
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this.player = Preconditions.checkNotNull(player, "player");
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this.playerSettings = Preconditions.checkNotNull(playerSettings, "playerSettings");
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}
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public Player getPlayer() {
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return player;
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}
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//New settings
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public PlayerSettings getPlayerSettings() {
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return playerSettings;
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}
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}
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@ -0,0 +1,29 @@
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package com.velocitypowered.api.playersettings;
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import java.util.Locale;
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public interface PlayerSettings {
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Locale getLocale();
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byte getViewDistance();
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ChatMode getChatMode();
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boolean hasChatColors();
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SkinParts getSkinParts();
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MainHand getMainHand();
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public enum ChatMode {
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SHOWN,
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COMMANDS_ONLY,
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HIDDEN
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}
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public enum MainHand {
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LEFT,
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RIGHT
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}
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}
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@ -0,0 +1,39 @@
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package com.velocitypowered.api.playersettings;
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public class SkinParts {
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static final SkinParts SKIN_SHOW_ALL = new SkinParts((byte) 127);
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private final byte bitmask;
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public SkinParts(byte skinBitmask) {
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this.bitmask = skinBitmask;
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}
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public boolean hasCape() {
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return ((bitmask >> 0) & 1) == 1;
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}
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public boolean hasJacket() {
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return ((bitmask >> 1) & 1) == 1;
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}
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public boolean hasLeftSleeve() {
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return ((bitmask >> 2) & 1) == 1;
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}
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public boolean hasRightSleeve() {
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return ((bitmask >> 3) & 1) == 1;
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}
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public boolean hasLeftPants() {
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return ((bitmask >> 4) & 1) == 1;
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}
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public boolean hasRightPants() {
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return ((bitmask >> 5) & 1) == 1;
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}
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public boolean hasHat() {
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return ((bitmask >> 6) & 1) == 1;
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}
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}
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@ -1,6 +1,7 @@
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package com.velocitypowered.api.proxy;
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package com.velocitypowered.api.proxy;
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import com.velocitypowered.api.command.CommandSource;
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import com.velocitypowered.api.command.CommandSource;
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import com.velocitypowered.api.playersettings.PlayerSettings;
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import com.velocitypowered.api.proxy.messages.ChannelMessageSink;
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import com.velocitypowered.api.proxy.messages.ChannelMessageSink;
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import com.velocitypowered.api.proxy.messages.ChannelMessageSource;
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import com.velocitypowered.api.proxy.messages.ChannelMessageSource;
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import com.velocitypowered.api.proxy.server.ServerInfo;
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import com.velocitypowered.api.proxy.server.ServerInfo;
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@ -33,6 +34,8 @@ public interface Player extends CommandSource, InboundConnection, ChannelMessage
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*/
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*/
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Optional<ServerConnection> getCurrentServer();
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Optional<ServerConnection> getCurrentServer();
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PlayerSettings getPlayerSettings();
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/**
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/**
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* Sends a chat message to the player's client.
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* Sends a chat message to the player's client.
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* @param component the chat message to send
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* @param component the chat message to send
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@ -12,16 +12,12 @@ import com.velocitypowered.proxy.protocol.remap.EntityIdRemapper;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import com.velocitypowered.proxy.util.ThrowableUtils;
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import com.velocitypowered.proxy.util.ThrowableUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.EventLoop;
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import net.kyori.text.TextComponent;
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import net.kyori.text.TextComponent;
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import net.kyori.text.format.TextColor;
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import net.kyori.text.format.TextColor;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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import java.util.*;
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import java.util.*;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.TimeUnit;
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/**
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/**
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* Handles communication with the connected Minecraft client. This is effectively the primary nerve center that
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* Handles communication with the connected Minecraft client. This is effectively the primary nerve center that
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@ -65,7 +61,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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}
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if (packet instanceof ClientSettings) {
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if (packet instanceof ClientSettings) {
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player.setClientSettings((ClientSettings) packet);
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player.setPlayerSettings((ClientSettings) packet);
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// forward it on
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// forward it on
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}
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}
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@ -0,0 +1,56 @@
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package com.velocitypowered.proxy.connection.client;
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import com.velocitypowered.api.playersettings.PlayerSettings;
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import com.velocitypowered.api.playersettings.SkinParts;
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import com.velocitypowered.proxy.protocol.packet.ClientSettings;
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import java.util.Locale;
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public class ClientSettingsWrapper implements PlayerSettings {
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public static PlayerSettings DEFAULT = new ClientSettingsWrapper(new ClientSettings("en_US", (byte) 10, 0, true, (short)127, 1));
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private final ClientSettings settings;
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private final SkinParts parts;
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private Locale locale = null;
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public ClientSettingsWrapper(ClientSettings settings) {
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this.settings = settings;
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this.parts = new SkinParts((byte) settings.getSkinParts());
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}
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@Override
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public Locale getLocale() {
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return locale == null ? locale = Locale.forLanguageTag(settings.getLocale().replaceAll("_", "-")) : locale; //Will throw error if locale not found
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}
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@Override
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public byte getViewDistance() {
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return settings.getViewDistance();
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}
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@Override
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public ChatMode getChatMode() {
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int chat = settings.getChatVisibility();
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if (chat < 0 || chat > 2) {
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return ChatMode.SHOWN;
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}
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return ChatMode.values()[chat];
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}
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@Override
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public boolean hasChatColors() {
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return settings.isChatColors();
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}
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@Override
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public SkinParts getSkinParts() {
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return parts;
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}
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@Override
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public MainHand getMainHand() {
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return settings.getMainHand() == 1 ? MainHand.RIGHT : MainHand.LEFT;
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}
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}
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@ -2,9 +2,11 @@ package com.velocitypowered.proxy.connection.client;
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import com.google.common.base.Preconditions;
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import com.google.common.base.Preconditions;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonObject;
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import com.velocitypowered.api.event.player.PlayerSettingsChangedEvent;
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import com.velocitypowered.api.event.player.ServerPreConnectEvent;
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import com.velocitypowered.api.event.player.ServerPreConnectEvent;
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import com.velocitypowered.api.permission.PermissionFunction;
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import com.velocitypowered.api.permission.PermissionFunction;
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import com.velocitypowered.api.permission.PermissionProvider;
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import com.velocitypowered.api.permission.PermissionProvider;
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import com.velocitypowered.api.playersettings.PlayerSettings;
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import com.velocitypowered.api.proxy.ConnectionRequestBuilder;
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import com.velocitypowered.api.proxy.ConnectionRequestBuilder;
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import com.velocitypowered.api.proxy.ServerConnection;
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import com.velocitypowered.api.proxy.ServerConnection;
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import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
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import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
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private VelocityServerConnection connectedServer;
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private VelocityServerConnection connectedServer;
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private ClientSettings clientSettings;
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private ClientSettings clientSettings;
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private VelocityServerConnection connectionInFlight;
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private VelocityServerConnection connectionInFlight;
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private PlayerSettings settings;
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public ConnectedPlayer(GameProfile profile, MinecraftConnection connection, InetSocketAddress virtualHost) {
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public ConnectedPlayer(GameProfile profile, MinecraftConnection connection, InetSocketAddress virtualHost) {
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this.profile = profile;
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this.profile = profile;
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return connection;
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return connection;
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}
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}
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@Override
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public PlayerSettings getPlayerSettings() {
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return settings == null ? ClientSettingsWrapper.DEFAULT : this.settings;
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}
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public void setPlayerSettings(ClientSettings settings) {
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this.settings = new ClientSettingsWrapper(settings);
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VelocityServer.getServer().getEventManager().fireAndForget(new PlayerSettingsChangedEvent(this, this.settings));
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}
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@Override
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@Override
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public InetSocketAddress getRemoteAddress() {
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public InetSocketAddress getRemoteAddress() {
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return (InetSocketAddress) connection.getChannel().remoteAddress();
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return (InetSocketAddress) connection.getChannel().remoteAddress();
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@ -162,10 +175,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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return clientSettings;
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return clientSettings;
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}
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}
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public void setClientSettings(ClientSettings clientSettings) {
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this.clientSettings = clientSettings;
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}
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public void handleConnectionException(ServerInfo info, Throwable throwable) {
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public void handleConnectionException(ServerInfo info, Throwable throwable) {
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String error = ThrowableUtils.briefDescription(throwable);
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String error = ThrowableUtils.briefDescription(throwable);
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String userMessage;
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String userMessage;
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@ -6,6 +6,7 @@ import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBuf;
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public class ClientSettings implements MinecraftPacket {
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public class ClientSettings implements MinecraftPacket {
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private String locale;
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private String locale;
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private byte viewDistance;
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private byte viewDistance;
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private int chatVisibility;
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private int chatVisibility;
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@ -13,6 +14,18 @@ public class ClientSettings implements MinecraftPacket {
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private short skinParts;
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private short skinParts;
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private int mainHand;
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private int mainHand;
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public ClientSettings() {
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}
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public ClientSettings(String locale, byte viewDistance, int chatVisibility, boolean chatColors, short skinParts, int mainHand) {
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this.locale = locale;
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this.viewDistance = viewDistance;
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this.chatVisibility = chatVisibility;
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this.chatColors = chatColors;
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this.skinParts = skinParts;
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this.mainHand = mainHand;
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}
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public String getLocale() {
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public String getLocale() {
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return locale;
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return locale;
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}
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}
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@ -63,14 +76,14 @@ public class ClientSettings implements MinecraftPacket {
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@Override
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@Override
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public String toString() {
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public String toString() {
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return "ClientSettings{" +
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return "ClientSettings{"
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"locale='" + locale + '\'' +
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+ "locale='" + locale + '\''
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", viewDistance=" + viewDistance +
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+ ", viewDistance=" + viewDistance
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", chatVisibility=" + chatVisibility +
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+ ", chatVisibility=" + chatVisibility
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", chatColors=" + chatColors +
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+ ", chatColors=" + chatColors
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", skinParts=" + skinParts +
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+ ", skinParts=" + skinParts
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", mainHand=" + mainHand +
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+ ", mainHand=" + mainHand
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'}';
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+ '}';
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}
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}
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@Override
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@Override
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