Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Make sure to mark the in-flight connection.
Dieser Commit ist enthalten in:
Ursprung
e2ad6b740a
Commit
436c1624bc
@ -517,8 +517,12 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
|
||||
return CompletableFuture
|
||||
.completedFuture(ConnectionRequestResults.plainResult(lastCheck.get()));
|
||||
}
|
||||
return new VelocityServerConnection((VelocityRegisteredServer) rs,
|
||||
ConnectedPlayer.this, server).connect();
|
||||
|
||||
VelocityRegisteredServer vrs = (VelocityRegisteredServer) rs;
|
||||
VelocityServerConnection con = new VelocityServerConnection(vrs, ConnectedPlayer.this,
|
||||
server);
|
||||
connectionInFlight = con;
|
||||
return con.connect();
|
||||
});
|
||||
}
|
||||
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren