Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-06 00:00:47 +01:00
Avoid sending duplicate set latency/gamemode/display name packets
Dieser Commit ist enthalten in:
Ursprung
335c34a679
Commit
1fd2bd9ee4
@ -21,7 +21,7 @@ import org.checkerframework.checker.nullness.qual.Nullable;
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public class VelocityTabList implements TabList {
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private final MinecraftConnection connection;
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private final Map<UUID, TabListEntry> entries = new ConcurrentHashMap<>();
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private final Map<UUID, VelocityTabListEntry> entries = new ConcurrentHashMap<>();
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public VelocityTabList(MinecraftConnection connection) {
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this.connection = connection;
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@ -46,11 +46,13 @@ public class VelocityTabList implements TabList {
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"The provided entry was not created by this tab list");
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Preconditions.checkArgument(!entries.containsKey(entry.getProfile().getId()),
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"this TabList already contains an entry with the same uuid");
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Preconditions.checkArgument(entry instanceof VelocityTabListEntry,
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"Not a Velocity tab list entry");
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PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
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connection.write(
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new PlayerListItem(PlayerListItem.ADD_PLAYER, Collections.singletonList(packetItem)));
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entries.put(entry.getProfile().getId(), entry);
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entries.put(entry.getProfile().getId(), (VelocityTabListEntry) entry);
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}
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@Override
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@ -111,7 +113,7 @@ public class VelocityTabList implements TabList {
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if (name == null || properties == null) {
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throw new IllegalStateException("Got null game profile for ADD_PLAYER");
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}
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entries.put(item.getUuid(), TabListEntry.builder()
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entries.put(item.getUuid(), (VelocityTabListEntry) TabListEntry.builder()
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.tabList(this)
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.profile(new GameProfile(uuid, name, properties))
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.displayName(item.getDisplayName())
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@ -124,23 +126,23 @@ public class VelocityTabList implements TabList {
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entries.remove(uuid);
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break;
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case PlayerListItem.UPDATE_DISPLAY_NAME: {
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TabListEntry entry = entries.get(uuid);
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VelocityTabListEntry entry = entries.get(uuid);
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if (entry != null) {
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entry.setDisplayName(item.getDisplayName());
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entry.setDisplayNameInternal(item.getDisplayName());
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}
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break;
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}
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case PlayerListItem.UPDATE_LATENCY: {
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TabListEntry entry = entries.get(uuid);
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VelocityTabListEntry entry = entries.get(uuid);
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if (entry != null) {
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entry.setLatency(item.getLatency());
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entry.setLatencyInternal(item.getLatency());
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}
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break;
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}
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case PlayerListItem.UPDATE_GAMEMODE: {
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TabListEntry entry = entries.get(uuid);
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VelocityTabListEntry entry = entries.get(uuid);
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if (entry != null) {
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entry.setLatency(item.getGameMode());
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entry.setGameModeInternal(item.getGameMode());
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}
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break;
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}
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@ -47,6 +47,10 @@ public class VelocityTabListEntry implements TabListEntry {
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return this;
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}
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void setDisplayNameInternal(@Nullable Component displayName) {
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this.displayName = displayName;
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}
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@Override
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public int getLatency() {
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return latency;
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@ -59,6 +63,10 @@ public class VelocityTabListEntry implements TabListEntry {
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return this;
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}
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void setLatencyInternal(int latency) {
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this.latency = latency;
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}
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@Override
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public int getGameMode() {
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return gameMode;
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@ -70,4 +78,8 @@ public class VelocityTabListEntry implements TabListEntry {
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tabList.updateEntry(PlayerListItem.UPDATE_GAMEMODE, this);
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return this;
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}
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void setGameModeInternal(int gameMode) {
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this.gameMode = gameMode;
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}
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}
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