Mirror von
https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Merge pull request #493 from VelocityPowered/feature/combine-varint-prefix-with-compression
Further packet handling performance improvements
Dieser Commit ist enthalten in:
Commit
06ecab2627
@ -36,12 +36,13 @@ import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.client.HandshakeSessionHandler;
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import com.velocitypowered.proxy.connection.client.LoginSessionHandler;
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import com.velocitypowered.proxy.connection.client.StatusSessionHandler;
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import com.velocitypowered.proxy.network.Connections;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.protocol.netty.MinecraftCipherDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftCipherEncoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftCompressDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftCompressEncoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftCompressorAndLengthEncoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
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import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
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import com.velocitypowered.proxy.util.except.QuietDecoderException;
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@ -402,8 +403,8 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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} else {
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MinecraftCompressDecoder decoder = (MinecraftCompressDecoder) channel.pipeline()
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.get(COMPRESSION_DECODER);
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MinecraftCompressEncoder encoder = (MinecraftCompressEncoder) channel.pipeline()
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.get(COMPRESSION_ENCODER);
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MinecraftCompressorAndLengthEncoder encoder =
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(MinecraftCompressorAndLengthEncoder) channel.pipeline().get(COMPRESSION_ENCODER);
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if (decoder != null && encoder != null) {
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decoder.setThreshold(threshold);
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encoder.setThreshold(threshold);
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@ -411,9 +412,10 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
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int level = server.getConfiguration().getCompressionLevel();
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VelocityCompressor compressor = Natives.compress.get().create(level);
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encoder = new MinecraftCompressEncoder(threshold, compressor);
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encoder = new MinecraftCompressorAndLengthEncoder(threshold, compressor);
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decoder = new MinecraftCompressDecoder(threshold, compressor);
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channel.pipeline().remove(FRAME_ENCODER);
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channel.pipeline().addBefore(MINECRAFT_DECODER, COMPRESSION_DECODER, decoder);
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channel.pipeline().addBefore(MINECRAFT_ENCODER, COMPRESSION_ENCODER, encoder);
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}
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@ -120,7 +120,20 @@ public enum ProtocolUtils {
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* @param value the integer to write
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*/
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public static void writeVarInt(ByteBuf buf, int value) {
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// Optimization: focus on 1-3 byte VarInts as they are the most common
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// Peel the one and two byte count cases explicitly as they are the most common VarInt sizes
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// that the proxy will write, to improve inlining.
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if ((value & (0xFFFFFFFF << 7)) == 0) {
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buf.writeByte(value);
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} else if ((value & (0xFFFFFFFF << 14)) == 0) {
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int w = (value & 0x7F | 0x80) << 8 | (value >>> 7);
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buf.writeShort(w);
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} else {
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writeVarIntFull(buf, value);
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}
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}
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private static void writeVarIntFull(ByteBuf buf, int value) {
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// See https://steinborn.me/posts/performance/how-fast-can-you-write-a-varint/
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if ((value & (0xFFFFFFFF << 7)) == 0) {
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buf.writeByte(value);
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} else if ((value & (0xFFFFFFFF << 14)) == 0) {
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@ -129,22 +142,28 @@ public enum ProtocolUtils {
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} else if ((value & (0xFFFFFFFF << 21)) == 0) {
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int w = (value & 0x7F | 0x80) << 16 | ((value >>> 7) & 0x7F | 0x80) << 8 | (value >>> 14);
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buf.writeMedium(w);
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} else if ((value & (0xFFFFFFFF << 28)) == 0) {
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int w = (value & 0x7F | 0x80) << 24 | (((value >>> 7) & 0x7F | 0x80) << 16)
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| ((value >>> 14) & 0x7F | 0x80) << 8 | (value >>> 21);
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buf.writeInt(w);
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} else {
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// 4 and 5 byte VarInts aren't common so split those cases off
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writeVarIntUncommon(buf, value);
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int w = (value & 0x7F | 0x80) << 24 | ((value >>> 7) & 0x7F | 0x80) << 16
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| ((value >>> 14) & 0x7F | 0x80) << 8 | ((value >>> 21) & 0x7F | 0x80);
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buf.writeInt(w);
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buf.writeByte(value >>> 28);
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}
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}
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private static void writeVarIntUncommon(ByteBuf buf, int value) {
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while (true) {
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if ((value & 0xFFFFFF80) == 0) {
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buf.writeByte(value);
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return;
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}
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buf.writeByte(value & 0x7F | 0x80);
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value >>>= 7;
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}
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/**
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* Writes the specified {@code value} as a 21-bit Minecraft VarInt to the specified {@code buf}.
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* The upper 11 bits will be discarded.
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* @param buf the buffer to read from
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* @param value the integer to write
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*/
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public static void write21BitVarInt(ByteBuf buf, int value) {
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// See https://steinborn.me/posts/performance/how-fast-can-you-write-a-varint/
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int w = (value & 0x7F | 0x80) << 16 | ((value >>> 7) & 0x7F | 0x80) << 8 | (value >>> 14);
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buf.writeMedium(w);
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}
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public static String readString(ByteBuf buf) {
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@ -1,78 +0,0 @@
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/*
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* Copyright (C) 2018 Velocity Contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.velocitypowered.proxy.protocol.netty;
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import com.velocitypowered.natives.compression.VelocityCompressor;
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import com.velocitypowered.natives.util.MoreByteBufUtils;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.handler.codec.MessageToByteEncoder;
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public class MinecraftCompressEncoder extends MessageToByteEncoder<ByteBuf> {
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private int threshold;
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private final VelocityCompressor compressor;
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public MinecraftCompressEncoder(int threshold, VelocityCompressor compressor) {
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this.threshold = threshold;
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this.compressor = compressor;
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}
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@Override
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protected void encode(ChannelHandlerContext ctx, ByteBuf msg, ByteBuf out) throws Exception {
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int uncompressed = msg.readableBytes();
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if (uncompressed < threshold) {
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// Under the threshold, there is nothing to do.
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ProtocolUtils.writeVarInt(out, 0);
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out.writeBytes(msg);
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} else {
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ProtocolUtils.writeVarInt(out, uncompressed);
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ByteBuf compatibleIn = MoreByteBufUtils.ensureCompatible(ctx.alloc(), compressor, msg);
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try {
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compressor.deflate(compatibleIn, out);
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} finally {
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compatibleIn.release();
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}
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}
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}
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@Override
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protected ByteBuf allocateBuffer(ChannelHandlerContext ctx, ByteBuf msg, boolean preferDirect)
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throws Exception {
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// We allocate bytes to be compressed plus 1 byte. This covers two cases:
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//
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// - Compression
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// According to https://github.com/ebiggers/libdeflate/blob/master/libdeflate.h#L103,
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// if the data compresses well (and we do not have some pathological case) then the maximum
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// size the compressed size will ever be is the input size minus one.
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// - Uncompressed
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// This is fairly obvious - we will then have one more than the uncompressed size.
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int initialBufferSize = msg.readableBytes() + 1;
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return MoreByteBufUtils.preferredBuffer(ctx.alloc(), compressor, initialBufferSize);
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}
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@Override
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public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
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compressor.close();
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}
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public void setThreshold(int threshold) {
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this.threshold = threshold;
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}
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}
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@ -0,0 +1,133 @@
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/*
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* Copyright (C) 2018 Velocity Contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.velocitypowered.proxy.protocol.netty;
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import static com.velocitypowered.proxy.protocol.netty.MinecraftVarintLengthEncoder.IS_JAVA_CIPHER;
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import com.velocitypowered.natives.compression.VelocityCompressor;
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import com.velocitypowered.natives.util.MoreByteBufUtils;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.handler.codec.MessageToByteEncoder;
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import java.util.zip.DataFormatException;
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public class MinecraftCompressorAndLengthEncoder extends MessageToByteEncoder<ByteBuf> {
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private static final boolean MUST_USE_SAFE_AND_SLOW_COMPRESSION_HANDLING =
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Boolean.getBoolean("velocity.increased-compression-cap");
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private int threshold;
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private final VelocityCompressor compressor;
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public MinecraftCompressorAndLengthEncoder(int threshold, VelocityCompressor compressor) {
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this.threshold = threshold;
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this.compressor = compressor;
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}
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@Override
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protected void encode(ChannelHandlerContext ctx, ByteBuf msg, ByteBuf out) throws Exception {
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int uncompressed = msg.readableBytes();
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if (uncompressed < threshold) {
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// Under the threshold, there is nothing to do.
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ProtocolUtils.writeVarInt(out, uncompressed + 1);
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ProtocolUtils.writeVarInt(out, 0);
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out.writeBytes(msg);
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} else {
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if (MUST_USE_SAFE_AND_SLOW_COMPRESSION_HANDLING) {
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handleCompressedSafe(ctx, msg, out);
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} else {
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handleCompressedFast(ctx, msg, out);
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}
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}
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}
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private void handleCompressedFast(ChannelHandlerContext ctx, ByteBuf msg, ByteBuf out)
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throws DataFormatException {
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int uncompressed = msg.readableBytes();
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ProtocolUtils.write21BitVarInt(out, 0); // Dummy packet length
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ProtocolUtils.writeVarInt(out, uncompressed);
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ByteBuf compatibleIn = MoreByteBufUtils.ensureCompatible(ctx.alloc(), compressor, msg);
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int startCompressed = out.writerIndex();
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try {
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compressor.deflate(compatibleIn, out);
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} finally {
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compatibleIn.release();
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}
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int compressedLength = out.writerIndex() - startCompressed;
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if (compressedLength >= 1 << 21) {
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throw new DataFormatException("The server sent a very large (over 2MiB compressed) packet. "
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+ "Please restart Velocity with the JVM flag -Dvelocity.increased-compression-cap=true "
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+ "to fix this issue.");
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}
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int writerIndex = out.writerIndex();
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int packetLength = out.readableBytes() - 3;
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out.writerIndex(0);
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ProtocolUtils.write21BitVarInt(out, packetLength); // Rewrite packet length
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out.writerIndex(writerIndex);
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}
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private void handleCompressedSafe(ChannelHandlerContext ctx, ByteBuf msg, ByteBuf out)
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throws DataFormatException {
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int uncompressed = msg.readableBytes();
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ByteBuf tmpBuf = MoreByteBufUtils.preferredBuffer(ctx.alloc(), compressor, uncompressed - 1);
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try {
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ProtocolUtils.writeVarInt(tmpBuf, uncompressed);
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ByteBuf compatibleIn = MoreByteBufUtils.ensureCompatible(ctx.alloc(), compressor, msg);
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try {
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compressor.deflate(compatibleIn, tmpBuf);
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} finally {
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compatibleIn.release();
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}
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ProtocolUtils.writeVarInt(out, tmpBuf.readableBytes());
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out.writeBytes(tmpBuf);
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} finally {
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tmpBuf.release();
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}
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}
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@Override
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protected ByteBuf allocateBuffer(ChannelHandlerContext ctx, ByteBuf msg, boolean preferDirect)
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throws Exception {
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int uncompressed = msg.readableBytes();
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if (uncompressed < threshold) {
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int finalBufferSize = uncompressed + 1;
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finalBufferSize += ProtocolUtils.varIntBytes(finalBufferSize);
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return IS_JAVA_CIPHER
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? ctx.alloc().heapBuffer(finalBufferSize)
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: ctx.alloc().directBuffer(finalBufferSize);
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}
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// (maximum data length after compression) + packet length varint + uncompressed data varint
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int initialBufferSize = (uncompressed - 1) + 3 + ProtocolUtils.varIntBytes(uncompressed);
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return MoreByteBufUtils.preferredBuffer(ctx.alloc(), compressor, initialBufferSize);
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}
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@Override
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public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
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compressor.close();
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}
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public void setThreshold(int threshold) {
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this.threshold = threshold;
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}
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}
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@ -29,7 +29,7 @@ import io.netty.handler.codec.MessageToByteEncoder;
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public class MinecraftVarintLengthEncoder extends MessageToByteEncoder<ByteBuf> {
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public static final MinecraftVarintLengthEncoder INSTANCE = new MinecraftVarintLengthEncoder();
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private static final boolean IS_JAVA_CIPHER = Natives.cipher.get() == JavaVelocityCipher.FACTORY;
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public static final boolean IS_JAVA_CIPHER = Natives.cipher.get() == JavaVelocityCipher.FACTORY;
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private MinecraftVarintLengthEncoder() {
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}
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@ -71,6 +71,20 @@ public class ProtocolUtilsTest {
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assertEquals(test, ProtocolUtils.readVarIntSafely(buf));
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}
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@Test
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void test3Bytes() {
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ByteBuf buf = Unpooled.buffer(5);
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for (int i = 0; i < 2097152; i += 31) {
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writeReadTest3Bytes(buf, i);
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}
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}
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private void writeReadTest3Bytes(ByteBuf buf, int test) {
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buf.clear();
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ProtocolUtils.write21BitVarInt(buf, test);
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assertEquals(test, ProtocolUtils.readVarInt(buf));
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}
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@Test
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void testBytesWrittenAtBitBoundaries() {
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ByteBuf varintNew = Unpooled.buffer(5);
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