Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Fire PluginMessageEvent correctly if it's sent when a connection is established
Fixes #774
Dieser Commit ist enthalten in:
Ursprung
022ae0fc00
Commit
586cd56c05
@ -193,7 +193,7 @@ public class AuthSessionHandler implements MinecraftSessionHandler {
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return;
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}
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mcConnection.setSessionHandler(new InitialConnectSessionHandler(player));
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mcConnection.setSessionHandler(new InitialConnectSessionHandler(player, server));
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server.getEventManager().fire(new PostLoginEvent(player))
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.thenCompose((ignored) -> connectToInitialServer(player))
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.exceptionally((ex) -> {
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@ -17,11 +17,18 @@
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package com.velocitypowered.proxy.connection.client;
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import com.velocitypowered.api.event.connection.PluginMessageEvent;
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import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.connection.backend.BungeeCordMessageResponder;
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import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
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import com.velocitypowered.proxy.protocol.packet.PluginMessage;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import io.netty.buffer.ByteBufUtil;
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import io.netty.buffer.Unpooled;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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/**
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* Handles the play state between exiting the login phase and establishing the first connection
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@ -29,10 +36,15 @@ import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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*/
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public class InitialConnectSessionHandler implements MinecraftSessionHandler {
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private static final Logger logger = LogManager.getLogger(InitialConnectSessionHandler.class);
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private final ConnectedPlayer player;
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InitialConnectSessionHandler(ConnectedPlayer player) {
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private final VelocityServer server;
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InitialConnectSessionHandler(ConnectedPlayer player, VelocityServer server) {
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this.player = player;
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this.server = server;
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}
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@Override
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@ -45,12 +57,37 @@ public class InitialConnectSessionHandler implements MinecraftSessionHandler {
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if (PluginMessageUtil.isRegister(packet)) {
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player.getKnownChannels().addAll(PluginMessageUtil.getChannels(packet));
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serverConn.ensureConnected().write(packet.retain());
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return true;
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} else if (PluginMessageUtil.isUnregister(packet)) {
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player.getKnownChannels().removeAll(PluginMessageUtil.getChannels(packet));
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serverConn.ensureConnected().write(packet.retain());
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return true;
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} else if (BungeeCordMessageResponder.isBungeeCordMessage(packet)) {
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return true;
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}
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ChannelIdentifier id = server.getChannelRegistrar().getFromId(packet.getChannel());
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if (id == null) {
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serverConn.ensureConnected().write(packet.retain());
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return true;
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}
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byte[] copy = ByteBufUtil.getBytes(packet.content());
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PluginMessageEvent event = new PluginMessageEvent(serverConn, serverConn.getPlayer(), id,
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copy);
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server.getEventManager().fire(event)
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.thenAcceptAsync(pme -> {
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if (pme.getResult().isAllowed() && serverConn.isActive()) {
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PluginMessage copied = new PluginMessage(packet.getChannel(),
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Unpooled.wrappedBuffer(copy));
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serverConn.ensureConnected().write(copied);
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}
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}, player.getConnection().eventLoop())
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.exceptionally((ex) -> {
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logger.error("Exception while handling plugin message {}", packet, ex);
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return null;
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});
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}
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return true;
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}
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