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Paper/patches/unapplied/server/0415-Fix-SPIGOT-5989.patch
2024-04-23 13:36:31 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Wed, 15 Jul 2020 21:42:52 -0400
Subject: [PATCH] Fix SPIGOT-5989
Before this fix, if a player was respawning to a respawn anchor and
the respawn location was modified away from the anchor with the
PlayerRespawnEvent, the anchor would still lose some charge.
This fixes that by checking if the modified spawn location is
still at a respawn anchor.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index d0e158235915e4efc8bda99d552d029cd8680035..b43dd483d99a0021ccb0a2e690e19aec5f4da606 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -805,6 +805,7 @@ public abstract class PlayerList {
// Paper start - Add PlayerPostRespawnEvent
boolean isBedSpawn = false;
boolean isRespawn = false;
+ boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
// Paper end - Add PlayerPostRespawnEvent
// CraftBukkit start - fire PlayerRespawnEvent
@@ -815,7 +816,7 @@ public abstract class PlayerList {
Optional optional;
if (blockposition != null) {
- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
} else {
optional = Optional.empty();
}
@@ -859,7 +860,12 @@ public abstract class PlayerList {
}
// Spigot End
- location = respawnEvent.getRespawnLocation();
+ // Paper start - Fix SPIGOT-5989
+ if (!location.equals(respawnEvent.getRespawnLocation()) ) {
+ location = respawnEvent.getRespawnLocation();
+ isLocAltered = true;
+ }
+ // Paper end - Fix SPIGOT-5989
if (!flag) entityplayer.reset(); // SPIGOT-4785
isRespawn = true; // Paper - Add PlayerPostRespawnEvent
} else {
@@ -897,8 +903,14 @@ public abstract class PlayerList {
}
// entityplayer1.initInventoryMenu();
entityplayer1.setHealth(entityplayer1.getHealth());
- if (flag2) {
- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
+ // Paper start - Fix SPIGOT-5989
+ if (flag2 && !isLocAltered) {
+ if (!flag1) {
+ BlockState data = worldserver1.getBlockState(blockposition);
+ worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3);
+ }
+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
+ // Paper end - Fix SPIGOT-5989
}
// Added from changeDimension
this.sendAllPlayerInfo(entityplayer); // Update health, etc...