Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-12-23 23:00:35 +01:00
Initial tablist implementation
Dieser Commit ist enthalten in:
Ursprung
732caa2d40
Commit
61bd178591
@ -6,6 +6,7 @@ import com.velocitypowered.api.proxy.messages.ChannelMessageSource;
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import com.velocitypowered.api.proxy.player.PlayerSettings;
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import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.api.util.GameProfile;
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import com.velocitypowered.api.proxy.player.TabList;
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import com.velocitypowered.api.util.MessagePosition;
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import com.velocitypowered.api.util.title.Title;
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import java.util.List;
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@ -88,14 +89,20 @@ public interface Player extends CommandSource, InboundConnection, ChannelMessage
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* Sets the tab list header and footer for the player.
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* @param header the header component
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* @param footer the footer component
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* @deprecated Use {@link TabList#setHeaderAndFooter(Component, Component)}.
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*/
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@Deprecated
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void setHeaderAndFooter(Component header, Component footer);
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/**
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* Clears the tab list header and footer for the player.
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* @deprecated Use {@link TabList#clearHeaderAndFooter()}.
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*/
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@Deprecated
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void clearHeaderAndFooter();
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TabList getTabList();
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/**
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* Disconnects the player with the specified reason. Once this method is called, further calls to other {@link Player}
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* methods will become undefined.
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37
api/src/main/java/com/velocitypowered/api/proxy/player/TabList.java
Normale Datei
37
api/src/main/java/com/velocitypowered/api/proxy/player/TabList.java
Normale Datei
@ -0,0 +1,37 @@
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package com.velocitypowered.api.proxy.player;
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import com.velocitypowered.api.proxy.Player;
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import com.velocitypowered.api.util.GameProfile;
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import net.kyori.text.Component;
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import java.util.Collection;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* Represents the tab list of a {@link Player}.
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* TODO: Desetude
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*/
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public interface TabList {
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/**
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* Sets the tab list header and footer for the player.
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* @param header the header component
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* @param footer the footer component
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*/
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void setHeaderAndFooter(Component header, Component footer);
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/**
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* Clears the tab list header and footer for the player.
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*/
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void clearHeaderAndFooter();
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void addEntry(TabListEntry entry);
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Optional<TabListEntry> removeEntry(UUID uuid);
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Collection<TabListEntry> getEntries();
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//Necessary because the TabListEntry implementation isn't in the api
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@Deprecated
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TabListEntry buildEntry(GameProfile profile, Component displayName, int latency, int gameMode);
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}
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@ -0,0 +1,75 @@
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package com.velocitypowered.api.proxy.player;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.util.GameProfile;
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import net.kyori.text.Component;
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import org.checkerframework.checker.nullness.qual.Nullable;
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import java.util.Optional;
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/**
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* TODO: Desetude
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*/
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public interface TabListEntry {
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TabList getTabList();
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GameProfile getProfile();
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Optional<Component> getDisplayName();
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TabListEntry setDisplayName(@Nullable Component displayName);
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int getLatency();
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TabListEntry setLatency(int latency);
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int getGameMode();
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TabListEntry setGameMode(int gameMode);
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static Builder builder() {
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return new Builder();
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}
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class Builder {
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private TabList tabList;
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private GameProfile profile;
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private Component displayName;
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private int latency = 0;
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private int gameMode = 0;
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private Builder() {}
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public Builder tabList(TabList tabList) {
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this.tabList = tabList;
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return this;
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}
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public Builder profile(GameProfile profile) {
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this.profile = profile;
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return this;
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}
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public Builder displayName(@Nullable Component displayName) {
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this.displayName = displayName;
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return this;
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}
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public Builder latency(int latency) {
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this.latency = latency;
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return this;
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}
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public Builder gameMode(int gameMode) {
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this.gameMode = gameMode;
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return this;
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}
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public TabListEntry build() {
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Preconditions.checkState(tabList != null, "The Tablist must be set when building a TabListEntry");
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Preconditions.checkState(profile != null, "The GameProfile must be set when building a TabListEntry");
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return tabList.buildEntry(profile, displayName, latency, gameMode);
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}
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}
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}
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@ -66,4 +66,5 @@ public interface MinecraftSessionHandler {
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default boolean handle(TabCompleteRequest packet) { return false; }
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default boolean handle(TabCompleteResponse packet) { return false; }
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default boolean handle(TitlePacket packet) { return false; }
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default boolean handle(PlayerListItem packet) { return false; }
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}
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@ -12,6 +12,7 @@ import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.packet.*;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import com.velocitypowered.proxy.tablist.VelocityTabList;
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import io.netty.buffer.ByteBuf;
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public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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@ -118,6 +119,12 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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return true;
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}
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@Override
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public boolean handle(PlayerListItem packet) {
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serverConn.getPlayer().getTabList().processBackendPacket(packet);
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return false; //Forward packet to player
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}
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@Override
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public void handleGeneric(MinecraftPacket packet) {
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if (!serverConn.getPlayer().isActive()) {
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@ -126,18 +126,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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ProtocolUtils.writeString(dataToForward, address);
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ProtocolUtils.writeUuid(dataToForward, profile.idAsUuid());
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ProtocolUtils.writeString(dataToForward, profile.getName());
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ProtocolUtils.writeVarInt(dataToForward, profile.getProperties().size());
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for (GameProfile.Property property : profile.getProperties()) {
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ProtocolUtils.writeString(dataToForward, property.getName());
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ProtocolUtils.writeString(dataToForward, property.getValue());
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String signature = property.getSignature();
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if (signature != null) {
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dataToForward.writeBoolean(true);
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ProtocolUtils.writeString(dataToForward, signature);
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} else {
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dataToForward.writeBoolean(false);
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}
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}
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ProtocolUtils.writeProperties(dataToForward, profile.getProperties());
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SecretKey key = new SecretKeySpec(hmacSecret, "HmacSHA256");
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Mac mac = Mac.getInstance("HmacSHA256");
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@ -12,6 +12,7 @@ import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.packet.*;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import com.velocitypowered.proxy.tablist.VelocityTabList;
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import com.velocitypowered.proxy.util.ThrowableUtils;
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import io.netty.buffer.ByteBuf;
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import net.kyori.text.TextComponent;
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@ -15,6 +15,7 @@ import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
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import com.velocitypowered.api.proxy.player.PlayerSettings;
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import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.api.util.GameProfile;
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import com.velocitypowered.api.proxy.player.TabList;
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import com.velocitypowered.api.util.MessagePosition;
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import com.velocitypowered.api.util.title.TextTitle;
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import com.velocitypowered.api.util.title.Title;
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@ -29,6 +30,10 @@ import com.velocitypowered.proxy.connection.util.ConnectionRequestResults;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.packet.*;
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import com.velocitypowered.proxy.server.VelocityRegisteredServer;
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import com.velocitypowered.proxy.protocol.packet.Chat;
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import com.velocitypowered.proxy.protocol.packet.ClientSettings;
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import com.velocitypowered.proxy.protocol.packet.PluginMessage;
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import com.velocitypowered.proxy.tablist.VelocityTabList;
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import com.velocitypowered.proxy.util.ThrowableUtils;
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import net.kyori.text.Component;
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import net.kyori.text.TextComponent;
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@ -62,10 +67,12 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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private VelocityServerConnection connectedServer;
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private VelocityServerConnection connectionInFlight;
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private PlayerSettings settings;
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private final VelocityTabList tabList;
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private final VelocityServer server;
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ConnectedPlayer(VelocityServer server, GameProfile profile, MinecraftConnection connection, InetSocketAddress virtualHost) {
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this.server = server;
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this.tabList = new VelocityTabList(connection);
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this.profile = profile;
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this.connection = connection;
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this.virtualHost = virtualHost;
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@ -185,15 +192,18 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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}
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@Override
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public void setHeaderAndFooter(@NonNull Component header, @NonNull Component footer) {
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Preconditions.checkNotNull(header, "header");
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Preconditions.checkNotNull(footer, "footer");
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connection.write(HeaderAndFooter.create(header, footer));
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public void setHeaderAndFooter(Component header, Component footer) {
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tabList.setHeaderAndFooter(header, footer);
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}
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@Override
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public void clearHeaderAndFooter() {
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connection.write(HeaderAndFooter.reset());
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tabList.clearHeaderAndFooter();
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}
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@Override
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public VelocityTabList getTabList() {
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return tabList;
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}
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@Override
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@ -1,10 +1,13 @@
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package com.velocitypowered.proxy.protocol;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.util.GameProfile;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBufUtil;
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import java.nio.charset.StandardCharsets;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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public enum ProtocolUtils { ;
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@ -79,4 +82,35 @@ public enum ProtocolUtils { ;
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buf.writeLong(uuid.getMostSignificantBits());
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buf.writeLong(uuid.getLeastSignificantBits());
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}
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public static void writeProperties(ByteBuf buf, List<GameProfile.Property> properties) {
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writeVarInt(buf, properties.size());
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for (GameProfile.Property property : properties) {
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writeString(buf, property.getName());
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writeString(buf, property.getValue());
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String signature = property.getSignature();
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if (signature != null) {
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buf.writeBoolean(true);
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writeString(buf, signature);
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} else {
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buf.writeBoolean(false);
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}
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}
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}
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public static List<GameProfile.Property> readProperties(ByteBuf buf) {
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List<GameProfile.Property> properties = new ArrayList<>();
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int size = readVarInt(buf);
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for (int i = 0; i < size; i++) {
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String name = readString(buf);
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String value = readString(buf);
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String signature = "";
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boolean hasSignature = buf.readBoolean();
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if (hasSignature) {
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signature = readString(buf);
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}
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properties.add(new GameProfile.Property(name, value, signature));
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}
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return properties;
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}
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}
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@ -118,6 +118,12 @@ public enum StateRegistry {
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map(0x47, MINECRAFT_1_12, true),
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map(0x48, MINECRAFT_1_12_1, true),
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map(0x4B, MINECRAFT_1_13, true));
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CLIENTBOUND.register(PlayerListItem.class, PlayerListItem::new,
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map(0x38, MINECRAFT_1_8, false),
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map(0x2D, MINECRAFT_1_9, false),
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map(0x2D, MINECRAFT_1_12, false),
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map(0x2E, MINECRAFT_1_12_1, false),
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map(0x30, MINECRAFT_1_13, false));
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}
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},
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LOGIN {
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@ -0,0 +1,196 @@
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package com.velocitypowered.proxy.protocol.packet;
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import com.velocitypowered.api.proxy.player.TabListEntry;
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import com.velocitypowered.api.util.GameProfile;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.ProtocolConstants;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import io.netty.buffer.ByteBuf;
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import net.kyori.text.Component;
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import net.kyori.text.serializer.ComponentSerializers;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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public class PlayerListItem implements MinecraftPacket {
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private Action action;
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private List<Item> items;
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public PlayerListItem(Action action, List<Item> items) {
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this.action = action;
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this.items = items;
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}
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public PlayerListItem() {}
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public Action getAction() {
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return action;
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}
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public List<Item> getItems() {
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return items;
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}
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@Override
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public void decode(ByteBuf buf, ProtocolConstants.Direction direction, int protocolVersion) {
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action = Action.values()[ProtocolUtils.readVarInt(buf)];
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items = new ArrayList<>();
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int length = ProtocolUtils.readVarInt(buf);
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for (int i = 0; i < length; i++) {
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Item item = new Item(ProtocolUtils.readUuid(buf));
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items.add(item);
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switch (action) {
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case ADD_PLAYER: {
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item.setName(ProtocolUtils.readString(buf));
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item.setProperties(ProtocolUtils.readProperties(buf));
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item.setGameMode(ProtocolUtils.readVarInt(buf));
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item.setLatency(ProtocolUtils.readVarInt(buf));
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boolean hasDisplayName = buf.readBoolean();
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if (hasDisplayName) {
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item.setDisplayName(ComponentSerializers.JSON.deserialize(ProtocolUtils.readString(buf)));
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}
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} break;
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case UPDATE_GAMEMODE:
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item.setGameMode(ProtocolUtils.readVarInt(buf));
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break;
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case UPDATE_LATENCY:
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item.setLatency(ProtocolUtils.readVarInt(buf));
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break;
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case UPDATE_DISPLAY_NAME: {
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boolean hasDisplayName = buf.readBoolean();
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if (hasDisplayName) {
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item.setDisplayName(ComponentSerializers.JSON.deserialize(ProtocolUtils.readString(buf)));
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}
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} break;
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case REMOVE_PLAYER:
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//Do nothing, all that is needed is the uuid
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break;
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}
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}
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}
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@Override
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public void encode(ByteBuf buf, ProtocolConstants.Direction direction, int protocolVersion) {
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ProtocolUtils.writeVarInt(buf, action.ordinal());
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ProtocolUtils.writeVarInt(buf, items.size());
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for (Item item: items) {
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ProtocolUtils.writeUuid(buf, item.getUuid());
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switch (action) {
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case ADD_PLAYER:
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ProtocolUtils.writeString(buf, item.getName());
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ProtocolUtils.writeProperties(buf, item.getProperties());
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ProtocolUtils.writeVarInt(buf, item.getGameMode());
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ProtocolUtils.writeVarInt(buf, item.getLatency());
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writeDisplayName(buf, item.getDisplayName());
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break;
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case UPDATE_GAMEMODE:
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ProtocolUtils.writeVarInt(buf, item.getGameMode());
|
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break;
|
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case UPDATE_LATENCY:
|
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ProtocolUtils.writeVarInt(buf, item.getLatency());
|
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break;
|
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case UPDATE_DISPLAY_NAME:
|
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writeDisplayName(buf, item.getDisplayName());
|
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break;
|
||||
case REMOVE_PLAYER:
|
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//Do nothing, all that is needed is the uuid
|
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break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handle(MinecraftSessionHandler handler) {
|
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return handler.handle(this);
|
||||
}
|
||||
|
||||
private void writeDisplayName(ByteBuf buf, Component displayName) {
|
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buf.writeBoolean(displayName != null);
|
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if (displayName != null) {
|
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ProtocolUtils.writeString(buf, ComponentSerializers.JSON.serialize(displayName));
|
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}
|
||||
}
|
||||
|
||||
public static class Item {
|
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private final UUID uuid;
|
||||
private String name;
|
||||
private List<GameProfile.Property> properties;
|
||||
private int gameMode;
|
||||
private int latency;
|
||||
private Component displayName;
|
||||
|
||||
public Item(UUID uuid) {
|
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this.uuid = uuid;
|
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}
|
||||
|
||||
public static Item from(TabListEntry entry) {
|
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return new Item(entry.getProfile().idAsUuid())
|
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.setName(entry.getProfile().getName())
|
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.setProperties(entry.getProfile().getProperties())
|
||||
.setLatency(entry.getLatency())
|
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.setGameMode(entry.getGameMode())
|
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.setDisplayName(entry.getDisplayName().orElse(null));
|
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}
|
||||
|
||||
public UUID getUuid() {
|
||||
return uuid;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public Item setName(String name) {
|
||||
this.name = name;
|
||||
return this;
|
||||
}
|
||||
|
||||
public List<GameProfile.Property> getProperties() {
|
||||
return properties;
|
||||
}
|
||||
|
||||
public Item setProperties(List<GameProfile.Property> properties) {
|
||||
this.properties = properties;
|
||||
return this;
|
||||
}
|
||||
|
||||
public int getGameMode() {
|
||||
return gameMode;
|
||||
}
|
||||
|
||||
public Item setGameMode(int gamemode) {
|
||||
this.gameMode = gamemode;
|
||||
return this;
|
||||
}
|
||||
|
||||
public int getLatency() {
|
||||
return latency;
|
||||
}
|
||||
|
||||
public Item setLatency(int latency) {
|
||||
this.latency = latency;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Component getDisplayName() {
|
||||
return displayName;
|
||||
}
|
||||
|
||||
public Item setDisplayName(Component displayName) {
|
||||
this.displayName = displayName;
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public enum Action {
|
||||
ADD_PLAYER,
|
||||
UPDATE_GAMEMODE,
|
||||
UPDATE_LATENCY,
|
||||
UPDATE_DISPLAY_NAME,
|
||||
REMOVE_PLAYER
|
||||
}
|
||||
}
|
@ -0,0 +1,113 @@
|
||||
package com.velocitypowered.proxy.tablist;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import com.velocitypowered.api.proxy.player.TabList;
|
||||
import com.velocitypowered.api.proxy.player.TabListEntry;
|
||||
import com.velocitypowered.api.util.GameProfile;
|
||||
import com.velocitypowered.api.util.UuidUtils;
|
||||
import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.protocol.packet.HeaderAndFooter;
|
||||
import com.velocitypowered.proxy.protocol.packet.PlayerListItem;
|
||||
import net.kyori.text.Component;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
|
||||
public class VelocityTabList implements TabList {
|
||||
private final MinecraftConnection connection;
|
||||
private final Map<UUID, TabListEntry> entries = new HashMap<>();
|
||||
|
||||
public VelocityTabList(MinecraftConnection connection) {
|
||||
this.connection = connection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setHeaderAndFooter(Component header, Component footer) {
|
||||
Preconditions.checkNotNull(header, "header");
|
||||
Preconditions.checkNotNull(footer, "footer");
|
||||
connection.write(HeaderAndFooter.create(header, footer));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearHeaderAndFooter() {
|
||||
connection.write(HeaderAndFooter.reset());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addEntry(TabListEntry entry) {
|
||||
Preconditions.checkNotNull(entry, "entry");
|
||||
Preconditions.checkArgument(entry.getTabList().equals(this), "The provided entry was not created by this tab list");
|
||||
Preconditions.checkArgument(!entries.containsKey(entry.getProfile().idAsUuid()), "this TabList already contains an entry with the same uuid");
|
||||
|
||||
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
|
||||
connection.write(new PlayerListItem(PlayerListItem.Action.ADD_PLAYER, Collections.singletonList(packetItem)));
|
||||
entries.put(entry.getProfile().idAsUuid(), entry);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<TabListEntry> removeEntry(UUID uuid) {
|
||||
TabListEntry entry = entries.remove(uuid);
|
||||
if (entry != null) {
|
||||
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
|
||||
connection.write(new PlayerListItem(PlayerListItem.Action.REMOVE_PLAYER, Collections.singletonList(packetItem)));
|
||||
}
|
||||
|
||||
return Optional.ofNullable(entry);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<TabListEntry> getEntries() {
|
||||
return Collections.unmodifiableCollection(this.entries.values());
|
||||
}
|
||||
|
||||
@Override
|
||||
public TabListEntry buildEntry(GameProfile profile, Component displayName, int latency, int gameMode) {
|
||||
return new VelocityTabListEntry(this, profile, displayName, latency, gameMode);
|
||||
}
|
||||
|
||||
public void processBackendPacket(PlayerListItem packet) {
|
||||
//Packets are already forwarded on, so no need to do that here
|
||||
for (PlayerListItem.Item item : packet.getItems()) {
|
||||
UUID uuid = item.getUuid();
|
||||
if (packet.getAction() != PlayerListItem.Action.ADD_PLAYER && !entries.containsKey(uuid)) {
|
||||
//Sometimes UPDATE_GAMEMODE is sent before ADD_PLAYER so don't want to warn here
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (packet.getAction()) {
|
||||
case ADD_PLAYER:
|
||||
entries.put(item.getUuid(), TabListEntry.builder()
|
||||
.tabList(this)
|
||||
.profile(new GameProfile(UuidUtils.toUndashed(uuid), item.getName(), item.getProperties()))
|
||||
.displayName(item.getDisplayName())
|
||||
.latency(item.getLatency())
|
||||
.gameMode(item.getGameMode())
|
||||
.build());
|
||||
break;
|
||||
case REMOVE_PLAYER:
|
||||
entries.remove(uuid);
|
||||
break;
|
||||
case UPDATE_DISPLAY_NAME:
|
||||
entries.get(uuid).setDisplayName(item.getDisplayName());
|
||||
break;
|
||||
case UPDATE_LATENCY:
|
||||
entries.get(uuid).setLatency(item.getLatency());
|
||||
break;
|
||||
case UPDATE_GAMEMODE:
|
||||
entries.get(uuid).setGameMode(item.getGameMode());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void updateEntry(PlayerListItem.Action action, TabListEntry entry) {
|
||||
if (entries.containsKey(entry.getProfile().idAsUuid())) {
|
||||
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
|
||||
connection.write(new PlayerListItem(action, Collections.singletonList(packetItem)));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
package com.velocitypowered.proxy.tablist;
|
||||
|
||||
import com.velocitypowered.api.proxy.player.TabList;
|
||||
import com.velocitypowered.api.proxy.player.TabListEntry;
|
||||
import com.velocitypowered.api.util.GameProfile;
|
||||
import com.velocitypowered.proxy.protocol.packet.PlayerListItem;
|
||||
import net.kyori.text.Component;
|
||||
import org.checkerframework.checker.nullness.qual.Nullable;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class VelocityTabListEntry implements TabListEntry {
|
||||
private final VelocityTabList tabList;
|
||||
private final GameProfile profile;
|
||||
private Component displayName;
|
||||
private int latency;
|
||||
private int gameMode;
|
||||
|
||||
VelocityTabListEntry(VelocityTabList tabList, GameProfile profile, Component displayName, int latency, int gameMode) {
|
||||
this.tabList = tabList;
|
||||
this.profile = profile;
|
||||
this.displayName = displayName;
|
||||
this.latency = latency;
|
||||
this.gameMode = gameMode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TabList getTabList() {
|
||||
return tabList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GameProfile getProfile() {
|
||||
return profile;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Component> getDisplayName() {
|
||||
return Optional.ofNullable(displayName);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TabListEntry setDisplayName(@Nullable Component displayName) {
|
||||
this.displayName = displayName;
|
||||
tabList.updateEntry(PlayerListItem.Action.UPDATE_DISPLAY_NAME, this);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLatency() {
|
||||
return latency;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TabListEntry setLatency(int latency) {
|
||||
this.latency = latency;
|
||||
tabList.updateEntry(PlayerListItem.Action.UPDATE_LATENCY, this);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getGameMode() {
|
||||
return gameMode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TabListEntry setGameMode(int gameMode) {
|
||||
this.gameMode = gameMode;
|
||||
tabList.updateEntry(PlayerListItem.Action.UPDATE_GAMEMODE, this);
|
||||
return this;
|
||||
}
|
||||
}
|
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