Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Actually handle that
Dieser Commit ist enthalten in:
Ursprung
64ff0683c9
Commit
201c484247
@ -44,4 +44,9 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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public void handleUnknown(ByteBuf buf) {
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public void handleUnknown(ByteBuf buf) {
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connection.getProxyPlayer().getConnection().write(buf.retain());
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connection.getProxyPlayer().getConnection().write(buf.retain());
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}
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}
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@Override
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public void exception(Throwable throwable) {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), throwable);
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}
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}
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}
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@ -6,8 +6,11 @@ import com.velocitypowered.proxy.data.ServerInfo;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.packets.*;
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import com.velocitypowered.proxy.protocol.packets.*;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.util.ThrowableUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.EventLoop;
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import io.netty.channel.EventLoop;
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import net.kyori.text.TextComponent;
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import net.kyori.text.format.TextColor;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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@ -90,7 +93,11 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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@Override
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@Override
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public void exception(Throwable throwable) {
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public void exception(Throwable throwable) {
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player.handleConnectionException(player.getConnectedServer().getServerInfo(), throwable);
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player.close(TextComponent.builder()
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.content("An exception occurred in your connection: ")
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.color(TextColor.RED)
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.append(TextComponent.of(ThrowableUtils.briefDescription(throwable), TextColor.WHITE))
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.build());
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}
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}
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public void handleBackendJoinGame(JoinGame joinGame) {
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public void handleBackendJoinGame(JoinGame joinGame) {
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@ -81,7 +81,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation {
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handleConnectionException(info, TextComponent.builder()
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handleConnectionException(info, TextComponent.builder()
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.content(userMessage + ": ")
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.content(userMessage + ": ")
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.color(TextColor.RED)
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.color(TextColor.RED)
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.append(TextComponent.of(error))
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.append(TextComponent.of(error, TextColor.WHITE))
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.build());
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.build());
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}
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}
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