Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-06 00:00:47 +01:00
Work around kqueue transport bug with fallback connections.
Dieser Commit ist enthalten in:
Ursprung
5baf3c8236
Commit
4e71788aba
@ -404,15 +404,18 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
|
||||
}
|
||||
|
||||
if (connectedServer == null) {
|
||||
// The player isn't yet connected to a server.
|
||||
Optional<RegisteredServer> nextServer = getNextServerToTry(rs);
|
||||
if (nextServer.isPresent()) {
|
||||
// There can't be any connection in flight now.
|
||||
resetInFlightConnection();
|
||||
createConnectionRequest(nextServer.get()).fireAndForget();
|
||||
} else {
|
||||
disconnect(friendlyReason);
|
||||
}
|
||||
// The player isn't yet connected to a server. Note that we need to do this in a future run
|
||||
// of the event loop due to an issue with the Netty kqueue transport.
|
||||
minecraftConnection.eventLoop().execute(() -> {
|
||||
Optional<RegisteredServer> nextServer = getNextServerToTry(rs);
|
||||
if (nextServer.isPresent()) {
|
||||
// There can't be any connection in flight now.
|
||||
resetInFlightConnection();
|
||||
createConnectionRequest(nextServer.get()).fireAndForget();
|
||||
} else {
|
||||
disconnect(friendlyReason);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
boolean kickedFromCurrent = connectedServer.getServer().equals(rs);
|
||||
ServerKickResult result;
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren