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synchronisiert 2024-12-23 23:00:35 +01:00
Merge pull request #307 from mikroskeem/feature/prevent-proxy-connections
Add prevent-proxy-connections option
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Commit
2418cc271a
@ -62,6 +62,15 @@ public interface ProxyConfig {
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*/
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boolean isOnlineMode();
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/**
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* If client's ISP/AS sent from this proxy is different from the one from Mojang's
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* authentication server, the player is kicked. This disallows some VPN and proxy
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* connections but is a weak form of protection.
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*
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* @return whether to prevent client proxy connections by checking the IP with Mojang servers
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*/
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boolean shouldPreventClientProxyConnections();
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/**
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* Get a Map of all servers registered in <code>velocity.toml</code>. This method does
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* <strong>not</strong> return all the servers currently in memory, although in most cases it
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@ -54,6 +54,14 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
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@ConfigKey("online-mode")
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private boolean onlineMode = true;
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@Comment({
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"If client's ISP/AS sent from this proxy is different from the one from Mojang's",
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"authentication server, the player is kicked. This disallows some VPN and proxy",
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"connections but is a weak form of protection."
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})
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@ConfigKey("prevent-client-proxy-connections")
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private boolean preventClientProxyConnections = false;
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@Comment({
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"Should we forward IP addresses and other data to backend servers?",
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"Available options:",
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@ -328,6 +336,11 @@ public class VelocityConfiguration extends AnnotatedConfig implements ProxyConfi
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return onlineMode;
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}
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@Override
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public boolean shouldPreventClientProxyConnections() {
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return preventClientProxyConnections;
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}
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public PlayerInfoForwarding getPlayerInfoForwardingMode() {
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return playerInfoForwardingMode;
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}
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@ -50,7 +50,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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private static final Logger logger = LogManager.getLogger(LoginSessionHandler.class);
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private static final String MOJANG_HASJOINED_URL =
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"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s&ip=%s";
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"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s";
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private final VelocityServer server;
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private final MinecraftConnection mcConnection;
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@ -96,8 +96,11 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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String playerIp = ((InetSocketAddress) mcConnection.getRemoteAddress()).getHostString();
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String url = String.format(MOJANG_HASJOINED_URL,
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urlFormParameterEscaper().escape(login.getUsername()), serverId,
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urlFormParameterEscaper().escape(playerIp));
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urlFormParameterEscaper().escape(login.getUsername()), serverId);
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if (server.getConfiguration().shouldPreventClientProxyConnections()) {
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url += "&ip=" + urlFormParameterEscaper().escape(playerIp);
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}
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ListenableFuture<Response> hasJoinedResponse = server.getAsyncHttpClient().prepareGet(url)
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.execute();
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