Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Consistently display disconnects.
Dieser Commit ist enthalten in:
Ursprung
256978fc15
Commit
10c440af83
@ -24,6 +24,7 @@ import com.velocitypowered.proxy.protocol.netty.MinecraftCompressDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftCompressEncoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
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import com.velocitypowered.proxy.protocol.packet.Disconnect;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.Channel;
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import io.netty.channel.ChannelFutureListener;
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@ -58,6 +59,7 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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private @Nullable MinecraftConnectionAssociation association;
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private final VelocityServer server;
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private ConnectionType connectionType = ConnectionTypes.UNDETERMINED;
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private boolean knownDisconnect = false;
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/**
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* Initializes a new {@link MinecraftConnection} instance.
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@ -88,7 +90,7 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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sessionHandler.disconnected();
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}
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if (association != null) {
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if (association != null && !knownDisconnect) {
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logger.info("{} has disconnected", association);
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}
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}
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@ -191,6 +193,7 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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*/
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public void closeWith(Object msg) {
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if (channel.isActive()) {
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knownDisconnect = true;
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channel.writeAndFlush(msg).addListener(ChannelFutureListener.CLOSE);
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}
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}
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@ -235,6 +235,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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@Override
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public void disconnect(Component reason) {
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logger.info("{} has disconnected: {}", this, ComponentSerializers.LEGACY.serialize(reason));
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connection.closeWith(Disconnect.create(reason));
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}
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@ -351,7 +352,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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if (nextServer.isPresent()) {
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createConnectionRequest(nextServer.get()).fireAndForget();
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} else {
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connection.closeWith(Disconnect.create(friendlyReason));
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disconnect(friendlyReason);
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}
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} else {
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KickedFromServerEvent originalEvent = new KickedFromServerEvent(this, rs, kickReason,
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@ -360,7 +361,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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.thenAcceptAsync(event -> {
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if (event.getResult() instanceof DisconnectPlayer) {
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DisconnectPlayer res = (DisconnectPlayer) event.getResult();
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connection.closeWith(Disconnect.create(res.getReason()));
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disconnect(res.getReason());
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} else if (event.getResult() instanceof RedirectPlayer) {
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RedirectPlayer res = (RedirectPlayer) event.getResult();
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createConnectionRequest(res.getServer()).fireAndForget();
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@ -369,11 +370,11 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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if (event.kickedDuringServerConnect()) {
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sendMessage(res.getMessage());
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} else {
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connection.closeWith(Disconnect.create(res.getMessage()));
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disconnect(res.getMessage());
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}
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} else {
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// In case someone gets creative, assume we want to disconnect the player.
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connection.closeWith(Disconnect.create(friendlyReason));
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disconnect(friendlyReason);
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}
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}, connection.eventLoop());
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}
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@ -4,9 +4,9 @@ import com.google.common.base.Preconditions;
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import com.google.common.collect.ImmutableList;
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import com.velocitypowered.api.event.connection.ConnectionHandshakeEvent;
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import com.velocitypowered.api.event.proxy.ProxyPingEvent;
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import com.velocitypowered.api.network.ProtocolVersion;
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import com.velocitypowered.api.proxy.InboundConnection;
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import com.velocitypowered.api.proxy.server.ServerPing;
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import com.velocitypowered.api.network.ProtocolVersion;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.config.PlayerInfoForwarding;
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import com.velocitypowered.proxy.config.VelocityConfiguration;
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@ -75,6 +75,7 @@ public class HandshakeSessionHandler implements MinecraftSessionHandler {
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public boolean handle(Handshake handshake) {
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InitialInboundConnection ic = new InitialInboundConnection(connection,
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cleanVhost(handshake.getServerAddress()), handshake);
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connection.setAssociation(ic);
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switch (handshake.getNextStatus()) {
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case StateRegistry.STATUS_ID:
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connection.setState(StateRegistry.STATUS);
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@ -3,11 +3,19 @@ package com.velocitypowered.proxy.connection.client;
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import com.velocitypowered.api.proxy.InboundConnection;
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import com.velocitypowered.api.network.ProtocolVersion;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
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import com.velocitypowered.proxy.protocol.packet.Disconnect;
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import com.velocitypowered.proxy.protocol.packet.Handshake;
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import java.net.InetSocketAddress;
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import java.util.Optional;
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import net.kyori.text.Component;
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import net.kyori.text.serializer.ComponentSerializers;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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class InitialInboundConnection implements InboundConnection {
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class InitialInboundConnection implements InboundConnection, MinecraftConnectionAssociation {
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private static final Logger logger = LogManager.getLogger(InitialInboundConnection.class);
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private final MinecraftConnection connection;
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private final String cleanedAddress;
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@ -39,4 +47,14 @@ class InitialInboundConnection implements InboundConnection {
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public ProtocolVersion getProtocolVersion() {
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return connection.getProtocolVersion();
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}
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@Override
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public String toString() {
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return "[initial connection] " + connection.getRemoteAddress().toString();
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}
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public void disconnect(Component reason) {
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logger.info("{} has disconnected: {}", this, ComponentSerializers.LEGACY.serialize(reason));
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connection.closeWith(Disconnect.create(reason));
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}
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}
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@ -31,7 +31,6 @@ import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
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import com.velocitypowered.proxy.protocol.packet.ServerLogin;
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import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
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import com.velocitypowered.proxy.protocol.packet.SetCompression;
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import com.velocitypowered.proxy.util.EncryptionUtils;
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import com.velocitypowered.proxy.util.VelocityMessages;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBufUtil;
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@ -57,26 +56,26 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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"https://sessionserver.mojang.com/session/minecraft/hasJoined?username=%s&serverId=%s&ip=%s";
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private final VelocityServer server;
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private final MinecraftConnection inbound;
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private final InboundConnection apiInbound;
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private final MinecraftConnection mcConnection;
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private final InitialInboundConnection inbound;
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private @MonotonicNonNull ServerLogin login;
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private byte[] verify = EMPTY_BYTE_ARRAY;
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private int playerInfoId;
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private @MonotonicNonNull ConnectedPlayer connectedPlayer;
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LoginSessionHandler(VelocityServer server, MinecraftConnection inbound,
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InboundConnection apiInbound) {
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LoginSessionHandler(VelocityServer server, MinecraftConnection mcConnection,
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InitialInboundConnection inbound) {
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this.server = Preconditions.checkNotNull(server, "server");
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this.mcConnection = Preconditions.checkNotNull(mcConnection, "mcConnection");
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this.inbound = Preconditions.checkNotNull(inbound, "inbound");
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this.apiInbound = Preconditions.checkNotNull(apiInbound, "apiInbound");
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}
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@Override
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public boolean handle(ServerLogin packet) {
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this.login = packet;
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if (inbound.getProtocolVersion().compareTo(MINECRAFT_1_13) >= 0) {
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if (mcConnection.getProtocolVersion().compareTo(MINECRAFT_1_13) >= 0) {
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playerInfoId = ThreadLocalRandom.current().nextInt();
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inbound.write(new LoginPluginMessage(playerInfoId, VELOCITY_IP_FORWARDING_CHANNEL,
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mcConnection.write(new LoginPluginMessage(playerInfoId, VELOCITY_IP_FORWARDING_CHANNEL,
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Unpooled.EMPTY_BUFFER));
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} else {
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beginPreLogin();
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@ -89,7 +88,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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if (packet.getId() == playerInfoId) {
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if (packet.isSuccess()) {
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// Uh oh, someone's trying to run Velocity behind Velocity. We don't want that happening.
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inbound.closeWith(Disconnect.create(VelocityMessages.NO_PROXY_BEHIND_PROXY));
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inbound.disconnect(VelocityMessages.NO_PROXY_BEHIND_PROXY);
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} else {
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// Proceed with the regular login process.
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beginPreLogin();
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@ -119,14 +118,14 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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byte[] decryptedSharedSecret = decryptRsa(serverKeyPair, packet.getSharedSecret());
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String serverId = generateServerId(decryptedSharedSecret, serverKeyPair.getPublic());
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String playerIp = ((InetSocketAddress) inbound.getRemoteAddress()).getHostString();
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String playerIp = ((InetSocketAddress) mcConnection.getRemoteAddress()).getHostString();
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String url = String.format(MOJANG_HASJOINED_URL,
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UrlEscapers.urlFormParameterEscaper().escape(login.getUsername()), serverId,
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UrlEscapers.urlFormParameterEscaper().escape(playerIp));
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server.getHttpClient()
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.get(new URL(url))
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.thenAcceptAsync(profileResponse -> {
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if (inbound.isClosed()) {
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if (mcConnection.isClosed()) {
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// The player disconnected after we authenticated them.
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return;
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}
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@ -134,7 +133,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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// Go ahead and enable encryption. Once the client sends EncryptionResponse, encryption
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// is enabled.
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try {
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inbound.enableEncryption(decryptedSharedSecret);
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mcConnection.enableEncryption(decryptedSharedSecret);
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} catch (GeneralSecurityException e) {
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throw new RuntimeException(e);
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}
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@ -144,25 +143,23 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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initializePlayer(GSON.fromJson(profileResponse.getBody(), GameProfile.class), true);
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} else if (profileResponse.getCode() == 204) {
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// Apparently an offline-mode user logged onto this online-mode proxy.
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logger.warn("An offline-mode client ({} from {}) tried to connect!",
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login.getUsername(), playerIp);
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inbound.closeWith(Disconnect.create(VelocityMessages.ONLINE_MODE_ONLY));
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inbound.disconnect(VelocityMessages.ONLINE_MODE_ONLY);
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} else {
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// Something else went wrong
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logger.error(
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"Got an unexpected error code {} whilst contacting Mojang to log in {} ({})",
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profileResponse.getCode(), login.getUsername(), playerIp);
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inbound.close();
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mcConnection.close();
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}
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}, inbound.eventLoop())
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}, mcConnection.eventLoop())
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.exceptionally(exception -> {
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logger.error("Unable to enable encryption", exception);
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inbound.close();
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mcConnection.close();
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return null;
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});
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} catch (GeneralSecurityException e) {
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logger.error("Unable to enable encryption", e);
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inbound.close();
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mcConnection.close();
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} catch (MalformedURLException e) {
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throw new AssertionError(e);
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}
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@ -174,10 +171,10 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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if (login == null) {
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throw new IllegalStateException("No ServerLogin packet received yet.");
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}
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PreLoginEvent event = new PreLoginEvent(apiInbound, login.getUsername());
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PreLoginEvent event = new PreLoginEvent(inbound, login.getUsername());
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server.getEventManager().fire(event)
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.thenRunAsync(() -> {
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if (inbound.isClosed()) {
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if (mcConnection.isClosed()) {
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// The player was disconnected
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return;
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}
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@ -185,7 +182,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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Optional<Component> disconnectReason = result.getReason();
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if (disconnectReason.isPresent()) {
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// The component is guaranteed to be provided if the connection was denied.
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inbound.closeWith(Disconnect.create(disconnectReason.get()));
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mcConnection.closeWith(Disconnect.create(disconnectReason.get()));
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return;
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}
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@ -194,11 +191,11 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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// Request encryption.
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EncryptionRequest request = generateEncryptionRequest();
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this.verify = Arrays.copyOf(request.getVerifyToken(), 4);
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inbound.write(request);
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mcConnection.write(request);
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} else {
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initializePlayer(GameProfile.forOfflinePlayer(login.getUsername()), false);
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}
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}, inbound.eventLoop());
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}, mcConnection.eventLoop());
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}
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private EncryptionRequest generateEncryptionRequest() {
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@ -213,15 +210,16 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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private void initializePlayer(GameProfile profile, boolean onlineMode) {
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// Some connection types may need to alter the game profile.
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profile = inbound.getType().addGameProfileTokensIfRequired(profile,
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profile = mcConnection.getType().addGameProfileTokensIfRequired(profile,
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server.getConfiguration().getPlayerInfoForwardingMode());
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GameProfileRequestEvent profileRequestEvent = new GameProfileRequestEvent(apiInbound, profile,
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GameProfileRequestEvent profileRequestEvent = new GameProfileRequestEvent(inbound, profile,
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onlineMode);
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server.getEventManager().fire(profileRequestEvent).thenCompose(profileEvent -> {
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// Initiate a regular connection and move over to it.
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ConnectedPlayer player = new ConnectedPlayer(server, profileEvent.getGameProfile(), inbound,
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apiInbound.getVirtualHost().orElse(null));
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ConnectedPlayer player = new ConnectedPlayer(server, profileEvent.getGameProfile(),
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mcConnection,
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inbound.getVirtualHost().orElse(null));
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this.connectedPlayer = player;
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if (!server.registerConnection(player)) {
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@ -229,6 +227,8 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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return CompletableFuture.completedFuture(null);
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}
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logger.info("{} has connected", player);
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return server.getEventManager()
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.fire(new PermissionsSetupEvent(player, ConnectedPlayer.DEFAULT_PERMISSIONS))
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.thenCompose(event -> {
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@ -239,7 +239,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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})
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// then complete the connection
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.thenAcceptAsync(event -> {
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if (inbound.isClosed()) {
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if (mcConnection.isClosed()) {
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// The player was disconnected
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return;
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}
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@ -250,7 +250,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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} else {
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finishLogin(player);
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}
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}, inbound.eventLoop());
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}, mcConnection.eventLoop());
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});
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}
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@ -264,27 +264,26 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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int threshold = server.getConfiguration().getCompressionThreshold();
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if (threshold >= 0) {
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inbound.write(new SetCompression(threshold));
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inbound.setCompressionThreshold(threshold);
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mcConnection.write(new SetCompression(threshold));
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mcConnection.setCompressionThreshold(threshold);
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}
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ServerLoginSuccess success = new ServerLoginSuccess();
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success.setUsername(player.getUsername());
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success.setUuid(player.getUniqueId());
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inbound.write(success);
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mcConnection.write(success);
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inbound.setAssociation(player);
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inbound.setState(StateRegistry.PLAY);
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mcConnection.setAssociation(player);
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mcConnection.setState(StateRegistry.PLAY);
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logger.info("{} has connected", player);
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inbound.setSessionHandler(new InitialConnectSessionHandler(player));
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mcConnection.setSessionHandler(new InitialConnectSessionHandler(player));
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server.getEventManager().fire(new PostLoginEvent(player))
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.thenRun(() -> player.createConnectionRequest(toTry.get()).fireAndForget());
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}
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@Override
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public void handleUnknown(ByteBuf buf) {
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throw new IllegalStateException("Unknown data " + ByteBufUtil.hexDump(buf));
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mcConnection.close();
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}
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@Override
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@ -14,8 +14,6 @@ public class VelocityMessages {
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.of("No available servers", TextColor.RED);
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public static final Component ALREADY_CONNECTED = TextComponent
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.of("You are already connected to this proxy!", TextColor.RED);
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public static final Component INVALID_USERNAME = TextComponent
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.of("Trying to login with invalid username", TextColor.RED);
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private VelocityMessages() {
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throw new AssertionError();
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