Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Flush consolidation
Dieser Commit ist enthalten in:
Ursprung
e3c75a7fcc
Commit
195a506117
@ -3,12 +3,14 @@ package com.velocitypowered.proxy.connection.backend;
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import static com.velocitypowered.proxy.VelocityServer.GSON;
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import static com.velocitypowered.proxy.connection.forge.legacy.LegacyForgeConstants.HANDSHAKE_HOSTNAME_TOKEN;
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import static com.velocitypowered.proxy.network.Connections.FLOW_HANDLER;
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import static com.velocitypowered.proxy.network.Connections.FLUSH_CONSOLIDATION;
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import static com.velocitypowered.proxy.network.Connections.FRAME_DECODER;
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import static com.velocitypowered.proxy.network.Connections.FRAME_ENCODER;
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import static com.velocitypowered.proxy.network.Connections.HANDLER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_DECODER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_ENCODER;
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import static com.velocitypowered.proxy.network.Connections.READ_TIMEOUT;
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import static io.netty.handler.flush.FlushConsolidationHandler.DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES;
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import com.google.common.base.Preconditions;
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import com.velocitypowered.api.network.ProtocolVersion;
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@ -37,6 +39,7 @@ import io.netty.channel.Channel;
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import io.netty.channel.ChannelFutureListener;
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import io.netty.channel.ChannelInitializer;
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import io.netty.handler.flow.FlowControlHandler;
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import io.netty.handler.flush.FlushConsolidationHandler;
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import io.netty.handler.timeout.ReadTimeoutHandler;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.TimeUnit;
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@ -90,7 +93,9 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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.addLast(MINECRAFT_DECODER,
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new MinecraftDecoder(ProtocolUtils.Direction.CLIENTBOUND))
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.addLast(MINECRAFT_ENCODER,
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new MinecraftEncoder(ProtocolUtils.Direction.SERVERBOUND));
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new MinecraftEncoder(ProtocolUtils.Direction.SERVERBOUND))
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.addLast(FLUSH_CONSOLIDATION, new FlushConsolidationHandler(
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DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES, true));
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}
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})
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.connect(registeredServer.getServerInfo().getAddress())
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@ -15,6 +15,7 @@ public class Connections {
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public static final String MINECRAFT_DECODER = "minecraft-decoder";
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public static final String MINECRAFT_ENCODER = "minecraft-encoder";
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public static final String READ_TIMEOUT = "read-timeout";
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public static final String FLUSH_CONSOLIDATION = "flush-consolidation";
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private Connections() {
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throw new AssertionError();
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@ -1,5 +1,6 @@
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package com.velocitypowered.proxy.network;
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import static com.velocitypowered.proxy.network.Connections.FLUSH_CONSOLIDATION;
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import static com.velocitypowered.proxy.network.Connections.FRAME_DECODER;
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import static com.velocitypowered.proxy.network.Connections.FRAME_ENCODER;
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import static com.velocitypowered.proxy.network.Connections.LEGACY_PING_DECODER;
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@ -7,6 +8,7 @@ import static com.velocitypowered.proxy.network.Connections.LEGACY_PING_ENCODER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_DECODER;
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import static com.velocitypowered.proxy.network.Connections.MINECRAFT_ENCODER;
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import static com.velocitypowered.proxy.network.Connections.READ_TIMEOUT;
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import static io.netty.handler.flush.FlushConsolidationHandler.DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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@ -22,6 +24,7 @@ import com.velocitypowered.proxy.protocol.netty.MinecraftVarintLengthEncoder;
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import io.netty.channel.Channel;
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import io.netty.channel.ChannelInitializer;
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import io.netty.handler.codec.haproxy.HAProxyMessageDecoder;
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import io.netty.handler.flush.FlushConsolidationHandler;
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import io.netty.handler.timeout.ReadTimeoutHandler;
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import java.util.concurrent.TimeUnit;
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@ -45,7 +48,9 @@ public class ServerChannelInitializer extends ChannelInitializer<Channel> {
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.addLast(LEGACY_PING_ENCODER, LegacyPingEncoder.INSTANCE)
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.addLast(FRAME_ENCODER, MinecraftVarintLengthEncoder.INSTANCE)
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.addLast(MINECRAFT_DECODER, new MinecraftDecoder(ProtocolUtils.Direction.SERVERBOUND))
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.addLast(MINECRAFT_ENCODER, new MinecraftEncoder(ProtocolUtils.Direction.CLIENTBOUND));
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.addLast(MINECRAFT_ENCODER, new MinecraftEncoder(ProtocolUtils.Direction.CLIENTBOUND))
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.addLast(FLUSH_CONSOLIDATION, new FlushConsolidationHandler(
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DEFAULT_EXPLICIT_FLUSH_AFTER_FLUSHES, true));
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final MinecraftConnection connection = new MinecraftConnection(ch, this.server);
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connection.setSessionHandler(new HandshakeSessionHandler(connection, this.server));
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