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https://github.com/PaperMC/Velocity.git
synchronisiert 2024-11-16 21:10:30 +01:00
Relay more exceptions (#446)
Dieser Commit ist enthalten in:
Ursprung
015693090f
Commit
0016f4ce19
@ -86,7 +86,7 @@ public class TransitionSessionHandler implements MinecraftSessionHandler {
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server.getEventManager()
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.fire(new ServerConnectedEvent(player, serverConn.getServer(),
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existingConnection != null ? existingConnection.getServer() : null))
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.whenCompleteAsync((x, error) -> {
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.thenRunAsync(() -> {
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// Make sure we can still transition (player might have disconnected here).
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if (!serverConn.isActive()) {
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// Connection is obsolete.
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@ -1000,8 +1000,10 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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VelocityServerConnection con = new VelocityServerConnection(vrs,
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ConnectedPlayer.this, server);
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connectionInFlight = con;
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return con.connect().whenCompleteAsync((result, throwable) ->
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this.resetIfInFlightIs(con), connection.eventLoop());
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return con.connect().thenApplyAsync((result) -> {
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this.resetIfInFlightIs(con);
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return result;
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}, connection.eventLoop());
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}, connection.eventLoop());
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});
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}
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@ -1019,8 +1021,12 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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if (status != null && !status.isSuccessful()) {
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if (!status.isSafe()) {
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handleConnectionException(status.getAttemptedConnection(), throwable, false);
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return;
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}
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}
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if (throwable != null) {
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logger.error("Exception during connect; status = {}", status, throwable);
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}
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}, connection.eventLoop())
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.thenApply(x -> x);
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}
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@ -134,7 +134,7 @@ public class GS4QueryHandler extends SimpleChannelInboundHandler<DatagramPacket>
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// Call event and write response
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server.getEventManager()
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.fire(new ProxyQueryEvent(isBasic ? BASIC : FULL, senderAddress, response))
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.whenCompleteAsync((event, exc) -> {
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.thenAcceptAsync((event) -> {
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// Packet header
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ByteBuf queryResponse = ctx.alloc().buffer();
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queryResponse.writeByte(QUERY_TYPE_STAT);
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