Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
If we failed to unregister, don't fire the disconnect event
Dieser Commit ist enthalten in:
Ursprung
3023a90295
Commit
5822cc31d8
@ -291,9 +291,10 @@ public class VelocityServer implements ProxyServer {
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return true;
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}
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public void unregisterConnection(ConnectedPlayer connection) {
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connectionsByName.remove(connection.getUsername().toLowerCase(Locale.US), connection);
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connectionsByUuid.remove(connection.getUniqueId(), connection);
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public boolean unregisterConnection(ConnectedPlayer connection) {
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boolean name = connectionsByName.remove(connection.getUsername().toLowerCase(Locale.US), connection);
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boolean uuid = connectionsByUuid.remove(connection.getUniqueId(), connection);
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return name && uuid;
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}
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@Override
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@ -432,9 +432,10 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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if (connectedServer != null) {
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connectedServer.disconnect();
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}
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server.unregisterConnection(this);
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if (server.unregisterConnection(this)) {
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server.getEventManager().fireAndForget(new DisconnectEvent(this));
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}
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}
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@Override
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public String toString() {
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