Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Finish Modern forwarding v2
Dieser Commit ist enthalten in:
Ursprung
3501969960
Commit
64bfa285fe
@ -17,6 +17,7 @@
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package com.velocitypowered.proxy.connection.backend;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.event.player.ServerLoginPluginMessageEvent;
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import com.velocitypowered.api.network.ProtocolVersion;
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import com.velocitypowered.api.proxy.crypto.IdentifiedKey;
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@ -79,9 +80,19 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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VelocityConfiguration configuration = server.getConfiguration();
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if (configuration.getPlayerInfoForwardingMode() == PlayerInfoForwarding.MODERN
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&& packet.getChannel().equals(VelocityConstants.VELOCITY_IP_FORWARDING_CHANNEL)) {
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int proposedForwardingVersion = VelocityConstants.MODERN_FORWARDING_DEFAULT;
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// Check version
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if (packet.content().readableBytes() == 1) {
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int requested = packet.content().readByte();
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Preconditions.checkArgument(requested >= VelocityConstants.MODERN_FORWARDING_DEFAULT,
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"Invalid modern forwarding version");
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proposedForwardingVersion = Math.min(requested, VelocityConstants.MODERN_FORWARDING_WITH_KEY);
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}
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ByteBuf forwardingData = createForwardingData(configuration.getForwardingSecret(),
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serverConn.getPlayerRemoteAddressAsString(),
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serverConn.getPlayer().getGameProfile(), mc.getProtocolVersion(), serverConn.getPlayer().getIdentifiedKey());
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serverConn.getPlayerRemoteAddressAsString(), serverConn.getPlayer().getGameProfile(),
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serverConn.getPlayer().getIdentifiedKey(), proposedForwardingVersion);
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LoginPluginResponse response = new LoginPluginResponse(packet.getId(), true, forwardingData);
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mc.write(response);
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informationForwarded = true;
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@ -166,20 +177,22 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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}
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private static ByteBuf createForwardingData(byte[] hmacSecret, String address,
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GameProfile profile, ProtocolVersion version,
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@Nullable IdentifiedKey playerKey) {
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GameProfile profile, @Nullable IdentifiedKey playerKey,
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int requestedVersion) {
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ByteBuf forwarded = Unpooled.buffer(2048);
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try {
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int forwardingVersion = version.compareTo(ProtocolVersion.MINECRAFT_1_19) >= 0 && playerKey != null
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? VelocityConstants.MODERN_FORWARDING_DEFAULT : VelocityConstants.MODERN_FORWARDING_DEFAULT;
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int actualVersion = requestedVersion >= VelocityConstants.MODERN_FORWARDING_WITH_KEY
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? (playerKey != null ? requestedVersion : VelocityConstants.MODERN_FORWARDING_DEFAULT) : requestedVersion;
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ProtocolUtils.writeVarInt(forwarded, forwardingVersion);
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ProtocolUtils.writeVarInt(forwarded, actualVersion);
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ProtocolUtils.writeString(forwarded, address);
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ProtocolUtils.writeUuid(forwarded, profile.getId());
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ProtocolUtils.writeString(forwarded, profile.getName());
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ProtocolUtils.writeProperties(forwarded, profile.getProperties());
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if (forwardingVersion >= VelocityConstants.MODERN_FORWARDING_WITH_KEY) {
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// This serves as additional redundancy. The key normally is stored in the
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// login start to the server, but some setups require this.
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if (actualVersion >= VelocityConstants.MODERN_FORWARDING_WITH_KEY) {
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ProtocolUtils.writePlayerKey(forwarded, playerKey);
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}
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