Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Refactor of connection handling so we can share more logic.
Dieser Commit ist enthalten in:
Ursprung
bd926eb174
Commit
4a2120f4d8
@ -24,9 +24,11 @@ public enum StateRegistry {
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PLAY {
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{
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TO_SERVER.register(0x02, Chat.class, Chat::new);
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TO_SERVER.register(0x0b, Ping.class, Ping::new);
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TO_CLIENT.register(0x0F, Chat.class, Chat::new);
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TO_CLIENT.register(0x1A, Disconnect.class, Disconnect::new);
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TO_CLIENT.register(0x1F, Ping.class, Ping::new);
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}
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},
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LOGIN {
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@ -3,7 +3,6 @@ package io.minimum.minecraft.velocity.protocol.netty;
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import com.google.common.base.Preconditions;
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import io.minimum.minecraft.velocity.protocol.*;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBufUtil;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.handler.codec.CorruptedFrameException;
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import io.netty.handler.codec.MessageToMessageDecoder;
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@ -31,7 +30,6 @@ public class MinecraftDecoder extends MessageToMessageDecoder<ByteBuf> {
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int packetId = ProtocolUtils.readVarInt(msg);
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StateRegistry.ProtocolMappings mappings = direction == ProtocolConstants.Direction.TO_CLIENT ? state.TO_CLIENT : state.TO_SERVER;
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MinecraftPacket packet = mappings.createPacket(packetId);
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//System.out.println(direction + " <- " + ByteBufUtil.hexDump(slice));
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if (packet == null) {
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msg.skipBytes(msg.readableBytes());
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out.add(new PacketWrapper(null, slice));
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@ -42,6 +40,7 @@ public class MinecraftDecoder extends MessageToMessageDecoder<ByteBuf> {
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throw new CorruptedFrameException("Error decoding " + packet.getClass() + " Direction " + direction
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+ " Protocol " + protocolVersion + " State " + state + " ID " + Integer.toHexString(packetId), e);
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}
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System.out.println("IN: " + packet);
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out.add(new PacketWrapper(packet, slice));
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}
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}
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@ -3,7 +3,6 @@ package io.minimum.minecraft.velocity.protocol.netty;
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import com.google.common.base.Preconditions;
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import io.minimum.minecraft.velocity.protocol.*;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBufUtil;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.handler.codec.MessageToByteEncoder;
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@ -23,8 +22,7 @@ public class MinecraftEncoder extends MessageToByteEncoder<MinecraftPacket> {
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int packetId = mappings.getId(msg);
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ProtocolUtils.writeVarInt(out, packetId);
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msg.encode(out, direction, protocolVersion);
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//System.out.println(direction + " -> " + ByteBufUtil.hexDump(out));
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System.out.println("OUT: " + msg);
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}
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public int getProtocolVersion() {
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@ -1,11 +1,14 @@
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package io.minimum.minecraft.velocity.protocol.netty;
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import io.minimum.minecraft.velocity.protocol.ProtocolConstants;
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import io.minimum.minecraft.velocity.protocol.compression.JavaVelocityCompressor;
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import io.netty.channel.Channel;
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import io.netty.handler.timeout.ReadTimeoutHandler;
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import java.util.concurrent.TimeUnit;
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public class MinecraftPipelineUtils {
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public static void strapPipelineForServer(Channel ch) {
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ch.pipeline().addLast("read-timeout", new ReadTimeoutHandler(30, TimeUnit.SECONDS));
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ch.pipeline().addLast("legacy-ping-decode", new LegacyPingDecoder());
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ch.pipeline().addLast("frame-decoder", new MinecraftVarintFrameDecoder());
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ch.pipeline().addLast("legacy-ping-encode", LegacyPingEncoder.INSTANCE);
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@ -15,6 +18,7 @@ public class MinecraftPipelineUtils {
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}
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public static void strapPipelineForProxy(Channel ch) {
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ch.pipeline().addLast("read-timeout", new ReadTimeoutHandler(30, TimeUnit.SECONDS));
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ch.pipeline().addLast("legacy-ping-decode", new LegacyPingDecoder());
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ch.pipeline().addLast("frame-decoder", new MinecraftVarintFrameDecoder());
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ch.pipeline().addLast("legacy-ping-encode", LegacyPingEncoder.INSTANCE);
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@ -22,19 +26,4 @@ public class MinecraftPipelineUtils {
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ch.pipeline().addLast("minecraft-decoder", new MinecraftDecoder(ProtocolConstants.Direction.TO_CLIENT));
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ch.pipeline().addLast("minecraft-encoder", new MinecraftEncoder(ProtocolConstants.Direction.TO_SERVER));
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}
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public static void enableCompression(Channel ch, int threshold) {
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if (threshold == -1) {
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ch.pipeline().remove("compress-decoder");
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ch.pipeline().remove("compress-encoder");
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return;
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}
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JavaVelocityCompressor compressor = new JavaVelocityCompressor();
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MinecraftCompressEncoder encoder = new MinecraftCompressEncoder(threshold, compressor);
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MinecraftCompressDecoder decoder = new MinecraftCompressDecoder(threshold, compressor);
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ch.pipeline().addBefore("minecraft-decoder", "compress-decoder", decoder);
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ch.pipeline().addBefore("minecraft-encoder", "compress-encoder", encoder);
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}
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}
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@ -1,132 +0,0 @@
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package io.minimum.minecraft.velocity.proxy;
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import com.google.common.base.Preconditions;
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import io.minimum.minecraft.velocity.data.ServerInfo;
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import io.minimum.minecraft.velocity.protocol.ProtocolConstants;
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import io.minimum.minecraft.velocity.protocol.StateRegistry;
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftDecoder;
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftEncoder;
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftPipelineUtils;
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import io.minimum.minecraft.velocity.protocol.packets.Handshake;
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import io.minimum.minecraft.velocity.protocol.packets.ServerLoginSuccess;
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import io.minimum.minecraft.velocity.protocol.packets.SetCompression;
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import io.minimum.minecraft.velocity.proxy.handler.HandshakeSessionHandler;
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import io.minimum.minecraft.velocity.proxy.handler.LoginSessionHandler;
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import io.minimum.minecraft.velocity.proxy.handler.PlaySessionHandler;
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import io.minimum.minecraft.velocity.proxy.handler.StatusSessionHandler;
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import io.netty.channel.Channel;
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import io.netty.channel.ChannelFuture;
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import io.netty.channel.ChannelFutureListener;
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import io.netty.util.AttributeKey;
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import net.kyori.text.TextComponent;
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import java.net.InetSocketAddress;
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import java.util.Optional;
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public class InboundMinecraftConnection {
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public static final AttributeKey<InboundMinecraftConnection> CONNECTION = AttributeKey.newInstance("velocity-connection");
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private final Channel channel;
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private boolean closed;
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private Handshake handshake;
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private StateRegistry state;
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private MinecraftSessionHandler sessionHandler;
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private ConnectedPlayer connectedPlayer;
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public InboundMinecraftConnection(Channel channel) {
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this.channel = channel;
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this.closed = false;
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this.state = StateRegistry.HANDSHAKE;
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this.sessionHandler = new HandshakeSessionHandler(this);
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}
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public void write(Object msg) {
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ensureOpen();
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channel.writeAndFlush(msg, channel.voidPromise());
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}
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public void closeWith(Object msg) {
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ensureOpen();
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teardown();
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channel.writeAndFlush(msg).addListener(new ChannelFutureListener() {
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@Override
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public void operationComplete(ChannelFuture future) throws Exception {
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future.channel().close();
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}
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});
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}
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public void close() {
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ensureOpen();
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teardown();
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channel.close();
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}
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public MinecraftSessionHandler getSessionHandler() {
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return sessionHandler;
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}
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public void handleHandshake(Handshake handshake) {
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ensureOpen();
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Preconditions.checkNotNull(handshake, "handshake");
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Preconditions.checkState(this.handshake == null, "Already handled a handshake for this connection!");
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this.handshake = handshake;
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switch (handshake.getNextStatus()) {
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case 1:
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// Status protocol
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this.setStatus(StateRegistry.STATUS);
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this.sessionHandler = new StatusSessionHandler(this);
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break;
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case 2:
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this.setStatus(StateRegistry.LOGIN);
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this.sessionHandler = new LoginSessionHandler(this);
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break;
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default:
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throw new IllegalArgumentException("Invalid state " + handshake.getNextStatus());
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}
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}
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private void ensureOpen() {
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Preconditions.checkState(!closed, "Connection is closed.");
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}
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private void setStatus(StateRegistry state) {
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Preconditions.checkNotNull(state, "state");
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this.state = state;
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channel.pipeline().get(MinecraftEncoder.class).setState(state);
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channel.pipeline().get(MinecraftDecoder.class).setState(state);
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}
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public void teardown() {
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closed = true;
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if (connectedPlayer != null && connectedPlayer.getConnectedServer() != null) {
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connectedPlayer.getConnectedServer().disconnect();
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}
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}
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public boolean isClosed() {
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return closed;
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}
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public Optional<ConnectedPlayer> getConnectedPlayer() {
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return Optional.ofNullable(connectedPlayer);
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}
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public int getProtocolVersion() {
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return handshake == null ? ProtocolConstants.MINECRAFT_1_12 : handshake.getProtocolVersion();
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}
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public void initiatePlay(ServerLoginSuccess success) {
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setStatus(StateRegistry.PLAY);
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ConnectedPlayer player = new ConnectedPlayer(success.getUsername(), success.getUuid(), this);
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ServerInfo info = new ServerInfo("test", new InetSocketAddress("127.0.0.1", 25565));
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ServerConnection connection = new ServerConnection(info, player, VelocityServer.getServer());
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sessionHandler = new PlaySessionHandler(player, connection);
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connection.connect();
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}
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public void enableCompression() {
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write(new SetCompression(256));
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MinecraftPipelineUtils.enableCompression(channel, 256);
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}
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}
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@ -1,51 +0,0 @@
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package io.minimum.minecraft.velocity.proxy;
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import io.minimum.minecraft.velocity.data.ServerPing;
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import io.minimum.minecraft.velocity.protocol.PacketWrapper;
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import io.minimum.minecraft.velocity.protocol.packets.*;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelInboundHandlerAdapter;
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import net.kyori.text.TextComponent;
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public class MinecraftClientSessionHandler extends ChannelInboundHandlerAdapter {
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@Override
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public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
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InboundMinecraftConnection connection = ctx.channel().attr(InboundMinecraftConnection.CONNECTION).get();
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if (msg instanceof PacketWrapper) {
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PacketWrapper pw = (PacketWrapper) msg;
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try {
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if (pw.getPacket() == null) {
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connection.getSessionHandler().handleUnknown(pw.getBuffer());
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} else {
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connection.getSessionHandler().handle(pw.getPacket());
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}
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} finally {
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((PacketWrapper) msg).getBuffer().release();
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}
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}
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if (msg instanceof LegacyPing) {
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// TODO: port this
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System.out.println("Got LEGACY status request!");
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ServerPing ping = new ServerPing(
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new ServerPing.Version(340, "1.12"),
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new ServerPing.Players(0, 0),
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TextComponent.of("this is a test"),
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null
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);
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LegacyPingResponse response = LegacyPingResponse.from(ping);
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ctx.writeAndFlush(response);
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}
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}
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@Override
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public void channelInactive(ChannelHandlerContext ctx) throws Exception {
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InboundMinecraftConnection connection = ctx.channel().attr(InboundMinecraftConnection.CONNECTION).get();
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connection.teardown();
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}
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@Override
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public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
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cause.printStackTrace();
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}
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}
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@ -0,0 +1,158 @@
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package io.minimum.minecraft.velocity.proxy;
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import com.google.common.base.Preconditions;
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import io.minimum.minecraft.velocity.protocol.PacketWrapper;
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import io.minimum.minecraft.velocity.protocol.StateRegistry;
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import io.minimum.minecraft.velocity.protocol.compression.JavaVelocityCompressor;
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftCompressDecoder;
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftCompressEncoder;
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftDecoder;
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftEncoder;
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import io.minimum.minecraft.velocity.protocol.packets.SetCompression;
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import io.netty.channel.Channel;
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import io.netty.channel.ChannelFutureListener;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelInboundHandlerAdapter;
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import io.netty.util.ReferenceCountUtil;
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/**
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* A utility class to make working with the pipeline a little less painful and transparently handles certain Minecraft
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* protocol mechanics.
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*/
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public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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private final Channel channel;
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private boolean closed;
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private StateRegistry state;
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private MinecraftSessionHandler sessionHandler;
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private int protocolVersion;
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public MinecraftConnection(Channel channel) {
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this.channel = channel;
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this.closed = false;
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this.state = StateRegistry.HANDSHAKE;
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}
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@Override
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public void channelActive(ChannelHandlerContext ctx) throws Exception {
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if (sessionHandler != null) {
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sessionHandler.connected();
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}
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}
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@Override
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public void channelInactive(ChannelHandlerContext ctx) throws Exception {
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if (sessionHandler != null) {
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sessionHandler.disconnected();
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}
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}
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@Override
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public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
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if (msg instanceof PacketWrapper) {
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PacketWrapper pw = (PacketWrapper) msg;
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try {
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if (sessionHandler != null) {
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if (pw.getPacket() == null) {
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sessionHandler.handleUnknown(pw.getBuffer());
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} else {
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sessionHandler.handle(pw.getPacket());
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}
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}
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} finally {
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ReferenceCountUtil.release(pw.getBuffer());
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}
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}
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}
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@Override
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public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
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if (ctx.channel().isActive()) {
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cause.printStackTrace();
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if (sessionHandler != null) {
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sessionHandler.exception(cause);
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}
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closed = true;
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ctx.close();
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}
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}
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public void write(Object msg) {
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ensureOpen();
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channel.writeAndFlush(msg, channel.voidPromise());
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}
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public void closeWith(Object msg) {
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ensureOpen();
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teardown();
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channel.writeAndFlush(msg).addListener(ChannelFutureListener.CLOSE);
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}
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public void close() {
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ensureOpen();
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teardown();
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channel.close();
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}
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public void teardown() {
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closed = true;
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}
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public Channel getChannel() {
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return channel;
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}
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public boolean isClosed() {
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return closed;
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}
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public StateRegistry getState() {
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return state;
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}
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public void setState(StateRegistry state) {
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this.state = state;
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this.channel.pipeline().get(MinecraftEncoder.class).setState(state);
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this.channel.pipeline().get(MinecraftDecoder.class).setState(state);
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}
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public int getProtocolVersion() {
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return protocolVersion;
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}
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public void setProtocolVersion(int protocolVersion) {
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this.protocolVersion = protocolVersion;
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this.channel.pipeline().get(MinecraftEncoder.class).setProtocolVersion(protocolVersion);
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this.channel.pipeline().get(MinecraftDecoder.class).setProtocolVersion(protocolVersion);
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}
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public MinecraftSessionHandler getSessionHandler() {
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return sessionHandler;
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}
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public void setSessionHandler(MinecraftSessionHandler sessionHandler) {
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this.sessionHandler = sessionHandler;
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}
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private void ensureOpen() {
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Preconditions.checkState(!closed, "Connection is closed.");
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}
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public void setCompressionThreshold(int threshold) {
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channel.writeAndFlush(new SetCompression(threshold), channel.voidPromise());
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if (threshold == -1) {
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channel.pipeline().remove("compress-decoder");
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channel.pipeline().remove("compress-encoder");
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return;
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}
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|
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JavaVelocityCompressor compressor = new JavaVelocityCompressor();
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MinecraftCompressEncoder encoder = new MinecraftCompressEncoder(threshold, compressor);
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MinecraftCompressDecoder decoder = new MinecraftCompressDecoder(threshold, compressor);
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channel.pipeline().addBefore("minecraft-decoder", "compress-decoder", decoder);
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channel.pipeline().addBefore("minecraft-encoder", "compress-encoder", encoder);
|
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}
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}
|
@ -10,7 +10,15 @@ public interface MinecraftSessionHandler {
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// No-op: we'll release the buffer later.
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}
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|
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default void connectionClosed() {
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default void connected() {
|
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|
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}
|
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|
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default void disconnected() {
|
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|
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}
|
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|
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default void exception(Throwable throwable) {
|
||||
|
||||
}
|
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}
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|
@ -1,143 +0,0 @@
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package io.minimum.minecraft.velocity.proxy;
|
||||
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
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import io.minimum.minecraft.velocity.protocol.PacketWrapper;
|
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import io.minimum.minecraft.velocity.protocol.StateRegistry;
|
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import io.minimum.minecraft.velocity.data.ServerInfo;
|
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftDecoder;
|
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftEncoder;
|
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import io.minimum.minecraft.velocity.protocol.netty.MinecraftPipelineUtils;
|
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import io.minimum.minecraft.velocity.protocol.packets.*;
|
||||
import io.netty.buffer.ByteBuf;
|
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import io.netty.channel.*;
|
||||
import net.kyori.text.TextComponent;
|
||||
|
||||
public class ServerConnection {
|
||||
private Channel channel;
|
||||
private final ServerInfo info;
|
||||
private final ConnectedPlayer proxyPlayer;
|
||||
private StateRegistry registry;
|
||||
private final VelocityServer server;
|
||||
|
||||
public ServerConnection(ServerInfo target, ConnectedPlayer proxyPlayer, VelocityServer server) {
|
||||
this.info = target;
|
||||
this.proxyPlayer = proxyPlayer;
|
||||
this.server = server;
|
||||
this.registry = StateRegistry.HANDSHAKE;
|
||||
}
|
||||
|
||||
public void connect() {
|
||||
server.initializeGenericBootstrap()
|
||||
.handler(new ChannelInitializer<Channel>() {
|
||||
@Override
|
||||
protected void initChannel(Channel ch) throws Exception {
|
||||
MinecraftPipelineUtils.strapPipelineForProxy(ch);
|
||||
ch.pipeline().addLast("state-based-interceptor", new StateBasedInterceptor());
|
||||
}
|
||||
})
|
||||
.connect(info.getAddress())
|
||||
.addListener(new ChannelFutureListener() {
|
||||
@Override
|
||||
public void operationComplete(ChannelFuture future) throws Exception {
|
||||
if (future.isSuccess()) {
|
||||
channel = future.channel();
|
||||
} else {
|
||||
proxyPlayer.handleConnectionException(info, future.cause());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void disconnect() {
|
||||
channel.close();
|
||||
channel = null;
|
||||
}
|
||||
|
||||
public void forward(Object o) {
|
||||
if (registry != StateRegistry.PLAY) {
|
||||
throw new IllegalStateException("Not accepting player information until PLAY state");
|
||||
}
|
||||
channel.writeAndFlush(o, channel.voidPromise());
|
||||
}
|
||||
|
||||
private class StateBasedInterceptor extends ChannelInboundHandlerAdapter {
|
||||
@Override
|
||||
public void channelActive(ChannelHandlerContext ctx) throws Exception {
|
||||
// Initiate a handshake.
|
||||
Handshake handshake = new Handshake();
|
||||
handshake.setNextStatus(2); // login
|
||||
handshake.setProtocolVersion(proxyPlayer.getConnection().getProtocolVersion());
|
||||
handshake.setServerAddress(info.getAddress().getHostString());
|
||||
handshake.setPort(info.getAddress().getPort());
|
||||
ctx.writeAndFlush(handshake, ctx.voidPromise());
|
||||
|
||||
setRegistry(StateRegistry.LOGIN);
|
||||
|
||||
// Login
|
||||
ServerLogin login = new ServerLogin();
|
||||
login.setUsername(proxyPlayer.getUsername());
|
||||
ctx.writeAndFlush(login, ctx.voidPromise());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
|
||||
if (proxyPlayer.getConnection().isClosed()) {
|
||||
// The upstream connection is closed, but we didn't forward that on for some reason. Close the connection
|
||||
// here.
|
||||
ctx.close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (msg instanceof PacketWrapper) {
|
||||
PacketWrapper pw = (PacketWrapper) msg;
|
||||
try {
|
||||
switch (registry) {
|
||||
case LOGIN:
|
||||
onLogin(ctx, pw);
|
||||
break;
|
||||
case PLAY:
|
||||
onPlay(ctx, pw);
|
||||
break;
|
||||
default:
|
||||
throw new UnsupportedOperationException("Unsupported state " + registry);
|
||||
}
|
||||
} finally {
|
||||
((PacketWrapper) msg).getBuffer().release();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void onPlay(ChannelHandlerContext ctx, PacketWrapper pw) {
|
||||
proxyPlayer.getConnection().write(pw.getBuffer().retain());
|
||||
}
|
||||
|
||||
private void onLogin(ChannelHandlerContext ctx, PacketWrapper wrapper) {
|
||||
//System.out.println("FROM PROXIED SERVER -> " + wrapper.getPacket() + " / " + ByteBufUtil.hexDump(wrapper.getBuffer()));
|
||||
MinecraftPacket packet = wrapper.getPacket();
|
||||
if (packet instanceof Disconnect) {
|
||||
Disconnect disconnect = (Disconnect) packet;
|
||||
ctx.close();
|
||||
proxyPlayer.handleConnectionException(info, disconnect);
|
||||
}
|
||||
|
||||
if (packet instanceof SetCompression) {
|
||||
System.out.println("Enabling compression on server connection, this is inefficient!");
|
||||
SetCompression sc = (SetCompression) packet;
|
||||
MinecraftPipelineUtils.enableCompression(channel, sc.getThreshold());
|
||||
}
|
||||
|
||||
if (packet instanceof ServerLoginSuccess) {
|
||||
// the player has been logged on.
|
||||
System.out.println("Player connected to remote server");
|
||||
setRegistry(StateRegistry.PLAY);
|
||||
proxyPlayer.setConnectedServer(ServerConnection.this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void setRegistry(StateRegistry registry) {
|
||||
this.registry = registry;
|
||||
this.channel.pipeline().get(MinecraftEncoder.class).setState(registry);
|
||||
this.channel.pipeline().get(MinecraftDecoder.class).setState(registry);
|
||||
}
|
||||
}
|
@ -1,6 +1,8 @@
|
||||
package io.minimum.minecraft.velocity.proxy;
|
||||
|
||||
import io.minimum.minecraft.velocity.protocol.StateRegistry;
|
||||
import io.minimum.minecraft.velocity.protocol.netty.*;
|
||||
import io.minimum.minecraft.velocity.proxy.client.HandshakeSessionHandler;
|
||||
import io.netty.bootstrap.Bootstrap;
|
||||
import io.netty.bootstrap.ServerBootstrap;
|
||||
import io.netty.channel.*;
|
||||
@ -32,9 +34,12 @@ public class VelocityServer {
|
||||
.childHandler(new ChannelInitializer<Channel>() {
|
||||
@Override
|
||||
protected void initChannel(Channel ch) throws Exception {
|
||||
ch.attr(InboundMinecraftConnection.CONNECTION).set(new InboundMinecraftConnection(ch));
|
||||
MinecraftPipelineUtils.strapPipelineForServer(ch);
|
||||
ch.pipeline().addLast("handler", new MinecraftClientSessionHandler());
|
||||
|
||||
MinecraftConnection connection = new MinecraftConnection(ch);
|
||||
connection.setState(StateRegistry.HANDSHAKE);
|
||||
connection.setSessionHandler(new HandshakeSessionHandler(connection));
|
||||
ch.pipeline().addLast("handler", connection);
|
||||
}
|
||||
})
|
||||
.bind(26671)
|
||||
@ -51,7 +56,7 @@ public class VelocityServer {
|
||||
});
|
||||
}
|
||||
|
||||
Bootstrap initializeGenericBootstrap() {
|
||||
public Bootstrap initializeGenericBootstrap() {
|
||||
return new Bootstrap()
|
||||
.channel(NioSocketChannel.class)
|
||||
.group(childGroup);
|
||||
|
@ -0,0 +1,41 @@
|
||||
package io.minimum.minecraft.velocity.proxy.backend;
|
||||
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.protocol.StateRegistry;
|
||||
import io.minimum.minecraft.velocity.protocol.netty.MinecraftPipelineUtils;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Disconnect;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.ServerLoginSuccess;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.SetCompression;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftSessionHandler;
|
||||
|
||||
public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
private final ServerConnection connection;
|
||||
|
||||
public LoginSessionHandler(ServerConnection connection) {
|
||||
this.connection = connection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(MinecraftPacket packet) {
|
||||
if (packet instanceof Disconnect) {
|
||||
Disconnect disconnect = (Disconnect) packet;
|
||||
connection.disconnect();
|
||||
connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), disconnect);
|
||||
}
|
||||
|
||||
if (packet instanceof SetCompression) {
|
||||
System.out.println("Enabling compression on server connection, this is inefficient!");
|
||||
SetCompression sc = (SetCompression) packet;
|
||||
connection.getChannel().setCompressionThreshold(sc.getThreshold());
|
||||
}
|
||||
|
||||
if (packet instanceof ServerLoginSuccess) {
|
||||
// the player has been logged on.
|
||||
System.out.println("Player connected to remote server");
|
||||
connection.getChannel().setState(StateRegistry.PLAY);
|
||||
connection.getProxyPlayer().setConnectedServer(connection);
|
||||
connection.getProxyPlayer().getConnection().setSessionHandler(new io.minimum.minecraft.velocity.proxy.client.PlaySessionHandler(connection.getProxyPlayer()));
|
||||
connection.getChannel().setSessionHandler(new PlaySessionHandler(connection));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
package io.minimum.minecraft.velocity.proxy.backend;
|
||||
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Disconnect;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Ping;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftSessionHandler;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.kyori.text.TextComponent;
|
||||
import net.kyori.text.format.TextColor;
|
||||
import net.kyori.text.serializer.ComponentSerializers;
|
||||
|
||||
public class PlaySessionHandler implements MinecraftSessionHandler {
|
||||
private final ServerConnection connection;
|
||||
|
||||
public PlaySessionHandler(ServerConnection connection) {
|
||||
this.connection = connection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(MinecraftPacket packet) {
|
||||
if (packet instanceof Ping) {
|
||||
// Make sure to reply back to the server so it doesn't think we're gone.
|
||||
connection.getChannel().write(packet);
|
||||
connection.getProxyPlayer().getConnection().write(packet);
|
||||
} else if (packet instanceof Disconnect) {
|
||||
// The server wants to disconnect us. TODO fallback handling
|
||||
Disconnect original = (Disconnect) packet;
|
||||
TextComponent reason = TextComponent.builder()
|
||||
.content("Disconnected from " + connection.getServerInfo().getName() + ":")
|
||||
.color(TextColor.RED)
|
||||
.append(TextComponent.of(" ", TextColor.WHITE))
|
||||
.append(ComponentSerializers.JSON.deserialize(original.getReason()))
|
||||
.build();
|
||||
connection.getProxyPlayer().close(reason);
|
||||
} else {
|
||||
// Just forward the packet on. We don't have anything to handle at this time.
|
||||
connection.getProxyPlayer().getConnection().write(packet);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleUnknown(ByteBuf buf) {
|
||||
connection.getProxyPlayer().getConnection().write(buf.retain());
|
||||
}
|
||||
}
|
@ -0,0 +1,86 @@
|
||||
package io.minimum.minecraft.velocity.proxy.backend;
|
||||
|
||||
import io.minimum.minecraft.velocity.protocol.StateRegistry;
|
||||
import io.minimum.minecraft.velocity.data.ServerInfo;
|
||||
import io.minimum.minecraft.velocity.protocol.netty.MinecraftPipelineUtils;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.*;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftConnection;
|
||||
import io.minimum.minecraft.velocity.proxy.VelocityServer;
|
||||
import io.minimum.minecraft.velocity.proxy.client.ConnectedPlayer;
|
||||
import io.netty.channel.*;
|
||||
|
||||
public class ServerConnection {
|
||||
private final ServerInfo serverInfo;
|
||||
private final ConnectedPlayer proxyPlayer;
|
||||
private final VelocityServer server;
|
||||
private MinecraftConnection channel;
|
||||
|
||||
public ServerConnection(ServerInfo target, ConnectedPlayer proxyPlayer, VelocityServer server) {
|
||||
this.serverInfo = target;
|
||||
this.proxyPlayer = proxyPlayer;
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public void connect() {
|
||||
server.initializeGenericBootstrap()
|
||||
.handler(new ChannelInitializer<Channel>() {
|
||||
@Override
|
||||
protected void initChannel(Channel ch) throws Exception {
|
||||
MinecraftPipelineUtils.strapPipelineForProxy(ch);
|
||||
|
||||
MinecraftConnection connection = new MinecraftConnection(ch);
|
||||
connection.setState(StateRegistry.HANDSHAKE);
|
||||
connection.setSessionHandler(new LoginSessionHandler(ServerConnection.this));
|
||||
ch.pipeline().addLast("handler", connection);
|
||||
}
|
||||
})
|
||||
.connect(serverInfo.getAddress())
|
||||
.addListener(new ChannelFutureListener() {
|
||||
@Override
|
||||
public void operationComplete(ChannelFuture future) throws Exception {
|
||||
if (future.isSuccess()) {
|
||||
channel = future.channel().pipeline().get(MinecraftConnection.class);
|
||||
|
||||
// Kick off the connection process
|
||||
startHandshake();
|
||||
} else {
|
||||
proxyPlayer.handleConnectionException(serverInfo, future.cause());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void startHandshake() {
|
||||
// Initiate a handshake.
|
||||
Handshake handshake = new Handshake();
|
||||
handshake.setNextStatus(2); // login
|
||||
handshake.setProtocolVersion(proxyPlayer.getConnection().getProtocolVersion());
|
||||
handshake.setServerAddress(serverInfo.getAddress().getHostString());
|
||||
handshake.setPort(serverInfo.getAddress().getPort());
|
||||
channel.write(handshake);
|
||||
|
||||
channel.setState(StateRegistry.LOGIN);
|
||||
|
||||
// Login
|
||||
ServerLogin login = new ServerLogin();
|
||||
login.setUsername(proxyPlayer.getUsername());
|
||||
channel.write(login);
|
||||
}
|
||||
|
||||
public ConnectedPlayer getProxyPlayer() {
|
||||
return proxyPlayer;
|
||||
}
|
||||
|
||||
public MinecraftConnection getChannel() {
|
||||
return channel;
|
||||
}
|
||||
|
||||
public ServerInfo getServerInfo() {
|
||||
return serverInfo;
|
||||
}
|
||||
|
||||
public void disconnect() {
|
||||
channel.close();
|
||||
channel = null;
|
||||
}
|
||||
}
|
@ -1,8 +1,11 @@
|
||||
package io.minimum.minecraft.velocity.proxy;
|
||||
package io.minimum.minecraft.velocity.proxy.client;
|
||||
|
||||
import io.minimum.minecraft.velocity.data.ServerInfo;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Chat;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Disconnect;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftConnection;
|
||||
import io.minimum.minecraft.velocity.proxy.backend.ServerConnection;
|
||||
import io.minimum.minecraft.velocity.util.ThrowableUtils;
|
||||
import net.kyori.text.TextComponent;
|
||||
import net.kyori.text.format.TextColor;
|
||||
import net.kyori.text.serializer.ComponentSerializers;
|
||||
@ -12,10 +15,10 @@ import java.util.UUID;
|
||||
public class ConnectedPlayer {
|
||||
private final String username;
|
||||
private final UUID uniqueId;
|
||||
private final InboundMinecraftConnection connection;
|
||||
private final MinecraftConnection connection;
|
||||
private ServerConnection connectedServer;
|
||||
|
||||
public ConnectedPlayer(String username, UUID uniqueId, InboundMinecraftConnection connection) {
|
||||
public ConnectedPlayer(String username, UUID uniqueId, MinecraftConnection connection) {
|
||||
this.username = username;
|
||||
this.uniqueId = uniqueId;
|
||||
this.connection = connection;
|
||||
@ -29,7 +32,7 @@ public class ConnectedPlayer {
|
||||
return uniqueId;
|
||||
}
|
||||
|
||||
public InboundMinecraftConnection getConnection() {
|
||||
public MinecraftConnection getConnection() {
|
||||
return connection;
|
||||
}
|
||||
|
||||
@ -38,8 +41,7 @@ public class ConnectedPlayer {
|
||||
}
|
||||
|
||||
public void handleConnectionException(ServerInfo info, Throwable throwable) {
|
||||
String error = String.format("%s: %s",
|
||||
throwable.getClass().getName(), throwable.getMessage());
|
||||
String error = ThrowableUtils.briefDescription(throwable);
|
||||
Disconnect disconnect = new Disconnect();
|
||||
disconnect.setReason(ComponentSerializers.JSON.serialize(TextComponent.of(error, TextColor.RED)));
|
||||
handleConnectionException(info, disconnect);
|
||||
@ -67,4 +69,10 @@ public class ConnectedPlayer {
|
||||
public void setConnectedServer(ServerConnection serverConnection) {
|
||||
this.connectedServer = serverConnection;
|
||||
}
|
||||
|
||||
public void close(TextComponent reason) {
|
||||
Disconnect disconnect = new Disconnect();
|
||||
disconnect.setReason(ComponentSerializers.JSON.serialize(reason));
|
||||
connection.closeWith(disconnect);
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
package io.minimum.minecraft.velocity.proxy.client;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.protocol.StateRegistry;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Handshake;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftConnection;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftSessionHandler;
|
||||
|
||||
public class HandshakeSessionHandler implements MinecraftSessionHandler {
|
||||
private final MinecraftConnection connection;
|
||||
|
||||
public HandshakeSessionHandler(MinecraftConnection connection) {
|
||||
this.connection = Preconditions.checkNotNull(connection, "connection");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(MinecraftPacket packet) {
|
||||
if (!(packet instanceof Handshake)) {
|
||||
throw new IllegalArgumentException("Did not expect packet " + packet.getClass().getName());
|
||||
}
|
||||
|
||||
Handshake handshake = (Handshake) packet;
|
||||
connection.setProtocolVersion(handshake.getProtocolVersion());
|
||||
switch (handshake.getNextStatus()) {
|
||||
case 1:
|
||||
// Status protocol
|
||||
connection.setState(StateRegistry.STATUS);
|
||||
connection.setSessionHandler(new StatusSessionHandler(connection));
|
||||
break;
|
||||
case 2:
|
||||
connection.setState(StateRegistry.LOGIN);
|
||||
connection.setSessionHandler(new LoginSessionHandler(connection));
|
||||
break;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid state " + handshake.getNextStatus());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package io.minimum.minecraft.velocity.proxy.client;
|
||||
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftSessionHandler;
|
||||
|
||||
public class InitialConnectSessionHandler implements MinecraftSessionHandler {
|
||||
private final ConnectedPlayer player;
|
||||
|
||||
public InitialConnectSessionHandler(ConnectedPlayer player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(MinecraftPacket packet) {
|
||||
// No-op: will never handle packets
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disconnected() {
|
||||
// the user cancelled the login process
|
||||
player.getConnectedServer().disconnect();
|
||||
}
|
||||
}
|
@ -1,22 +1,23 @@
|
||||
package io.minimum.minecraft.velocity.proxy.handler;
|
||||
package io.minimum.minecraft.velocity.proxy.client;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import io.minimum.minecraft.velocity.data.ServerInfo;
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.protocol.StateRegistry;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.ServerLogin;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.ServerLoginSuccess;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.SetCompression;
|
||||
import io.minimum.minecraft.velocity.proxy.*;
|
||||
import io.minimum.minecraft.velocity.proxy.backend.ServerConnection;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.UUID;
|
||||
|
||||
public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
private final InboundMinecraftConnection connection;
|
||||
private final MinecraftConnection inbound;
|
||||
|
||||
public LoginSessionHandler(InboundMinecraftConnection connection) {
|
||||
this.connection = Preconditions.checkNotNull(connection, "connection");
|
||||
public LoginSessionHandler(MinecraftConnection inbound) {
|
||||
this.inbound = Preconditions.checkNotNull(inbound, "inbound");
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -24,15 +25,22 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
Preconditions.checkArgument(packet instanceof ServerLogin, "Expected a ServerLogin packet, not " + packet.getClass().getName());
|
||||
|
||||
// TODO: Encryption
|
||||
connection.enableCompression();
|
||||
inbound.setCompressionThreshold(256);
|
||||
|
||||
String username = ((ServerLogin) packet).getUsername();
|
||||
ServerLoginSuccess success = new ServerLoginSuccess();
|
||||
success.setUsername(username);
|
||||
success.setUuid(generateOfflinePlayerUuid(username));
|
||||
connection.write(success);
|
||||
inbound.write(success);
|
||||
|
||||
connection.initiatePlay(success);
|
||||
// Initiate a regular connection and move over to it.
|
||||
ConnectedPlayer player = new ConnectedPlayer(success.getUsername(), success.getUuid(), inbound);
|
||||
ServerInfo info = new ServerInfo("test", new InetSocketAddress("localhost", 25565));
|
||||
ServerConnection connection = new ServerConnection(info, player, VelocityServer.getServer());
|
||||
|
||||
inbound.setState(StateRegistry.PLAY);
|
||||
inbound.setSessionHandler(new InitialConnectSessionHandler(player));
|
||||
connection.connect();
|
||||
}
|
||||
|
||||
private static UUID generateOfflinePlayerUuid(String username) {
|
@ -1,20 +1,16 @@
|
||||
package io.minimum.minecraft.velocity.proxy.handler;
|
||||
package io.minimum.minecraft.velocity.proxy.client;
|
||||
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Chat;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Ping;
|
||||
import io.minimum.minecraft.velocity.proxy.ConnectedPlayer;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftSessionHandler;
|
||||
import io.minimum.minecraft.velocity.proxy.ServerConnection;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
|
||||
public class PlaySessionHandler implements MinecraftSessionHandler {
|
||||
private final ConnectedPlayer player;
|
||||
private final ServerConnection connection;
|
||||
|
||||
public PlaySessionHandler(ConnectedPlayer player, ServerConnection connection) {
|
||||
public PlaySessionHandler(ConnectedPlayer player) {
|
||||
this.player = player;
|
||||
this.connection = connection;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -25,14 +21,17 @@ public class PlaySessionHandler implements MinecraftSessionHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
if (packet instanceof Chat) {
|
||||
// TODO: handle this ourselves, for now do this
|
||||
player.getConnectedServer().forward(packet);
|
||||
}
|
||||
// If we don't want to handle this packet, just forward it on.
|
||||
player.getConnectedServer().getChannel().write(packet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleUnknown(ByteBuf buf) {
|
||||
connection.forward(buf.retain());
|
||||
player.getConnectedServer().getChannel().write(buf.retain());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disconnected() {
|
||||
player.getConnectedServer().disconnect();
|
||||
}
|
||||
}
|
@ -1,15 +1,14 @@
|
||||
package io.minimum.minecraft.velocity.proxy.handler;
|
||||
package io.minimum.minecraft.velocity.proxy.client;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.GsonBuilder;
|
||||
import io.minimum.minecraft.velocity.data.ServerPing;
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.LegacyPing;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Ping;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.StatusRequest;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.StatusResponse;
|
||||
import io.minimum.minecraft.velocity.proxy.InboundMinecraftConnection;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftConnection;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftSessionHandler;
|
||||
import net.kyori.text.Component;
|
||||
import net.kyori.text.TextComponent;
|
||||
@ -19,9 +18,9 @@ public class StatusSessionHandler implements MinecraftSessionHandler {
|
||||
private static final Gson GSON = new GsonBuilder()
|
||||
.registerTypeHierarchyAdapter(Component.class, new GsonComponentSerializer())
|
||||
.create();
|
||||
private final InboundMinecraftConnection connection;
|
||||
private final MinecraftConnection connection;
|
||||
|
||||
public StatusSessionHandler(InboundMinecraftConnection connection) {
|
||||
public StatusSessionHandler(MinecraftConnection connection) {
|
||||
this.connection = connection;
|
||||
}
|
||||
|
@ -1,25 +0,0 @@
|
||||
package io.minimum.minecraft.velocity.proxy.handler;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import io.minimum.minecraft.velocity.protocol.MinecraftPacket;
|
||||
import io.minimum.minecraft.velocity.protocol.packets.Handshake;
|
||||
import io.minimum.minecraft.velocity.proxy.InboundMinecraftConnection;
|
||||
import io.minimum.minecraft.velocity.proxy.MinecraftSessionHandler;
|
||||
|
||||
public class HandshakeSessionHandler implements MinecraftSessionHandler {
|
||||
private final InboundMinecraftConnection connection;
|
||||
|
||||
public HandshakeSessionHandler(InboundMinecraftConnection connection) {
|
||||
this.connection = Preconditions.checkNotNull(connection, "connection");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(MinecraftPacket packet) {
|
||||
if (!(packet instanceof Handshake)) {
|
||||
throw new IllegalArgumentException("Did not expect packet " + packet.getClass().getName());
|
||||
}
|
||||
|
||||
Handshake handshake = (Handshake) packet;
|
||||
connection.handleHandshake(handshake);
|
||||
}
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
package io.minimum.minecraft.velocity.util;
|
||||
|
||||
public enum ThrowableUtils {
|
||||
;
|
||||
|
||||
public static String briefDescription(Throwable throwable) {
|
||||
return throwable.getClass().getName() + ": " + throwable.getMessage();
|
||||
}
|
||||
}
|
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