Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Ursprung
a037aebfa0
Commit
0e0a14498f
@ -281,18 +281,20 @@ public class VelocityCommand implements SimpleCommand {
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return;
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}
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TranslatableComponent.Builder output = Component.translatable()
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.key("velocity.command.plugins-list")
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.color(NamedTextColor.YELLOW);
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TextComponent.Builder listBuilder = Component.text();
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for (int i = 0; i < pluginCount; i++) {
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PluginContainer plugin = plugins.get(i);
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output.append(componentForPlugin(plugin.getDescription()));
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listBuilder.append(componentForPlugin(plugin.getDescription()));
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if (i + 1 < pluginCount) {
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output.append(Component.text(", "));
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listBuilder.append(Component.text(", "));
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}
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}
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source.sendMessage(Identity.nil(), output.build());
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TranslatableComponent.Builder output = Component.translatable()
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.key("velocity.command.plugins-list")
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.color(NamedTextColor.YELLOW)
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.args(listBuilder.build());
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source.sendMessage(Identity.nil(), output);
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}
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private TextComponent componentForPlugin(PluginDescription description) {
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@ -361,8 +363,8 @@ public class VelocityCommand implements SimpleCommand {
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JsonArray connectOrder = new JsonArray();
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List<String> attemptedConnectionOrder = ImmutableList.copyOf(
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server.getConfiguration().getAttemptConnectionOrder());
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for (int i = 0; i < attemptedConnectionOrder.size(); i++) {
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connectOrder.add(attemptedConnectionOrder.get(i));
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for (String s : attemptedConnectionOrder) {
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connectOrder.add(s);
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}
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JsonObject proxyConfig = InformationUtils.collectProxyConfig(server.getConfiguration());
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@ -614,7 +614,11 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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case CONNECTION_IN_PROGRESS:
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// Fatal case
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case CONNECTION_CANCELLED:
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disconnect(status.getReasonComponent().orElse(res.getMessageComponent()));
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Component fallbackMsg = res.getMessageComponent();
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if (fallbackMsg == null) {
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fallbackMsg = friendlyReason;
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}
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disconnect(status.getReasonComponent().orElse(fallbackMsg));
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break;
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case SERVER_DISCONNECTED:
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Component reason = status.getReasonComponent()
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@ -623,10 +627,14 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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getProtocolVersion()), ((Impl) status).isSafe());
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break;
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case SUCCESS:
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sendMessage(Component.translatable("velocity.error.moved-to-new-server",
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NamedTextColor.RED,
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Component.text(originalEvent.getServer().getServerInfo().getName()),
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friendlyReason));
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Component requestedMessage = res.getMessageComponent();
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if (requestedMessage == null) {
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requestedMessage = Component.translatable("velocity.error.moved-to-new-server",
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NamedTextColor.RED,
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Component.text(originalEvent.getServer().getServerInfo().getName()),
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friendlyReason);
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}
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sendMessage(requestedMessage);
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break;
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default:
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// The only remaining value is successful (no need to do anything!)
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