Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Fix plugin message forwarding from server to client.
Dieser Commit ist enthalten in:
Ursprung
73e3e1752a
Commit
762d9a3efb
@ -84,11 +84,6 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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@Override
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@Override
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public boolean handle(PluginMessage packet) {
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public boolean handle(PluginMessage packet) {
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MinecraftConnection smc = serverConn.getConnection();
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if (smc == null) {
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return true;
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}
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if (!canForwardPluginMessage(packet)) {
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if (!canForwardPluginMessage(packet)) {
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return true;
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return true;
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}
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}
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@ -117,14 +112,15 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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return false;
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return false;
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}
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}
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MinecraftConnection clientConn = serverConn.getPlayer().getConnection();
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PluginMessageEvent event = new PluginMessageEvent(serverConn, serverConn.getPlayer(), id,
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PluginMessageEvent event = new PluginMessageEvent(serverConn, serverConn.getPlayer(), id,
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packet.getData());
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packet.getData());
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server.getEventManager().fire(event)
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server.getEventManager().fire(event)
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.thenAcceptAsync(pme -> {
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.thenAcceptAsync(pme -> {
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if (pme.getResult().isAllowed() && serverConn.isActive()) {
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if (pme.getResult().isAllowed() && !clientConn.isClosed()) {
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smc.write(packet);
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clientConn.write(packet);
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}
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}
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}, smc.eventLoop());
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}, clientConn.eventLoop());
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return true;
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return true;
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}
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}
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