Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Clean this up a bit
Dieser Commit ist enthalten in:
Ursprung
d4ee9235e6
Commit
4b3675b571
@ -19,7 +19,7 @@ import java.util.concurrent.TimeUnit;
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public class LoginSessionHandler implements MinecraftSessionHandler {
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private final ServerConnection connection;
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private ScheduledFuture<?> modernForwardingNotice;
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private ScheduledFuture<?> forwardingCheckTask;
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public LoginSessionHandler(ServerConnection connection) {
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this.connection = connection;
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@ -28,7 +28,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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@Override
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public void activated() {
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if (VelocityServer.getServer().getConfiguration().getIpForwardingMode() == IPForwardingMode.MODERN) {
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modernForwardingNotice = connection.getMinecraftConnection().getChannel().eventLoop().schedule(() -> {
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forwardingCheckTask = connection.getMinecraftConnection().getChannel().eventLoop().schedule(() -> {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(),
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TextComponent.of("Your server did not send the forwarding request in time. Is it set up correctly?"));
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}, 1, TimeUnit.SECONDS);
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@ -49,10 +49,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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response.setData(createForwardingData(connection.getProxyPlayer().getRemoteAddress().getHostString(),
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connection.getProxyPlayer().getProfile()));
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connection.getMinecraftConnection().write(response);
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if (modernForwardingNotice != null) {
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modernForwardingNotice.cancel(false);
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modernForwardingNotice = null;
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}
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cancelForwardingCheck();
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ServerLogin login = new ServerLogin();
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login.setUsername(connection.getProxyPlayer().getUsername());
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@ -90,10 +87,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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@Override
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public void deactivated() {
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if (modernForwardingNotice != null) {
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modernForwardingNotice.cancel(false);
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modernForwardingNotice = null;
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}
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cancelForwardingCheck();
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}
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@Override
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@ -101,6 +95,13 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), throwable);
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}
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private void cancelForwardingCheck() {
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if (forwardingCheckTask != null) {
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forwardingCheckTask.cancel(false);
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forwardingCheckTask = null;
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}
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}
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private static ByteBuf createForwardingData(String address, GameProfile profile) {
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ByteBuf buf = Unpooled.buffer();
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ProtocolUtils.writeString(buf, address);
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