Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-17 05:20:14 +01:00
Don't attempt to retain the buffer if it goes to a closed connection
Dieser Commit ist enthalten in:
Ursprung
a1577dd8a5
Commit
0c7a995767
@ -273,7 +273,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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MinecraftConnection smc = serverConnection.getConnection();
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if (smc != null && serverConnection.getPhase().consideredComplete()) {
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if (smc != null && !smc.isClosed() && serverConnection.getPhase().consideredComplete()) {
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smc.write(buf.retain());
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}
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}
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