3
0
Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-17 05:20:14 +01:00

Merge branch 'dev/1.1.0' into dev/3.0.0

# Conflicts:
#	build.gradle
Dieser Commit ist enthalten in:
Andrew Steinborn 2021-06-09 01:29:51 -04:00
Commit 445688b9a1
2 geänderte Dateien mit 4 neuen und 10 gelöschten Zeilen

Datei anzeigen

@ -285,8 +285,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override @Override
public boolean handle(ResourcePackResponse packet) { public boolean handle(ResourcePackResponse packet) {
return player.onResourcePackResponse(packet.getStatus(), return player.onResourcePackResponse(packet.getStatus());
ByteBufUtil.decodeHexDump(packet.getHash()));
} }
@Override @Override

Datei anzeigen

@ -808,7 +808,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
.compareTo(ProtocolVersion.MINECRAFT_1_17) >= 0) { .compareTo(ProtocolVersion.MINECRAFT_1_17) >= 0) {
break; break;
} }
onResourcePackResponse(PlayerResourcePackStatusEvent.Status.DECLINED, new byte[0]); onResourcePackResponse(PlayerResourcePackStatusEvent.Status.DECLINED);
queued = null; queued = null;
} }
if (queued == null) { if (queued == null) {
@ -844,9 +844,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
/** /**
* Processes a client response to a sent resource-pack. * Processes a client response to a sent resource-pack.
*/ */
public boolean onResourcePackResponse(PlayerResourcePackStatusEvent.Status status, public boolean onResourcePackResponse(PlayerResourcePackStatusEvent.Status status) {
@Nullable byte[] hash) {
final boolean peek = status == PlayerResourcePackStatusEvent.Status.ACCEPTED; final boolean peek = status == PlayerResourcePackStatusEvent.Status.ACCEPTED;
final ResourcePackInfo queued = peek final ResourcePackInfo queued = peek
? outstandingResourcePacks.peek() : outstandingResourcePacks.poll(); ? outstandingResourcePacks.peek() : outstandingResourcePacks.poll();
@ -863,7 +861,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
} }
}); });
switch (status) { switch (status) {
case ACCEPTED: case ACCEPTED:
previousResourceResponse = true; previousResourceResponse = true;
@ -884,9 +881,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
} }
if (!peek) { if (!peek) {
connection.eventLoop().execute(() -> { connection.eventLoop().execute(this::tickResourcePackQueue);
tickResourcePackQueue();
});
} }
return queued != null && queued.getOrigin() == ResourcePackInfo.Origin.DOWNSTREAM_SERVER; return queued != null && queued.getOrigin() == ResourcePackInfo.Origin.DOWNSTREAM_SERVER;