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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-17 05:20:14 +01:00

Small cleanup in closeWith

Dieser Commit ist enthalten in:
Andrew Steinborn 2020-08-22 15:52:29 -04:00
Ursprung 005c12fb0f
Commit 6b26daa281

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@ -225,13 +225,13 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
public void closeWith(Object msg) {
if (channel.isActive()) {
boolean is1Point8 = this.getProtocolVersion().compareTo(ProtocolVersion.MINECRAFT_1_8) >= 0;
boolean isLegacyPing = this.getState() == StateRegistry.HANDSHAKE
boolean isLegacyOrPing = this.getState() == StateRegistry.HANDSHAKE
|| this.getState() == StateRegistry.STATUS;
if (channel.eventLoop().inEventLoop() && (is1Point8 || isLegacyPing)) {
if (channel.eventLoop().inEventLoop() && (is1Point8 || isLegacyOrPing)) {
knownDisconnect = true;
channel.writeAndFlush(msg).addListener(ChannelFutureListener.CLOSE);
} else {
// 1.7.x versions have a race condition with switching protocol versions, so just explicitly
// 1.7.x versions have a race condition with switching protocol states, so just explicitly
// close the connection after a short while.
this.setAutoReading(false);
channel.eventLoop().schedule(() -> {