Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Fix bug in VelocityRegisteredServer#ping()
Dieser Commit ist enthalten in:
Ursprung
ae63da6836
Commit
74033addbe
@ -124,9 +124,10 @@ public class VelocityRegisteredServer implements RegisteredServer, ForwardingAud
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}).connect(serverInfo.getAddress()).addListener((ChannelFutureListener) future -> {
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}).connect(serverInfo.getAddress()).addListener((ChannelFutureListener) future -> {
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if (future.isSuccess()) {
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if (future.isSuccess()) {
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MinecraftConnection conn = future.channel().pipeline().get(MinecraftConnection.class);
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MinecraftConnection conn = future.channel().pipeline().get(MinecraftConnection.class);
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conn.setActiveSessionHandler(StateRegistry.HANDSHAKE,
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PingSessionHandler handler = new PingSessionHandler(pingFuture,
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new PingSessionHandler(pingFuture, VelocityRegisteredServer.this, conn,
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VelocityRegisteredServer.this, conn, pingOptions.getProtocolVersion());
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pingOptions.getProtocolVersion()));
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conn.setActiveSessionHandler(StateRegistry.HANDSHAKE, handler);
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conn.addSessionHandler(StateRegistry.LOGIN, handler);
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} else {
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} else {
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pingFuture.completeExceptionally(future.cause());
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pingFuture.completeExceptionally(future.cause());
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}
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}
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