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Mirror von https://github.com/PaperMC/Velocity.git synchronisiert 2024-11-17 05:20:14 +01:00

Cleaner and more correct to use ByteBufs directly.

Dieser Commit ist enthalten in:
Andrew Steinborn 2019-01-11 18:32:03 -05:00
Ursprung 1e041963f0
Commit 1a2b162353

Datei anzeigen

@ -11,27 +11,25 @@ import java.util.List;
public class MinecraftVarintFrameDecoder extends ByteToMessageDecoder {
private final byte[] lenBuf = new byte[3];
@Override
protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
if (!in.isReadable()) {
return;
}
Arrays.fill(lenBuf, (byte) 0);
ByteBuf lenBuf = ctx.alloc().buffer(3);
int origReaderIndex = in.readerIndex();
ByteBuf wrappedBuf = Unpooled.wrappedBuffer(lenBuf);
for (int i = 0; i < lenBuf.length; i++) {
try {
for (int i = 0; i < 3; i++) {
if (!in.isReadable()) {
in.readerIndex(origReaderIndex);
return;
}
lenBuf[i] = in.readByte();
if (lenBuf[i] > 0) {
int packetLength = ProtocolUtils.readVarInt(wrappedBuf);
byte read = in.readByte();
lenBuf.writeByte(read);
if (read > 0) {
int packetLength = ProtocolUtils.readVarInt(lenBuf.slice());
if (packetLength == 0) {
return;
}
@ -47,5 +45,8 @@ public class MinecraftVarintFrameDecoder extends ByteToMessageDecoder {
}
throw new CorruptedFrameException("VarInt too big");
} finally {
lenBuf.release();
}
}
}