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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-16 21:10:30 +01:00

Add PRE_SERVER_JOIN to DisconnectEvent#LoginStatus (#346)

Dieser Commit ist enthalten in:
Jacob Allen 2020-08-04 16:30:17 -04:00 committet von GitHub
Ursprung 87bff1a123
Commit 76173e4145
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
2 geänderte Dateien mit 9 neuen und 3 gelöschten Zeilen

Datei anzeigen

@ -2,6 +2,7 @@ package com.velocitypowered.api.event.connection;
import static com.velocitypowered.api.event.connection.DisconnectEvent.LoginStatus.CANCELLED_BY_PROXY;
import static com.velocitypowered.api.event.connection.DisconnectEvent.LoginStatus.CONFLICTING_LOGIN;
import static com.velocitypowered.api.event.connection.DisconnectEvent.LoginStatus.PRE_SERVER_JOIN;
import static com.velocitypowered.api.event.connection.DisconnectEvent.LoginStatus.SUCCESSFUL_LOGIN;
import com.google.common.base.Preconditions;
@ -59,6 +60,7 @@ public final class DisconnectEvent {
CONFLICTING_LOGIN,
CANCELLED_BY_USER,
CANCELLED_BY_PROXY,
CANCELLED_BY_USER_BEFORE_COMPLETE
CANCELLED_BY_USER_BEFORE_COMPLETE,
PRE_SERVER_JOIN
}
}

Datei anzeigen

@ -695,8 +695,12 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
DisconnectEvent.LoginStatus status;
if (connectedPlayer.isPresent()) {
if (!connectedPlayer.get().getCurrentServer().isPresent()) {
status = LoginStatus.PRE_SERVER_JOIN;
} else {
status = connectedPlayer.get() == this ? LoginStatus.SUCCESSFUL_LOGIN
: LoginStatus.CONFLICTING_LOGIN;
}
} else {
status = connection.isKnownDisconnect() ? LoginStatus.CANCELLED_BY_PROXY :
LoginStatus.CANCELLED_BY_USER;